mirror of https://github.com/encounter/SDL.git
1421 lines
51 KiB
C
1421 lines
51 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_WINDOWS
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#include "SDL_windowsvideo.h"
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#include "SDL_windowsshape.h"
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#include "SDL_system.h"
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#include "SDL_syswm.h"
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#include "SDL_timer.h"
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#include "SDL_vkeys.h"
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#include "SDL_hints.h"
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#include "../../events/SDL_events_c.h"
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#include "../../events/SDL_touch_c.h"
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#include "../../events/scancodes_windows.h"
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#include "SDL_hints.h"
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/* Dropfile support */
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#include <shellapi.h>
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/* For GET_X_LPARAM, GET_Y_LPARAM. */
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#include <windowsx.h>
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/* #define WMMSG_DEBUG */
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#ifdef WMMSG_DEBUG
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#include <stdio.h>
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#include "wmmsg.h"
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#endif
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/* Masks for processing the windows KEYDOWN and KEYUP messages */
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#define REPEATED_KEYMASK (1<<30)
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#define EXTENDED_KEYMASK (1<<24)
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#define VK_ENTER 10 /* Keypad Enter ... no VKEY defined? */
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#ifndef VK_OEM_NEC_EQUAL
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#define VK_OEM_NEC_EQUAL 0x92
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#endif
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/* Make sure XBUTTON stuff is defined that isn't in older Platform SDKs... */
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#ifndef WM_XBUTTONDOWN
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#define WM_XBUTTONDOWN 0x020B
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#endif
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#ifndef WM_XBUTTONUP
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#define WM_XBUTTONUP 0x020C
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#endif
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#ifndef GET_XBUTTON_WPARAM
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#define GET_XBUTTON_WPARAM(w) (HIWORD(w))
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#endif
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#ifndef WM_INPUT
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#define WM_INPUT 0x00ff
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#endif
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#ifndef WM_TOUCH
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#define WM_TOUCH 0x0240
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#endif
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#ifndef WM_MOUSEHWHEEL
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#define WM_MOUSEHWHEEL 0x020E
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#endif
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#ifndef WM_POINTERUPDATE
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#define WM_POINTERUPDATE 0x0245
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#endif
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#ifndef WM_UNICHAR
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#define WM_UNICHAR 0x0109
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#endif
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static SDL_Scancode
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VKeytoScancodeFallback(WPARAM vkey)
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{
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switch (vkey) {
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case VK_LEFT: return SDL_SCANCODE_LEFT;
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case VK_UP: return SDL_SCANCODE_UP;
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case VK_RIGHT: return SDL_SCANCODE_RIGHT;
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case VK_DOWN: return SDL_SCANCODE_DOWN;
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default: return SDL_SCANCODE_UNKNOWN;
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}
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}
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static SDL_Scancode
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VKeytoScancode(WPARAM vkey)
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{
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switch (vkey) {
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case VK_MODECHANGE: return SDL_SCANCODE_MODE;
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case VK_SELECT: return SDL_SCANCODE_SELECT;
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case VK_EXECUTE: return SDL_SCANCODE_EXECUTE;
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case VK_HELP: return SDL_SCANCODE_HELP;
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case VK_PAUSE: return SDL_SCANCODE_PAUSE;
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case VK_NUMLOCK: return SDL_SCANCODE_NUMLOCKCLEAR;
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case VK_F13: return SDL_SCANCODE_F13;
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case VK_F14: return SDL_SCANCODE_F14;
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case VK_F15: return SDL_SCANCODE_F15;
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case VK_F16: return SDL_SCANCODE_F16;
