mirror of https://github.com/encounter/SDL.git
462 lines
16 KiB
Lua
Executable File
462 lines
16 KiB
Lua
Executable File
-- Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
|
--
|
|
-- This software is provided 'as-is', without any express or implied
|
|
-- warranty. In no event will the authors be held liable for any damages
|
|
-- arising from the use of this software.
|
|
--
|
|
-- Permission is granted to anyone to use this software for any purpose,
|
|
-- including commercial applications, and to alter it and redistribute it
|
|
-- freely.
|
|
--
|
|
-- Meta-build system using premake created and maintained by
|
|
-- Benjamin Henning <b.henning@digipen.edu>
|
|
|
|
--[[
|
|
sdl_projects.lua
|
|
|
|
This file contains all the functions which are needed to define any project
|
|
within the meta-build system. Many of these functions serve as
|
|
pseudo-replacements for many similarly named premake functions, and that is
|
|
intentional. Even the implementation of these functions are intended to look
|
|
similar to regular premake code. These functions serve to dramatically
|
|
simplify the project definition process to just a few lines of code, versus
|
|
the many more needed for projects defined purely with premake.
|
|
|
|
This approach is possible because this meta-build system adds another layer of
|
|
indirection to the premake system, creating a sort of 'meta-meta-build'
|
|
system. Nevertheless, there is a lot more flexibility because the meta-build
|
|
system itself can be used to check for dependencies in a much more complex way
|
|
than premake originally intended. All of the functions useful to the project
|
|
definition system are contained in this file and are documented.
|
|
]]
|
|
|
|
projects = { }
|
|
|
|
local currentProject = nil
|
|
local currentDep = nil
|
|
local nextFuncCompat = true -- by default, unless state otherwise changed
|
|
local dependencyFunctions = { }
|
|
local dependencyResults = { } -- for when the dependencies are executed
|
|
|
|
-- query whether this function is compatible; resets internal state of
|
|
-- compatibility to true until SDL_isos is called again
|
|
local function oscompat()
|
|
local compat = nextFuncCompat
|
|
nextFuncCompat = true
|
|
return compat
|
|
end
|
|
|
|
-- determine whether the specific OS name is within a pattern.
|
|
local function osmatch(name, pattern)
|
|
local checks = pattern:explode('|')
|
|
for i,v in pairs(checks) do
|
|
if name == v then
|
|
return true
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
-- Registers a dependency checker function based on a name. This function is
|
|
-- used in order to determine compatibility with the current system for a given
|
|
-- SDL_dependency. See SDL_depfunc for more information.
|
|
--
|
|
-- Specifies a function which will be invoked upon determining whether this
|
|
-- dependency is valid for the current system setup (ie, whether the system
|
|
-- has the right architecture, operating system, or even if it's installed).
|
|
-- The dependency function takes no arguments, but it must return the following
|
|
-- values:
|
|
--
|
|
-- <foundDep> [includePaths] [libPaths] [inputLibLibraries]
|
|
--
|
|
-- The last three are optional, unless foundDep is true. The name should be
|
|
-- descriptive of the outside dependency, since it may be shown to the user.
|
|
-- This function is intended to be used only after invoking SDL_dependency.
|
|
function SDL_registerDependencyChecker(name, func)
|
|
dependencyFunctions[name:lower()] = func
|
|
end
|
|
|
|
-- Initializes the definition of a SDL project given the name of the project.
|
|
function SDL_project(name)
|
|
if not oscompat() then return end
|
|
currentProject = { }
|
|
currentProject.name = name
|
|
currentProject.compat = true
|
|
projects[name] = currentProject
|
|
currentProject.dependencyTree = { }
|
|
-- stores which dependencies have already been checked on behalf of this
|
|
-- project
|
|
currentProject.dependencyValues = { }
|
|
currentDep = nil
|
|
end
|
|
|
|
-- Specifies the build kind of the SDL project (e.g. StaticLib, SharedLib,
|
|
-- ConsoleApp, etc.), based on premake presets.
|
|
function SDL_kind(k)
|
|
if not oscompat() then return end
|
|
currentProject.kind = k
|
|
end
|
|
|
|
-- Specifies which platforms this project supports. Note: this list is not the
|
|
-- exact list of supported platforms in the generated project. The list of
|
|
-- platforms this project supports will be the unique list of all combined
|
|
-- projects for this SDL solution. Thus, only one project needs to actually
|
|
-- maintain a list. This function is additive, that is, everytime it is called
|
|
-- it adds it to a unique list of platforms
|
|
function SDL_platforms(tbl)
|
|
if not oscompat() then return end
|
|
if not currentProject.platforms then
|
|
currentProject.platforms = { }
|
|
end
|
|
for k,v in pairs(tbl) do
|
|
currentProject.platforms[#currentProject.platforms + 1] = v
|
|
end
|
|
end
|
|
|
|
-- Specifies the programming language of the project, such as C or C++.
