Sam Lantinga
1367bf8748
Integrated David Ludwig's support for Windows RT
2014-03-09 11:36:47 -07:00
Ryan C. Gordon
c2b5da9733
Added SDL_GetAssertionHandler() and SDL_GetDefaultAssertionHandler().
2014-02-04 11:38:40 -05:00
Sam Lantinga
58edac3e69
Fixed bug 2374 - Update copyright for 2014...
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Is it that time already??
2014-02-02 00:53:27 -08:00
Ryan C. Gordon
7e1289af32
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
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The new header will include SDL_config.h, but allows for other global stuff.
2013-11-24 23:56:17 -05:00
Gabriel Jacobo
f848adff5f
Improve Android pause/resume behavior.
2013-11-29 10:06:08 -03:00
David Ludwig
69c5d21d7d
WinRT: merged with SDL 2.0.1 codebase
2013-10-27 21:26:46 -04:00
Sam Lantinga
12ca3ce3fa
Fixed building using MinGW
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Our SDL_windows.h needed to be included before anything else so UNICODE is defined.
2013-10-17 23:02:29 -07:00
David Ludwig
f7049b93d5
WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
2013-08-12 22:29:55 -04:00
Sam Lantinga
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
2013-08-11 19:56:43 -07:00
Gabriel Jacobo
dad420670f
Fixes #2022 , do not resume on Android when surfaceChanged
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If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.
Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump.
2013-08-12 11:13:50 -03:00