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case VK_F17: return SDL_SCANCODE_F17;
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case VK_F18: return SDL_SCANCODE_F18;
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case VK_F19: return SDL_SCANCODE_F19;
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case VK_F20: return SDL_SCANCODE_F20;
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case VK_F21: return SDL_SCANCODE_F21;
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case VK_F22: return SDL_SCANCODE_F22;
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case VK_F23: return SDL_SCANCODE_F23;
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case VK_F24: return SDL_SCANCODE_F24;
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case VK_OEM_NEC_EQUAL: return SDL_SCANCODE_KP_EQUALS;
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case VK_BROWSER_BACK: return SDL_SCANCODE_AC_BACK;
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case VK_BROWSER_FORWARD: return SDL_SCANCODE_AC_FORWARD;
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case VK_BROWSER_REFRESH: return SDL_SCANCODE_AC_REFRESH;
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case VK_BROWSER_STOP: return SDL_SCANCODE_AC_STOP;
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case VK_BROWSER_SEARCH: return SDL_SCANCODE_AC_SEARCH;
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case VK_BROWSER_FAVORITES: return SDL_SCANCODE_AC_BOOKMARKS;
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case VK_BROWSER_HOME: return SDL_SCANCODE_AC_HOME;
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case VK_VOLUME_MUTE: return SDL_SCANCODE_AUDIOMUTE;
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case VK_VOLUME_DOWN: return SDL_SCANCODE_VOLUMEDOWN;
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case VK_VOLUME_UP: return SDL_SCANCODE_VOLUMEUP;
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case VK_MEDIA_NEXT_TRACK: return SDL_SCANCODE_AUDIONEXT;
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case VK_MEDIA_PREV_TRACK: return SDL_SCANCODE_AUDIOPREV;
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case VK_MEDIA_STOP: return SDL_SCANCODE_AUDIOSTOP;
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case VK_MEDIA_PLAY_PAUSE: return SDL_SCANCODE_AUDIOPLAY;
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case VK_LAUNCH_MAIL: return SDL_SCANCODE_MAIL;
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case VK_LAUNCH_MEDIA_SELECT: return SDL_SCANCODE_MEDIASELECT;
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case VK_OEM_102: return SDL_SCANCODE_NONUSBACKSLASH;
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case VK_ATTN: return SDL_SCANCODE_SYSREQ;
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case VK_CRSEL: return SDL_SCANCODE_CRSEL;
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case VK_EXSEL: return SDL_SCANCODE_EXSEL;
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case VK_OEM_CLEAR: return SDL_SCANCODE_CLEAR;
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case VK_LAUNCH_APP1: return SDL_SCANCODE_APP1;
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case VK_LAUNCH_APP2: return SDL_SCANCODE_APP2;
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default: return SDL_SCANCODE_UNKNOWN;
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}
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}
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static SDL_Scancode
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WindowsScanCodeToSDLScanCode(LPARAM lParam, WPARAM wParam)
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{
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SDL_Scancode code;
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int nScanCode = (lParam >> 16) & 0xFF;
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SDL_bool bIsExtended = (lParam & (1 << 24)) != 0;
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code = VKeytoScancode(wParam);
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if (code == SDL_SCANCODE_UNKNOWN && nScanCode <= 127) {
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code = windows_scancode_table[nScanCode];
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if (bIsExtended) {
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switch (code) {
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case SDL_SCANCODE_RETURN:
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code = SDL_SCANCODE_KP_ENTER;
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break;
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case SDL_SCANCODE_LALT:
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code = SDL_SCANCODE_RALT;
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break;
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case SDL_SCANCODE_LCTRL:
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code = SDL_SCANCODE_RCTRL;
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break;
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case SDL_SCANCODE_SLASH:
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code = SDL_SCANCODE_KP_DIVIDE;
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break;
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case SDL_SCANCODE_CAPSLOCK:
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code = SDL_SCANCODE_KP_PLUS;
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break;
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default:
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break;
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}
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} else {
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switch (code) {
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case SDL_SCANCODE_HOME:
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code = SDL_SCANCODE_KP_7;
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break;
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case SDL_SCANCODE_UP:
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code = SDL_SCANCODE_KP_8;
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break;
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case SDL_SCANCODE_PAGEUP:
