..
SDL.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_assert.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_atomic.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_audio.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_bits.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_blendmode.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_clipboard.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_config.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_config.h.cmake
Partial fix for bug 5086 - CMake builds on Windows broken by sensor support (thanks DominikD!)
2020-04-13 08:05:29 -07:00
SDL_config.h.in
Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows
2020-03-16 12:23:38 -07:00
SDL_config_android.h
Enable the virtual joystick API by default
2020-04-13 08:18:16 -07:00
SDL_config_iphoneos.h
Fixed bug 4299 - A recent change requires Core Bluetooth framework on iOS
2020-04-14 07:41:00 -07:00
SDL_config_macosx.h
Enable the virtual joystick API by default
2020-04-13 08:18:16 -07:00
SDL_config_minimal.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_config_os2.h
Enable the virtual joystick API by default
2020-04-13 08:18:16 -07:00
SDL_config_pandora.h
Enable the virtual joystick API by default
2020-04-13 08:18:16 -07:00
SDL_config_psp.h
Enable the virtual joystick API by default
2020-04-13 08:18:16 -07:00
SDL_config_windows.h
Fixed build on older Visual Studio, enable new features on newer Visual Studio
2020-04-22 15:42:32 -07:00
SDL_config_winrt.h
Enable the virtual joystick API by default
2020-04-13 08:18:16 -07:00
SDL_config_wiz.h
Enable the virtual joystick API by default
2020-04-13 08:18:16 -07:00
SDL_copying.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_cpuinfo.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_egl.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_endian.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_error.h
Added SDL_GetErrorMsg() to get the error message in a thread-safe way
2020-03-13 21:28:09 -07:00
SDL_events.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_filesystem.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_gamecontroller.h
Fixed bug 5028 - Virtual Joysticks (new joystick backend)
2020-03-13 19:08:45 -07:00
SDL_gesture.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_haptic.h
Fixed bug 3446 - The haptic API does not allow to select the direction axes
2020-03-17 14:18:05 -07:00
SDL_hints.h
hints: Allow specifying audio device metadata.
2020-05-03 22:13:48 -04:00
SDL_joystick.h
virtual joysticks: improved docs for SDL_JoystickSetVirtual* functions
2020-03-15 13:35:03 -04:00
SDL_keyboard.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_keycode.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_loadso.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_log.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_main.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_messagebox.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_metal.h
metal: Added some support interfaces to Apple's Metal API (thanks, Caleb!).
2020-04-10 00:37:35 -04:00
SDL_mouse.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_mutex.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_name.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_opengl.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_opengl_glext.h
Don't have Windows headers define min/max, in case they're defined by application code
2019-09-11 15:08:37 -07:00
SDL_opengles.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_opengles2.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_opengles2_gl2.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2ext.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2platform.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2_khrplatform.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_pixels.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_platform.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_power.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_quit.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_rect.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_render.h
Clarified that the clip rectangle is defined relative to the viewport, and added a clip test to testviewport.c
2020-03-08 21:02:40 -07:00
SDL_revision.h
revert files I didnt mean to commit!
2017-09-29 10:15:44 -07:00
SDL_rwops.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_scancode.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_sensor.h
First pass at Windows sensor implementation
2020-04-08 08:34:27 -07:00
SDL_shape.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_stdinc.h
stdlib: Add SDL_trunc and SDL_truncf
2020-04-10 12:17:14 -04:00
SDL_surface.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_system.h
Made SDL_GetAndroidSDKVersion() available for applications
2020-02-17 13:54:45 -08:00
SDL_syswm.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_assert.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_common.h
test: Reimplemented SDLTest_CommonUsage() to restore binary compatibility.
2020-02-12 13:09:38 -05:00
SDL_test_compare.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_crc32.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_font.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_fuzzer.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_harness.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_images.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_log.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_md5.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_memory.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_random.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_thread.h
Make it possible for the application to use different C runtime begin/end thread functions
2020-02-11 08:26:46 -08:00
SDL_timer.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_touch.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_types.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_version.h
Backed out changeset 51622f74dc85
2020-03-10 18:35:31 -07:00
SDL_video.h
metal: Added some support interfaces to Apple's Metal API (thanks, Caleb!).
2020-04-10 00:37:35 -04:00
SDL_vulkan.h
Fixed bug 4570 - Support Vulkan Portability rather than MoltenVK specifically
2019-06-11 18:13:46 -07:00
begin_code.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
close_code.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00