Sam Lantinga
3fae4c5c83
Updated to version 2.26.5 for release
2023-04-04 17:57:53 -07:00
Sam Lantinga
07d0f51fa2
Updated to version 2.26.4 for release
2023-03-06 15:52:05 -08:00
Sam Lantinga
adf31f6ec0
Updated to version 2.26.3 for release
2023-02-06 14:08:14 -08:00
Sam Lantinga
f070c83a60
Updated to version 2.26.2 for release
2023-01-03 06:45:18 -08:00
Sam Lantinga
f17058b562
Updated to version 2.26.1 for release
2022-12-01 11:54:51 -08:00
Sam Lantinga
0bfeed061b
Updated to version 2.26.0 for release
2022-11-21 16:15:58 -08:00
Sam Lantinga
78ea6af2cd
Updated to version 2.25.1 for release candidate
2022-11-17 09:01:35 -08:00
Sam Lantinga
b4aba10154
Reverted game controller buttons from interacting with message box dialogs
...
These would only work for non-HIDAPI controllers, and other controller input would leak past the dialog, both of which would be confusing.
2022-10-06 12:10:46 -07:00
Sam Lantinga
893c87b27b
Fixed game controller buttons being unresponsive when the on-screen keyboard is up
...
Also mapped controller A and B buttons to interact with messagebox dialogs
2022-10-06 12:10:45 -07:00
Sylvain
fdef96e233
Android: remove "nativeSetComposingText" since it's not used anymore
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(and it may fail registering at init if code is cleaned with proguard)
2022-10-04 12:08:09 +02:00
Sam Lantinga
5291e5cb76
Added version checking to SDLActivity.java
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Make sure the SDL java and C code match when updating SDL in a game.
Right now we're assuming that we only have to make sure release versions match. We can extend the version string with an interface version if we need more fine grained sanity checking.
Fixes https://github.com/libsdl-org/SDL/issues/1540
2022-10-03 17:36:17 -07:00
Sam Lantinga
6acc7a5622
Mark the editbox as multi-line so the return key is always visible
...
Fixes https://github.com/libsdl-org/SDL/issues/6170
2022-09-30 17:45:08 -07:00
Sam Lantinga
257cacab18
Android text input now works like iOS, where you get text in progress and then backspaces and new text if autocomplete changes it or the IME commits it.
2022-09-30 17:25:58 -07:00
Sam Lantinga
82e341bc9e
Android: use real editable text and mimic the edit operations to generate key events
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This fixes issues where the IME and the output would get out of sync
2022-09-30 11:40:29 -07:00
yurii levchenko
3ce3594e38
Split SDLSurface to public class
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Add SDLActivity method createSDLSurface
2022-08-22 14:57:15 -07:00
Sam Lantinga
986818143d
Fixed missing imports in SDLActivity (thanks @guusw!)
2022-07-18 07:20:58 -07:00
Sam Lantinga
209f457ea4
Generate backspaces for the text we're going to replace when committing text
2022-07-01 10:13:19 -07:00
Sam Lantinga
7ac5d616f3
Fixed backspace being delivered after committed text on Android 12
...
Testing:
Enter "hello ", followed by "?" - the events generated are:
: commitText hello
: Key pressed : scancode 11 = H, keycode 0x00000068 = H modifiers: (none)
: Key released: scancode 11 = H, keycode 0x00000068 = H modifiers: (none)
: Key pressed : scancode 8 = E, keycode 0x00000065 = E modifiers: (none)
: Key released: scancode 8 = E, keycode 0x00000065 = E modifiers: (none)
: Key pressed : scancode 15 = L, keycode 0x0000006C = L modifiers: (none)
: Key released: scancode 15 = L, keycode 0x0000006C = L modifiers: (none)
: Key pressed : scancode 15 = L, keycode 0x0000006C = L modifiers: (none)
: Key released: scancode 15 = L, keycode 0x0000006C = L modifiers: (none)
: Key pressed : scancode 18 = O, keycode 0x0000006F = O modifiers: (none)
: Key released: scancode 18 = O, keycode 0x0000006F = O modifiers: (none)
: Key pressed : scancode 44 = Space, keycode 0x00000020 = Space modifiers: (none)
: Key released: scancode 44 = Space, keycode 0x00000020 = Space modifiers: (none)
: INPUT Text (\x68\x65\x6c\x6c\x6f\x20): "hello "
: finishComposingText
: deleteSurroundingText 1 / 0
: Key pressed : scancode 42 = Backspace, keycode 0x00000008 = Backspace modifiers: (none)
: Key released: scancode 42 = Backspace, keycode 0x00000008 = Backspace modifiers: (none)
: commitText ?
: Key pressed : scancode 225 = Left Shift, keycode 0x400000E1 = Left Shift modifiers: LSHIFT
: Key pressed : scancode 56 = /, keycode 0x0000002F = / modifiers: (none)
: Key released: scancode 56 = /, keycode 0x0000002F = / modifiers: (none)
: Key released: scancode 225 = Left Shift, keycode 0x400000E1 = Left Shift modifiers: (none)
: INPUT Text (\x3f): "?"
: setComposingText , at 1
: EDIT Text (): ""
Previously, the backspace would be delivered after the "?"
2022-07-01 08:58:08 -07:00
Sam Lantinga
37a517dc36
Re-enable IME text input on Android
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In my testing, this results in text edit events followed by text input events. Any ASCII characters will generate scancode events based on a hypothetical US keyboard layout.