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code = SDL_SCANCODE_KP_9;
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break;
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case SDL_SCANCODE_LEFT:
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code = SDL_SCANCODE_KP_4;
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break;
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case SDL_SCANCODE_RIGHT:
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code = SDL_SCANCODE_KP_6;
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break;
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case SDL_SCANCODE_END:
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code = SDL_SCANCODE_KP_1;
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break;
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case SDL_SCANCODE_DOWN:
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code = SDL_SCANCODE_KP_2;
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break;
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case SDL_SCANCODE_PAGEDOWN:
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code = SDL_SCANCODE_KP_3;
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break;
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case SDL_SCANCODE_INSERT:
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code = SDL_SCANCODE_KP_0;
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break;
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case SDL_SCANCODE_DELETE:
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code = SDL_SCANCODE_KP_PERIOD;
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break;
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case SDL_SCANCODE_PRINTSCREEN:
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code = SDL_SCANCODE_KP_MULTIPLY;
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break;
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default:
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break;
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}
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}
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}
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/* The on-screen keyboard can generate VK_LEFT and VK_RIGHT events without a scancode
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* value set, however we cannot simply map these in VKeytoScancode() or we will be
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* incorrectly handling the arrow keys on the number pad when NumLock is disabled
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* (which also generate VK_LEFT, VK_RIGHT, etc in that scenario). Instead, we'll only
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* map them if none of the above special number pad mappings applied. */
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if (code == SDL_SCANCODE_UNKNOWN) {
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code = VKeytoScancodeFallback(wParam);
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}
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return code;
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}
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static SDL_bool
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WIN_ShouldIgnoreFocusClick()
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{
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return !SDL_GetHintBoolean(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, SDL_FALSE);
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}
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static void
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WIN_CheckWParamMouseButton(SDL_bool bwParamMousePressed, Uint32 mouseFlags, SDL_bool bSwapButtons, SDL_WindowData *data, Uint8 button, SDL_MouseID mouseID)
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{
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if (bSwapButtons) {
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if (button == SDL_BUTTON_LEFT) {
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button = SDL_BUTTON_RIGHT;
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}
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else if (button == SDL_BUTTON_RIGHT) {
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button = SDL_BUTTON_LEFT;
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}
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}
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if (data->focus_click_pending & SDL_BUTTON(button)) {
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/* Ignore the button click for activation */
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if (!bwParamMousePressed) {
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data->focus_click_pending &= ~SDL_BUTTON(button);
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WIN_UpdateClipCursor(data->window);
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}
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if (WIN_ShouldIgnoreFocusClick()) {
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return;
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}
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}
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if (bwParamMousePressed && !(mouseFlags & SDL_BUTTON(button))) {
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SDL_SendMouseButton(data->window, mouseID, SDL_PRESSED, button);
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} else if (!bwParamMousePressed && (mouseFlags & SDL_BUTTON(button))) {
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SDL_SendMouseButton(data->window, mouseID, SDL_RELEASED, button);
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}
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}
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/*
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* Some windows systems fail to send a WM_LBUTTONDOWN sometimes, but each mouse move contains the current button state also
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* so this function reconciles our view of the world with the current buttons reported by windows
