Pierre Wendling
501a499180
Add clang-format on/off comments where necessary.
...
Comments were added in places where INDENT-ON/OFF comments are. Places
like stdlib's asm don't need it as clang-format doesn't try to indent it.
2022-05-19 01:31:29 -07:00
Sam Lantinga
120c76c84b
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
Sam Lantinga
c2dd50a9a0
Fixed whitespace
2021-11-12 08:28:02 -08:00
Cameron Cawley
c270949b5e
Add a fast path for ARGB888->(A)BGR888 blending with pixel alpha
2021-09-28 11:27:56 -07:00
Sam Lantinga
9130f7c377
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
Sam Lantinga
b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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Protected more code with #ifdefs to reduce the size of minimal shared library builds
2020-01-23 01:00:52 -08:00
Sam Lantinga
a8780c6a28
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
Ben Avison
1187b013a5
ARM: NEON assembly optimization for function BlitARGBto565PixelAlpha
2019-10-24 21:17:38 -04:00
Ben Avison
2dfe060564
ARM: NEON assembly optimization for function BlitRGBtoRGBPixelAlpha
2019-10-24 21:17:19 -04:00
Ben Avison
0eaa52cedf
ARM: SIMD assembly optimization for function BlitARGBto565PixelAlpha
2019-10-24 21:13:56 -04:00
Ben Avison
57723b83e8
ARM: SIMD assembly optimization for function BlitRGBtoRGBPixelAlpha
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Much of the heavy lifting of this optimization is lifted from the Pixman
project, which is distributed under an MIT-style license. As far as possible,
these elements have been relicensed to the zlib license.
2019-10-24 21:13:05 -04:00
Sylvain Becker
cd25c83aad
Fix blit with blending (Blit_A) to RGB332 which has no palette
2019-01-30 17:16:08 +01:00
Sam Lantinga
5e13087b0f
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
Sam Lantinga
5febdfcece
Fixed whitespace
2018-09-24 11:49:25 -07:00
Sam Lantinga
e3cc5b2c6b
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
Ryan C. Gordon
ca0bf151d5
Fix some more compiler warnings on armcc.
2017-03-03 16:38:17 -05:00
Sam Lantinga
45b774e3f7
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
Sam Lantinga
42065e785d
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Philipp Wiesemann
0e45984fa0
Fixed crash if initialization of EGL failed but was tried again later.
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The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00