|
|
function SDL_language(k)
|
|
if not oscompat() then return end
|
|
currentProject.language = k
|
|
end
|
|
|
|
-- Specifies the root directory in which the meta-build system should search for
|
|
-- source files, given the paths and files added.
|
|
function SDL_sourcedir(src)
|
|
if not oscompat() then return end
|
|
currentProject.sourcedir = src
|
|
end
|
|
|
|
-- Specifies the destination location of where the IDE files related to the
|
|
-- project should be saved after generation.
|
|
function SDL_projectLocation(loc)
|
|
if not oscompat() then return end
|
|
currentProject.projectLocation = loc
|
|
end
|
|
|
|
-- Specifies a table of files that should be copied from the source directory
|
|
-- to the end result build directory of the binary file.
|
|
function SDL_copy(tbl)
|
|
if not oscompat() then return end
|
|
currentProject.copy = tbl
|
|
end
|
|
|
|
-- Specifies a list of other SDL projects in this workspace the currently active
|
|
-- project is dependent on. If the dependent project is a library, the binary
|
|
-- result will be copied from its directory to the build directory of the
|
|
-- currently active project automatically.
|
|
function SDL_projectDependencies(tbl)
|
|
if not oscompat() then return end
|
|
currentProject.projectDependencies = tbl
|
|
end
|
|
|
|
-- Specifies a list of compiler-level preprocessor definitions that should be
|
|
-- set in the resulting project upon compile time. This adds to the current
|
|
-- table of defines.
|
|
function SDL_defines(tbl)
|
|
if not oscompat() then return end
|
|
if not currentProject.defines then
|
|
currentProject.defines = { }
|
|
end
|
|
for k,v in pairs(tbl) do
|
|
currentProject.defines[#currentProject.defines + 1] = v
|
|
end
|
|
end
|
|
|
|
-- Initializes an outside dependency this project has, such as X11 or DirectX.
|
|
-- This function, once invoked, may change the behavior of other SDL
|
|
-- project-related functions, so be sure to be familiar with all the functions
|
|
-- and any specified behavior when used around SDL_dependency.
|
|
function SDL_dependency(name)
|
|
if not oscompat() then return end
|
|
currentDep = { nil, compat = true, }
|
|
currentDep.name = name
|
|
table.insert(currentProject.dependencyTree, currentDep)
|
|
end
|
|
|
|
-- Special function for getting the current OS. This factors in whether the
|
|
-- metabuild system is in MinGW, Cygwin, or iOS mode.
|
|
function SDL_getos()
|
|
if _OPTIONS["ios"] ~= nil then
|
|
return "ios"
|
|
elseif _OPTIONS["mingw"] ~= nil then
|
|
return "mingw"
|
|
elseif _OPTIONS["cygwin"] ~= nil then
|
|
return "cygwin"
|
|
end
|
|
return os.get()
|
|
end
|
|
|
|
-- Specifies which operating system this dependency targets, such as windows or
|
|
-- macosx, as per premake presets.
|
|
function SDL_os(name)
|
|
if not oscompat() then return end
|
|
if not currentProject then return end
|
|
if not currentDep then
|
|
currentProject.opsys = name
|
|
currentProject.compat = osmatch(SDL_getos(), name)
|
|
else
|
|
currentDep.opsys = name
|
|
currentDep.compat = osmatch(SDL_getos(), name)
|
|
end
|
|
end
|
|
|
|
-- Specifies which operating system this dependency does not targets. This is
|
|
-- for nearly platform-independent projects or dependencies that will not work
|
|
-- on specific systems, such as ios.
|
|
function SDL_notos(name)
|
|
if not oscompat() then return end
|
|
if not currentProject then return end
|
|
if not currentDep then
|
|
currentProject.opsys = "~" .. name
|
|
currentProject.compat = not osmatch(SDL_getos(), name)
|
|
else
|
|
currentDep.opsys = "~" .. name
|
|
currentDep.compat = not osmatch(SDL_getos(), name)
|
|
end
|
|
end
|
|
|
|
-- Changes the internal state of function compatibility based on whether the
|
|
-- current os is the one expected; the next function will be affected by this
|
|
-- change, but no others. The name can be a pattern using '|' to separate
|
|
-- multiple operating systems, such as:
|
|
-- SDL_isos("windows|macosx")
|
|
function SDL_isos(name)
|
|
nextFuncCompat = osmatch(SDL_getos(), name)
|
|
end
|
|
|
|
-- Same as SDL_isos, except it negates the internal state for exclusion
|
|
-- checking.