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*/
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static void
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WIN_CheckWParamMouseButtons(WPARAM wParam, SDL_WindowData *data, SDL_MouseID mouseID)
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{
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if (wParam != data->mouse_button_flags) {
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Uint32 mouseFlags = SDL_GetMouseState(NULL, NULL);
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/* WM_LBUTTONDOWN and friends handle button swapping for us. No need to check SM_SWAPBUTTON here. */
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WIN_CheckWParamMouseButton((wParam & MK_LBUTTON), mouseFlags, SDL_FALSE, data, SDL_BUTTON_LEFT, mouseID);
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WIN_CheckWParamMouseButton((wParam & MK_MBUTTON), mouseFlags, SDL_FALSE, data, SDL_BUTTON_MIDDLE, mouseID);
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WIN_CheckWParamMouseButton((wParam & MK_RBUTTON), mouseFlags, SDL_FALSE, data, SDL_BUTTON_RIGHT, mouseID);
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WIN_CheckWParamMouseButton((wParam & MK_XBUTTON1), mouseFlags, SDL_FALSE, data, SDL_BUTTON_X1, mouseID);
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WIN_CheckWParamMouseButton((wParam & MK_XBUTTON2), mouseFlags, SDL_FALSE, data, SDL_BUTTON_X2, mouseID);
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data->mouse_button_flags = wParam;
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}
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}
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static void
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WIN_CheckRawMouseButtons(ULONG rawButtons, SDL_WindowData *data)
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{
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if (rawButtons != data->mouse_button_flags) {
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Uint32 mouseFlags = SDL_GetMouseState(NULL, NULL);
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SDL_bool swapButtons = GetSystemMetrics(SM_SWAPBUTTON) != 0;
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if ((rawButtons & RI_MOUSE_BUTTON_1_DOWN))
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WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_1_DOWN), mouseFlags, swapButtons, data, SDL_BUTTON_LEFT, 0);
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if ((rawButtons & RI_MOUSE_BUTTON_1_UP))
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WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_1_UP), mouseFlags, swapButtons, data, SDL_BUTTON_LEFT, 0);
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if ((rawButtons & RI_MOUSE_BUTTON_2_DOWN))
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WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_2_DOWN), mouseFlags, swapButtons, data, SDL_BUTTON_RIGHT, 0);
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if ((rawButtons & RI_MOUSE_BUTTON_2_UP))
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WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_2_UP), mouseFlags, swapButtons, data, SDL_BUTTON_RIGHT, 0);
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if ((rawButtons & RI_MOUSE_BUTTON_3_DOWN))
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WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_3_DOWN), mouseFlags, swapButtons, data, SDL_BUTTON_MIDDLE, 0);
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if ((rawButtons & RI_MOUSE_BUTTON_3_UP))
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WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_3_UP), mouseFlags, swapButtons, data, SDL_BUTTON_MIDDLE, 0);
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if ((rawButtons & RI_MOUSE_BUTTON_4_DOWN))
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WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_4_DOWN), mouseFlags, swapButtons, data, SDL_BUTTON_X1, 0);
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if ((rawButtons & RI_MOUSE_BUTTON_4_UP))
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WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_4_UP), mouseFlags, swapButtons, data, SDL_BUTTON_X1, 0);
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if ((rawButtons & RI_MOUSE_BUTTON_5_DOWN))
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WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_5_DOWN), mouseFlags, swapButtons, data, SDL_BUTTON_X2, 0);
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if ((rawButtons & RI_MOUSE_BUTTON_5_UP))
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WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_5_UP), mouseFlags, swapButtons, data, SDL_BUTTON_X2, 0);
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data->mouse_button_flags = rawButtons;
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}
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}
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static void
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WIN_CheckAsyncMouseRelease(SDL_WindowData *data)
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{
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Uint32 mouseFlags;
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SHORT keyState;
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SDL_bool swapButtons;
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/* mouse buttons may have changed state here, we need to resync them,
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but we will get a WM_MOUSEMOVE right away which will fix things up if in non raw mode also
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*/
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mouseFlags = SDL_GetMouseState(NULL, NULL);
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swapButtons = GetSystemMetrics(SM_SWAPBUTTON) != 0;
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keyState = GetAsyncKeyState(VK_LBUTTON);
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if (!(keyState & 0x8000)) {
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WIN_CheckWParamMouseButton(SDL_FALSE, mouseFlags, swapButtons, data, SDL_BUTTON_LEFT, 0);
