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SDL/src/joystick/windows
History
Sam Lantinga 1e2caac58b Added SDL_JoystickRumbleTriggers() and SDL_GameControllerRumbleTriggers()
2020-11-11 18:57:37 -08:00
..
SDL_dinputjoystick_c.h
Don't use the WGI driver if another driver is already handling the joystick
2020-04-23 10:13:17 -07:00
SDL_dinputjoystick.c
Fixed implicit memcpy() when building for ARM64 on Windows (thanks Seigo!)
2020-10-27 09:00:42 -07:00
SDL_mmjoystick.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_rawinputjoystick_c.h
Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows
2020-03-16 12:25:02 -07:00
SDL_rawinputjoystick.c
Added SDL_JoystickRumbleTriggers() and SDL_GameControllerRumbleTriggers()
2020-11-11 18:57:37 -08:00
SDL_windows_gaming_input.c
Added SDL_JoystickRumbleTriggers() and SDL_GameControllerRumbleTriggers()
2020-11-11 18:57:37 -08:00
SDL_windowsjoystick_c.h
Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests.
2020-02-04 12:48:53 -08:00
SDL_windowsjoystick.c
Added SDL_JoystickRumbleTriggers() and SDL_GameControllerRumbleTriggers()
2020-11-11 18:57:37 -08:00
SDL_xinputjoystick_c.h
Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests.
2020-02-04 12:48:53 -08:00
SDL_xinputjoystick.c
Fixed bug 5167 - Memory leak in GuessXInputDevice
2020-06-02 17:02:37 -07:00
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