|
|
function SDL_isnotos(name)
|
|
nextFuncCompat = not osmatch(SDL_getos(), name)
|
|
end
|
|
|
|
-- Changes the internal state of function compatibility based on whether the
|
|
-- current system is running a 64bit Operating System and architecture; the
|
|
-- next function will be affected by this change, but none thereafter.
|
|
function SDL_is64bit()
|
|
nextFuncCompat = os.is64bit()
|
|
end
|
|
|
|
-- Same as SDL_is64bit, except it negates the internal state for
|
|
-- exclusion checking.
|
|
function SDL_isnot64bit()
|
|
nextFuncCompat = not os.is64bit()
|
|
end
|
|
|
|
-- Look at SDL_depfunc and SDL_notdepfunc for detailed information about this
|
|
-- function.
|
|
local function SDL_depfunc0(funcname, exclude)
|
|
if not oscompat() then return end
|
|
if not currentDep.compat then return end
|
|
local force = _OPTIONS[funcname:lower()] ~= nil
|
|
local func = dependencyFunctions[funcname:lower()]
|
|
if not func then
|
|
print("Warning: could not find dependency function named: " .. funcname)
|
|
currentDep.compat = false
|
|
return
|
|
end
|
|
local cachedFuncResults = dependencyResults[funcname:lower()]
|
|
local depFound, depInc, depLib, depInput
|
|
if cachedFuncResults then
|
|
depFound = cachedFuncResults.depFound
|
|
-- just skip the rest of the function, the user was already warned
|
|
-- exclude mode varies the compatibility slightly
|
|
if force then
|
|
depFound = true
|
|
end
|
|
if not depFound and not exclude then
|
|
currentDep.compat = false
|
|
return
|
|
elseif depFound and exclude then
|
|
currentDep.compat = false
|
|
return
|
|
end
|
|
depInc = cachedFuncResults.depInc
|
|
depLib = cachedFuncResults.depLib
|
|
depInput = cachedFuncResults.depInput
|
|
else
|
|
local result = func()
|
|
if result.found then
|
|
depFound = result.found
|
|
else
|
|
depFound = false
|
|
end
|
|
if force then
|
|
depFound = true
|
|
end
|
|
if result.incDirs then
|
|
depInc = result.incDirs
|
|
else
|
|
depInc = { }
|
|
end
|
|
if result.libDirs then
|
|
depLib = result.libDirs
|
|
else
|
|
depLib = { }
|
|
end
|
|
if result.libs then
|
|
depInput = result.libs
|
|
else
|
|
depInput = { }
|
|
end
|
|
cachedFuncResults = { }
|
|
cachedFuncResults.depFound = depFound
|
|
cachedFuncResults.depInc = depInc
|
|
cachedFuncResults.depLib = depLib
|
|
cachedFuncResults.depInput = depInput
|
|
dependencyResults[funcname:lower()] = cachedFuncResults
|
|
if not depFound and not exclude then
|
|
currentDep.compat = false
|
|
return
|
|
elseif depFound and exclude then
|
|
currentDep.compat = false
|
|
return
|
|
end
|
|
end
|
|
-- we only want to embed this dependency if we're not in exclude mode
|
|
if depFound and not exclude then
|
|
local dependency = { }
|
|
if not currentDep.includes then
|
|
currentDep.includes = { }
|
|
end
|
|
for k,v in pairs(depInc) do
|
|
currentDep.includes[v] = v
|
|
end
|
|
if not currentDep.libs then
|
|
currentDep.libs = { }
|
|
end
|
|
for k,v in pairs(depLib) do
|
|
currentDep.libs[v] = v
|
|
end
|
|
if not currentDep.links then
|
|
currentDep.links = { }
|
|
end
|
|
for k,v in pairs(depInput) do
|
|
currentDep.links[v] = v
|
|
end
|
|
else -- end of dependency found check
|
|
-- if we are not excluding this dependency, then print a warning
|
|
-- if not found
|
|
if not exclude then
|
|
print("Warning: could not find dependency: " .. funcname)
|
|
end
|
|
currentDep.compat = exclude
|
|
end
|
|
end
|
|
|
|
-- Given a dependency name, this function will register the dependency and try
|
|
-- to pair it with a dependency function that was registered through
|
|
-- SDL_registerDependencyChecker. If the function is not found, compatibility
|
|
-- will automatically be dropped for this project and a warning will be printed
|
|
-- to the standard output. Otherwise, the dependency function will be invoked
|
|
-- and compatibility for the project will be updated. If the project currently
|
|
-- is not compatible based on the Operating System or previous dependency, the
|
|
-- dependency function will not be checked at all and this function will
|
|
-- silently return.