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}
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keyState = GetAsyncKeyState(VK_RBUTTON);
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if (!(keyState & 0x8000)) {
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WIN_CheckWParamMouseButton(SDL_FALSE, mouseFlags, swapButtons, data, SDL_BUTTON_RIGHT, 0);
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}
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keyState = GetAsyncKeyState(VK_MBUTTON);
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if (!(keyState & 0x8000)) {
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WIN_CheckWParamMouseButton(SDL_FALSE, mouseFlags, swapButtons, data, SDL_BUTTON_MIDDLE, 0);
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}
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keyState = GetAsyncKeyState(VK_XBUTTON1);
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if (!(keyState & 0x8000)) {
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WIN_CheckWParamMouseButton(SDL_FALSE, mouseFlags, swapButtons, data, SDL_BUTTON_X1, 0);
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}
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keyState = GetAsyncKeyState(VK_XBUTTON2);
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if (!(keyState & 0x8000)) {
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WIN_CheckWParamMouseButton(SDL_FALSE, mouseFlags, swapButtons, data, SDL_BUTTON_X2, 0);
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}
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data->mouse_button_flags = 0;
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}
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static BOOL
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WIN_ConvertUTF32toUTF8(UINT32 codepoint, char * text)
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{
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if (codepoint <= 0x7F) {
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text[0] = (char) codepoint;
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text[1] = '\0';
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} else if (codepoint <= 0x7FF) {
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text[0] = 0xC0 | (char) ((codepoint >> 6) & 0x1F);
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text[1] = 0x80 | (char) (codepoint & 0x3F);
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text[2] = '\0';
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} else if (codepoint <= 0xFFFF) {
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text[0] = 0xE0 | (char) ((codepoint >> 12) & 0x0F);
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text[1] = 0x80 | (char) ((codepoint >> 6) & 0x3F);
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text[2] = 0x80 | (char) (codepoint & 0x3F);
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text[3] = '\0';
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} else if (codepoint <= 0x10FFFF) {
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text[0] = 0xF0 | (char) ((codepoint >> 18) & 0x0F);
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text[1] = 0x80 | (char) ((codepoint >> 12) & 0x3F);
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text[2] = 0x80 | (char) ((codepoint >> 6) & 0x3F);
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text[3] = 0x80 | (char) (codepoint & 0x3F);
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text[4] = '\0';
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} else {
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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static SDL_bool
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ShouldGenerateWindowCloseOnAltF4(void)
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{
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return !SDL_GetHintBoolean(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, SDL_FALSE);
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}
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/* Win10 "Fall Creators Update" introduced the bug that SetCursorPos() (as used by SDL_WarpMouseInWindow())
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doesn't reliably generate WM_MOUSEMOVE events anymore (see #3931) which breaks relative mouse mode via warping.
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This is used to implement a workaround.. */
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static SDL_bool isWin10FCUorNewer = SDL_FALSE;
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/* We want to generate mouse events from mouse and pen, and touch events from touchscreens */
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#define MI_WP_SIGNATURE 0xFF515700
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#define MI_WP_SIGNATURE_MASK 0xFFFFFF00
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#define IsTouchEvent(dw) ((dw) & MI_WP_SIGNATURE_MASK) == MI_WP_SIGNATURE
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typedef enum
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{
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SDL_MOUSE_EVENT_SOURCE_UNKNOWN,
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SDL_MOUSE_EVENT_SOURCE_MOUSE,
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SDL_MOUSE_EVENT_SOURCE_TOUCH,
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SDL_MOUSE_EVENT_SOURCE_PEN,
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} SDL_MOUSE_EVENT_SOURCE;
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static SDL_MOUSE_EVENT_SOURCE GetMouseMessageSource()
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{
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LPARAM extrainfo = GetMessageExtraInfo();
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/* Mouse data (ignoring synthetic mouse events generated for touchscreens) */
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/* Versions below Vista will set the low 7 bits to the Mouse ID and don't use bit 7:
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Check bits 8-32 for the signature (which will indicate a Tablet PC Pen or Touch Device).
