mirror of https://github.com/encounter/SDL.git
106dc009ac
The audio callbacks should pass the callbackspec.userdata parameter to the callback, not spec.userdata Co-authored-by: Oschowa <Oschowa@web.de> |
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cmake | ||
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include | ||
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test | ||
visualtest | ||
wayland-protocols | ||
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Makefile.psp | ||
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README-SDL.txt | ||
README.txt | ||
SDL2.spec.in | ||
SDL2Config.cmake | ||
TODO.txt | ||
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autogen.sh | ||
cmake_uninstall.cmake.in | ||
configure | ||
configure.ac | ||
mkdocs.yml | ||
sdl2-config-version.cmake.in | ||
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sdl2-config.in | ||
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sdl2.pc.in |
README.txt
Simple DirectMedia Layer (SDL) Version 2.0 --- https://www.libsdl.org/ Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. More extensive documentation is available in the docs directory, starting with README.md Enjoy! Sam Lantinga (slouken@libsdl.org)