Fixes https://github.com/libsdl-org/SDL/issues/3377
2022-07-01 08:33:31 -07:00
Wohlstand
68beedde92
SDLActivity.java: Compatibility fix for debugSource
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I did these fixes a while ago while debuggin my application, however, forgot to send them back.
2022-06-16 12:45:15 -07:00
Sylvain
5b41844c75
Fixed bug #5322 - register virtual input devices as SDL_Touch device, fix compilation
2022-02-09 09:50:41 +01:00
Sylvain
3a9bbf604e
Fixed bug #5322 - register virtual input devices as SDL_Touch device because
...
they can send SOURCE_TOUCHSCREEN events even if getSources() doesn't declare them.
2022-02-09 09:37:36 +01:00
Sylvain
59f1e2875a
Android: add debug function to display class/sources
2022-02-08 21:50:19 +01:00
Sylvain
1fc5dba3d5
Android: test for SOURCE_KEYBOARD / SOURCE_MOUSE. Don't compare to 0, since there are several bits (see #5322 , #2718 )
2022-02-08 17:41:17 +01:00
Sylvain
68dd84f1de
Android: TouchDevice -1 is reserved for SDL synthetic devce (See #5322 )
2022-02-08 11:42:24 +01:00
Sylvain
14bc3bf4ec
Android: fix typo to register TOUCHSCREEN device (see #5322 , #2718 )
2022-02-07 22:20:05 +01:00
Sylvain
a1e992b110
Fixed bug #5118 - [Android] PointerIcon leak in Cursor API
2021-12-21 22:07:17 +01:00
Sam Lantinga
be5b4d980d
Added nativeGetHintBoolean for Java code
2021-11-15 16:52:54 -08:00
Sam Lantinga
544d2e6aa0
Don't try to load hidapi at startup on Android
2021-11-11 20:47:19 -08:00
Sylvain
8b1a2fe860
backout SDL_AndroidSetInputType()
2021-10-17 23:47:59 +02:00
Sylvain
ccb12457f9
Fixed bug #4843 - Can not get the ime candidatelist like chinese/japaness input method
2021-10-17 23:17:54 +02:00
Sylvain
325ae5c35d
Android: getCurrentOrientation uses getContext() to retrieve the activity (see bug #4825 )
2021-10-13 08:35:56 +02:00
Sylvain
723f5cea43
Fixed bug #4825 - NullPointerException on SDLActivity.getCurrentOrientation() (Thanks Benau!)
2021-10-12 20:58:58 +02:00
Sylvain
98a966d1c2
Android: don't need to set the SurfaceHolder format from java code
...
It's already set with ANativeWindow_setGeometry, and eventually set/changed also by eglCreateWindowSurface.
- avoid issues with older device where SurfaceView cycle create/changed/destroy appears broken:
calling create/changed/changed, and leading to "deuqueBuffer failed at server side, error: -19", with black screen.
- re-read the format after egl window surface is created, to report the correct one (sometimes, changed from RGBA8888 to RGB24)
2021-04-22 18:06:17 +02:00
Sam Lantinga
f5e9c5b7e0
Chromebooks support relative mouse motion now
2021-02-21 11:03:25 -08:00
Amir
1a924bc0bb
add SDL_AndroidShowToast for https://developer.android.com/reference/android/widget/Toast
2021-02-20 23:05:09 -08:00
Sylvain Becker
311ae829c7
Android: keep compatibility with older JDK
2020-10-28 14:03:05 +01:00
Sylvain Becker
97cf314526
Android: apply code simplications found with lint / Android Studio
2020-10-27 21:14:49 +01:00
Sylvain Becker
0360987f45
Android: fix deprecated onCreateDialog() methods
2020-10-24 20:31:04 +02:00
Sylvain Becker
967041681b
Android: fix Clipboard deprecated methods
2020-10-24 15:36:05 +02:00
Sylvain Becker
2e38c94950
Fix bug 5303 - Touch/Mouse events simulation doesn't work on Android 11
2020-10-05 09:56:03 +02:00
Sylvain Becker
0467e332af
Android: small change to access to device diagonal value
2020-10-01 15:11:28 +02:00
Sylvain Becker
62b029f33b
Android: missing import class Uri
2020-10-01 14:43:59 +02:00
Sylvain Becker
dd55bfe89c
Android: add helper function to open an URL/URI (see bug 2783)
2020-10-01 14:41:09 +02:00
Sylvain Becker
7ad71563ce
Android: be sure shared libraries are loaded in onConfigurationChanged()
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This could fix a rare crash if:
- onConfigurationChanged is called before onCreate();
or
shared libraries failed to load and onConfigurationChanged() is called
2020-09-25 10:42:07 +02:00
Sylvain Becker
96d555e25a
Android: remove un-needed java import (bug 4297)
2020-08-17 20:09:01 +02:00
Sylvain Becker
965b466ee8
Fixed bug 4297 - Android StrictMode policy. Remove APK expansion support
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"In the second half of 2021, new apps will be required to publish with the Android App Bundle on Google Play"
(see https://developer.android.com/guide/app-bundle )
And "Android App Bundles don't support APK expansion (*.obb) files".
2020-08-17 19:50:20 +02:00
Sam Lantinga
d0947c1483
Fixed exception if getManifestEnvironmentVariables() is called without a current SDL activity
2020-06-04 12:30:25 -07:00
Sylvain Becker
33642b47b2
Android: robustness if locale failed to be detected at start
2020-05-08 21:50:23 +02:00
Sylvain Becker
2491f16f85
Android: send SDL_LOCALECHANGED when locale changes
2020-05-08 21:40:28 +02:00