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Only check bit 7 when Vista and up(Cleared=Pen, Set=Touch(which we need to filter out)),
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when the signature is set. The Mouse ID will be zero for an actual mouse. */
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|
if (IsTouchEvent(extrainfo)) {
|
|
if (extrainfo & 0x80) {
|
|
return SDL_MOUSE_EVENT_SOURCE_TOUCH;
|
|
} else {
|
|
return SDL_MOUSE_EVENT_SOURCE_PEN;
|
|
}
|
|
}
|
|
return SDL_MOUSE_EVENT_SOURCE_MOUSE;
|
|
}
|
|
|
|
LRESULT CALLBACK
|
|
WIN_KeyboardHookProc(int nCode, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
KBDLLHOOKSTRUCT* hookData = (KBDLLHOOKSTRUCT*)lParam;
|
|
SDL_Scancode scanCode;
|
|
|
|
if (nCode < 0 || nCode != HC_ACTION) {
|
|
return CallNextHookEx(NULL, nCode, wParam, lParam);
|
|
}
|
|
|
|
switch (hookData->vkCode) {
|
|
case VK_LWIN:
|
|
scanCode = SDL_SCANCODE_LGUI;
|
|
break;
|
|
case VK_RWIN:
|
|
scanCode = SDL_SCANCODE_RGUI;
|
|
break;
|
|
case VK_LMENU:
|
|
scanCode = SDL_SCANCODE_LALT;
|
|
break;
|
|
case VK_RMENU:
|
|
scanCode = SDL_SCANCODE_RALT;
|
|
break;
|
|
case VK_LCONTROL:
|
|
scanCode = SDL_SCANCODE_LCTRL;
|
|
break;
|
|
case VK_RCONTROL:
|
|
scanCode = SDL_SCANCODE_RCTRL;
|
|
break;
|
|
|
|
/* These are required to intercept Alt+Tab and Alt+Esc on Windows 7 */
|
|
case VK_TAB:
|
|
scanCode = SDL_SCANCODE_TAB;
|
|
break;
|
|
case VK_ESCAPE:
|
|
scanCode = SDL_SCANCODE_ESCAPE;
|
|
break;
|
|
|
|
default:
|
|
return CallNextHookEx(NULL, nCode, wParam, lParam);
|
|
}
|
|
|
|
if (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN) {
|
|
SDL_SendKeyboardKey(SDL_PRESSED, scanCode);
|
|
} else {
|
|
SDL_SendKeyboardKey(SDL_RELEASED, scanCode);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
LRESULT CALLBACK
|
|
WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
SDL_WindowData *data;
|
|
LRESULT returnCode = -1;
|
|
|
|
/* Send a SDL_SYSWMEVENT if the application wants them */
|
|
if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
|
|
SDL_SysWMmsg wmmsg;
|
|
|
|
SDL_VERSION(&wmmsg.version);
|
|
wmmsg.subsystem = SDL_SYSWM_WINDOWS;
|
|
wmmsg.msg.win.hwnd = hwnd;
|
|
wmmsg.msg.win.msg = msg;
|
|
wmmsg.msg.win.wParam = wParam;
|
|
wmmsg.msg.win.lParam = lParam;
|
|
SDL_SendSysWMEvent(&wmmsg);
|
|
}
|
|
|
|
/* Get the window data for the window */
|
|
data = (SDL_WindowData *) GetProp(hwnd, TEXT("SDL_WindowData"));
|
|
if (!data) {
|
|
return CallWindowProc(DefWindowProc, hwnd, msg, wParam, lParam);
|
|
}
|
|
|
|
#ifdef WMMSG_DEBUG
|
|
{
|
|
char message[1024];
|
|
if (msg > MAX_WMMSG) {
|
|
SDL_snprintf(message, sizeof(message), "Received windows message: %p UNKNOWN (%d) -- 0x%X, 0x%X\n", hwnd, msg, wParam, lParam);
|
|
} else {
|
|
SDL_snprintf(message, sizeof(message), "Received windows message: %p %s -- 0x%X, 0x%X\n", hwnd, wmtab[msg], wParam, lParam);
|
|
}
|
|
OutputDebugStringA(message);
|
|
}
|
|
#endif /* WMMSG_DEBUG */
|
|
|
|