|
|
function SDL_depfunc(funcname)
|
|
SDL_depfunc0(funcname, false)
|
|
end
|
|
|
|
-- Same as SDL_depfunc, except this forces dependency on the function failing,
|
|
-- rather than succeeding. This is useful for situations where two different
|
|
-- files are required based on whether a dependency is found (such as the
|
|
-- joystick and haptic systems).
|
|
function SDL_notdepfunc(funcname)
|
|
SDL_depfunc0(funcname, true)
|
|
end
|
|
|
|
-- Determines whether the specified dependency is supported without actually
|
|
-- executing the dependency or changing the internal states of the current
|
|
-- project or dependency definition. This function will only work if the
|
|
-- dependency has already been checked and its results cached within the
|
|
-- definition system. This function returns true if the dependency is known to
|
|
-- be supported, or false if otherwise (or if it cannot be known at this time).
|
|
function SDL_assertdepfunc(funcname)
|
|
-- if forced, then of course it's on
|
|
if _OPTIONS[funcname:lower()] then
|
|
return true
|
|
end
|
|
local results = dependencyResults[funcname:lower()]
|
|
if not results or not results.depFound then
|
|
-- either not excuted yet, doesn't exist, or wasn't found
|
|
print("Warning: required dependency not found: " .. funcname ..
|
|
". Make sure your dependencies are in a logical order.")
|
|
return false
|
|
end
|
|
return true
|
|
end
|
|
|
|
-- Returns a list of currently registered dependencies. The values within the
|
|
-- table will be sorted, but their names will be lowercased due to internal
|
|
-- handling of case-insensitive dependency names.
|
|
function SDL_getDependencies()
|
|
local deps = { }
|
|
for k,_ in pairs(dependencyFunctions) do
|
|
deps[#deps + 1] = k
|
|
end
|
|
table.sort(deps)
|
|
return deps
|
|
end
|
|
|
|
-- Specifies a list of libraries that should always be linked to in this
|
|
-- project, regardless of a dependency function. If after a dependency
|
|
-- declaration, these files will only be included in the project if the
|
|
-- dependency is compatible with the native system, given SDL_os usage and any
|
|
-- sort of custom dependency function.
|
|
function SDL_links(tbl)
|
|
if not oscompat() then return end
|
|
if currentDep and not currentDep.compat then return end
|
|
if currentProject.customLinks == nil then
|
|
currentProject.customLinks = { }
|
|
end
|
|
for i,v in ipairs(tbl) do
|
|
currentProject.customLinks[#currentProject.customLinks + 1] = v
|
|
end
|
|
end
|
|
|
|
-- Specifies a list of configuration values that are assigned as preprocessor
|
|
-- definitions in the SDL configuration header, used to globally configure
|
|
-- features during the building of the SDL library. If after a dependency
|
|
-- declaration, these files will only be included in the project if the
|
|
-- dependency is compatible with the native system, given SDL_os usage and any
|
|
-- sort of custom dependency function.
|
|
function SDL_config(tbl)
|
|
if not oscompat() then return end
|
|
if not currentDep then
|
|
currentProject.config = tbl
|
|
return
|
|
end
|
|
if not currentDep.compat then return end
|
|
currentDep.config = tbl
|
|
end
|
|
|
|
-- Specifies a list of paths where all .c, .h, and .m files should be included
|
|
-- for compiling, where the source directory is the root. If after a dependency
|
|
-- declaration, these files will only be included in the project if the
|
|
-- dependency is compatible with the native system, given SDL_os usage and any
|
|
-- sort of custom dependency function.
|
|
function SDL_paths(tbl)
|
|
if not oscompat() then return end
|
|
if not currentDep then
|
|
currentProject.paths = tbl
|
|
return
|
|
end
|
|
if not currentDep.compat then return end
|
|
currentDep.paths = tbl
|
|
end
|
|
|
|
-- Specifies a list of files found within the source directory that this project
|
|
-- should include during compile time. If after a dependency declaration, these
|
|
-- files will only be included in the project if the dependency is compatible
|
|
-- with the native system, given SDL_os usage and any sort of custom dependency
|
|
-- function.
|
|
function SDL_files(tbl)
|
|
if not oscompat() then return end
|
|
if not currentDep then
|
|
currentProject.files = tbl
|
|
return
|
|
end
|
|
if not currentDep.compat then return end
|
|
currentDep.files = tbl
|
|
end
|