Sam Lantinga
34bea84a54
Fixed bug 5335 - Patch: enable joystick/haptic/evdev support by default on FreeBSD
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Alex S
Ah, that's not quite enough. You need to:
1. rename src/joystick/bsd/SDL_sysjoystick.c to something;
2. regenerate configure.
2020-11-23 23:03:55 -08:00
Ryan C. Gordon
fa23e3d00b
locale: Implemented SDL_GetPreferredLocales().
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This was something I proposed a long time ago, Sylvain Becker did
additional work on it, then back to me.
Fixes Bugzilla #2131 .
2020-05-04 02:27:29 -04:00
Sam Lantinga
ef147d2e29
Enable virtual joystick API by default
2020-04-13 08:13:50 -07:00
Ryan C. Gordon
377f2d35d5
configure: Remove wayland-protocols check from configure and CMake scripts.
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We ship these with SDL now, don't need the system versions installed.
2020-04-01 13:43:53 -04:00
Cameron Cawley
80cf4f0724
test: Improved detection of OpenGL support
2020-02-08 19:34:51 +00:00
Cameron Cawley
8f1a916ac5
Add basic support for compiling on RISC OS
2020-02-13 20:50:47 +00:00
Ryan C. Gordon
18d83093a8
test: configure/make shouldn't build GL/GLES1/GLES2 programs if unsupported.
2019-05-18 23:47:57 -04:00
Brandon Schaefer
e564da78b7
revert files I didnt mean to commit!
2017-09-29 10:15:44 -07:00
Brandon Schaefer
e27f12e0da
wayland: Fix bug 3814 -Wmissing-field-initializers
2017-09-29 10:07:37 -07:00
Sam Lantinga
071e101837
We use the SDL Vulkan headers
2017-08-27 20:41:48 -07:00
Ryan C. Gordon
25e3a1ec90
vulkan: Initial Vulkan support!
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This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control.
2017-08-27 22:15:57 -04:00
Brandon Schaefer
94a69443c7
mistake: Revert the files that I did not mean to commit
2017-03-01 15:05:54 -08:00
Brandon Schaefer
7bbb13ea59
* Some refactoring and bug fixes. Thanks Micha? Kuchta!
2017-03-01 14:50:59 -08:00
Philipp Wiesemann
0e45984fa0
Fixed crash if initialization of EGL failed but was tried again later.
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The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00