Simple Directmedia Layer
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David Ludwig 0bcc254e4f WinRT: expanded OpenGL ES 2 support to enable recent updates to ANGLE/WinRT
ANGLE for WinRT has at least two versions:
- an older version, which supports Windows 8.0 and 8.1.  This is currently
  the "winrt" branch in MSOpenTech's ANGLE repository (at
  https://github.com/msopentech/angle)
- a newer version, which drops support for Windows 8.0, but is under more
  active development (via MSOpenTech's "future-dev" branch), and which was
  recently merged into the ANGLE project's official "master" branch
  (at https://chromium.googlesource.com/angle/angle)

Both versions are setup using slightly different APIs.  SDL/WinRT will now
attempt to detect which version is being used, and configure it appropriately.
2014-11-02 08:47:05 -05:00
VisualC [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
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android-project Fixed bug 2759 - Android findLibrary() returns NULL 2014-10-24 11:53:34 +02:00
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cmake Fixed syntax error in cmake file. 2014-10-17 23:10:33 +02:00
debian [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
docs WinRT: moved documentation + setup related TODO items out of README-winrt.md 2014-11-01 11:41:18 -04:00
include Fixed two typos in header file comment. 2014-10-27 12:53:47 +01:00
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src WinRT: expanded OpenGL ES 2 support to enable recent updates to ANGLE/WinRT 2014-11-02 08:47:05 -05:00
test Haptic: Deal with negative periodic magnitudes (thanks, Elias!). 2014-09-17 14:49:36 -04:00
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CMakeLists.txt Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs 2014-10-15 09:18:17 -07:00
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configure Updated configure based on recent configure.in changes 2014-10-15 16:26:51 +00:00
configure.in Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs 2014-10-15 09:18:17 -07:00
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README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)