if (IME_HandleMessage(hwnd, msg, wParam, &lParam, data->videodata))
|
|
return 0;
|
|
|
|
switch (msg) {
|
|
|
|
case WM_SHOWWINDOW:
|
|
{
|
|
if (wParam) {
|
|
SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
|
|
} else {
|
|
SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WM_NCACTIVATE:
|
|
{
|
|
/* Don't immediately clip the cursor in case we're clicking minimize/maximize buttons */
|
|
data->skip_update_clipcursor = SDL_TRUE;
|
|
}
|
|
break;
|
|
|
|
case WM_ACTIVATE:
|
|
{
|
|
POINT cursorPos;
|
|
BOOL minimized;
|
|
|
|
minimized = HIWORD(wParam);
|
|
if (!minimized && (LOWORD(wParam) != WA_INACTIVE)) {
|
|
/* Don't mark the window as shown if it's activated before being shown */
|
|
if (!IsWindowVisible(hwnd)) {
|
|
break;
|
|
}
|
|
if (LOWORD(wParam) == WA_CLICKACTIVE) {
|
|
SDL_bool swapButtons = GetSystemMetrics(SM_SWAPBUTTON) != 0;
|
|
if (GetAsyncKeyState(VK_LBUTTON)) {
|
|
data->focus_click_pending |= !swapButtons ? SDL_BUTTON_LMASK : SDL_BUTTON_RMASK;
|
|
}
|
|
if (GetAsyncKeyState(VK_RBUTTON)) {
|
|
data->focus_click_pending |= !swapButtons ? SDL_BUTTON_RMASK : SDL_BUTTON_LMASK;
|
|
}
|
|
if (GetAsyncKeyState(VK_MBUTTON)) {
|
|
data->focus_click_pending |= SDL_BUTTON_MMASK;
|
|
}
|
|
if (GetAsyncKeyState(VK_XBUTTON1)) {
|
|
data->focus_click_pending |= SDL_BUTTON_X1MASK;
|
|
}
|
|
if (GetAsyncKeyState(VK_XBUTTON2)) {
|
|
data->focus_click_pending |= SDL_BUTTON_X2MASK;
|
|
}
|
|
}
|
|
|
|
SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
|
|
if (SDL_GetKeyboardFocus() != data->window) {
|
|
SDL_SetKeyboardFocus(data->window);
|
|
}
|
|
|
|
GetCursorPos(&cursorPos);
|
|
ScreenToClient(hwnd, &cursorPos);
|
|
SDL_SendMouseMotion(data->window, 0, 0, cursorPos.x, cursorPos.y);
|
|
|
|
WIN_CheckAsyncMouseRelease(data);
|
|
WIN_UpdateClipCursor(data->window);
|
|
|
|
/*
|
|
* FIXME: Update keyboard state
|
|
*/
|
|
WIN_CheckClipboardUpdate(data->videodata);
|
|
|
|
SDL_ToggleModState(KMOD_CAPS, (GetKeyState(VK_CAPITAL) & 0x0001) != 0);
|
|
SDL_ToggleModState(KMOD_NUM, (GetKeyState(VK_NUMLOCK) & 0x0001) != 0);
|
|
} else {
|
|
RECT rect;
|
|
|
|
data->in_window_deactivation = SDL_TRUE;
|
|
|
|
if (SDL_GetKeyboardFocus() == data->window) {
|
|
SDL_SetKeyboardFocus(NULL);
|
|
WIN_ResetDeadKeys();
|
|
}
|
|
|
|
if (GetClipCursor(&rect) && SDL_memcmp(&rect, &data->cursor_clipped_rect, sizeof(rect)) == 0) {
|
|
ClipCursor(NULL);
|
|
SDL_zero(data->cursor_clipped_rect);
|
|
}
|
|
|
|
data->in_window_deactivation = SDL_FALSE;
|
|
}
|
|
}
|
|
returnCode = 0;
|
|
break;
|
|
|
|
case WM_POINTERUPDATE:
|
|
{
|
|
data->last_pointer_update = lParam;
|
|
break;
|
|
}
|
|
|
|
case WM_MOUSEMOVE:
|
|
{
|
|
SDL_Mouse *mouse = SDL_GetMouse();
|
|
if (!mouse->relative_mode || mouse->relative_mode_warp) {
|
|
/* Only generate mouse events for real mouse */
|
|
if (GetMouseMessageSource() != SDL_MOUSE_EVENT_SOURCE_TOUCH &&
|
|
lParam != data->last_pointer_update) {
|
|
SDL_SendMouseMotion(data->window, 0, 0, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
