.. |
atomic
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
audio
|
WinRT: added Win10/UWP (Universal Windows Platform) support
|
2015-11-29 19:33:11 -05:00 |
core
|
WinRT: added Win10/UWP (Universal Windows Platform) support
|
2015-11-29 19:33:11 -05:00 |
cpuinfo
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
dynapi
|
Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID().
|
2015-11-14 12:35:45 -05:00 |
events
|
Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes.
|
2015-10-27 11:17:32 -07:00 |
file
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
filesystem
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
haptic
|
Fix crash on controller hotplug on linux.
|
2015-09-30 15:38:30 -07:00 |
joystick
|
Add Logitech F510 Gamepad Direct input mode mapping
|
2015-11-30 10:39:34 -05:00 |
libm
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
loadso
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
main
|
Fixed bug 3083 - Android JNIEXPORT and JNICALL missing
|
2015-08-01 22:03:50 -07:00 |
power
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
render
|
WinRT: added Win10/UWP (Universal Windows Platform) support
|
2015-11-29 19:33:11 -05:00 |
stdlib
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
test
|
Fixed memory leak in test harness.
|
2015-07-06 21:02:20 +02:00 |
thread
|
WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms
|
2015-11-26 13:51:03 -05:00 |
timer
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
video
|
WinRT: build fix for Windows Phone 8.0
|
2015-12-06 18:48:46 -05:00 |
SDL.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_assert.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_assert_c.h
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_error.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_error_c.h
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_hints.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_internal.h
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_log.c
|
Windows: Fixed wrong debugger output if logging empty string as info or warning.
|
2015-07-16 21:31:21 +02:00 |