|
|
if (isWin10FCUorNewer && mouse->relative_mode_warp) {
|
|
/* To work around #3931, Win10 bug introduced in Fall Creators Update, where
|
|
SetCursorPos() (SDL_WarpMouseInWindow()) doesn't reliably generate mouse events anymore,
|
|
after each windows mouse event generate a fake event for the middle of the window
|
|
if relative_mode_warp is used */
|
|
int center_x = 0, center_y = 0;
|
|
SDL_GetWindowSize(data->window, ¢er_x, ¢er_y);
|
|
center_x /= 2;
|
|
center_y /= 2;
|
|
SDL_SendMouseMotion(data->window, 0, 0, center_x, center_y);
|
|
}
|
|
}
|
|
} else {
|
|
/* We still need to update focus */
|
|
SDL_SetMouseFocus(data->window);
|
|
}
|
|
}
|
|
/* don't break here, fall through to check the wParam like the button presses */
|
|
case WM_LBUTTONUP:
|
|
case WM_RBUTTONUP:
|
|
case WM_MBUTTONUP:
|
|
case WM_XBUTTONUP:
|
|
case WM_LBUTTONDOWN:
|
|
case WM_LBUTTONDBLCLK:
|
|
case WM_RBUTTONDOWN:
|
|
case WM_RBUTTONDBLCLK:
|
|
case WM_MBUTTONDOWN:
|
|
case WM_MBUTTONDBLCLK:
|
|
case WM_XBUTTONDOWN:
|
|
case WM_XBUTTONDBLCLK:
|
|
{
|
|
SDL_Mouse *mouse = SDL_GetMouse();
|
|
if (!mouse->relative_mode || mouse->relative_mode_warp) {
|
|
if (GetMouseMessageSource() != SDL_MOUSE_EVENT_SOURCE_TOUCH &&
|
|
lParam != data->last_pointer_update) {
|
|
WIN_CheckWParamMouseButtons(wParam, data, 0);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WM_INPUT:
|
|
{
|
|
SDL_Mouse *mouse = SDL_GetMouse();
|
|
HRAWINPUT hRawInput = (HRAWINPUT)lParam;
|
|
RAWINPUT inp;
|
|
UINT size = sizeof(inp);
|
|
const SDL_bool isRelative = mouse->relative_mode || mouse->relative_mode_warp;
|
|
const SDL_bool isCapture = ((data->window->flags & SDL_WINDOW_MOUSE_CAPTURE) != 0);
|
|
|
|
if (!isRelative || mouse->focus != data->window) {
|
|
if (!isCapture) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
GetRawInputData(hRawInput, RID_INPUT, &inp, &size, sizeof(RAWINPUTHEADER));
|
|
|
|
/* Mouse data (ignoring synthetic mouse events generated for touchscreens) */
|
|
if (inp.header.dwType == RIM_TYPEMOUSE) {
|
|
if (GetMouseMessageSource() == SDL_MOUSE_EVENT_SOURCE_TOUCH ||
|
|
(GetMessageExtraInfo() & 0x82) == 0x82) {
|
|
break;
|
|
}
|
|
if (isRelative) {
|
|
RAWMOUSE* rawmouse = &inp.data.mouse;
|
|
|
|
if ((rawmouse->usFlags & 0x01) == MOUSE_MOVE_RELATIVE) {
|
|
SDL_SendMouseMotion(data->window, 0, 1, (int)rawmouse->lLastX, (int)rawmouse->lLastY);
|
|
} else if (rawmouse->lLastX || rawmouse->lLastY) {
|
|
/* synthesize relative moves from the abs position */
|
|
static SDL_Point lastMousePoint;
|
|
SDL_bool virtual_desktop = (rawmouse->usFlags & MOUSE_VIRTUAL_DESKTOP) ? SDL_TRUE : SDL_FALSE;
|
|
int w = GetSystemMetrics(virtual_desktop ? SM_CXVIRTUALSCREEN : SM_CXSCREEN);
|
|
int h = GetSystemMetrics(virtual_desktop ? SM_CYVIRTUALSCREEN : SM_CYSCREEN);
|
|
int x = (int)(((float)rawmouse->lLastX / 65535.0f) * w);
|
|
int y = (int)(((float)rawmouse->lLastY / 65535.0f) * h);
|
|
|
|
if (lastMousePoint.x == 0 && lastMousePoint.y == 0) {
|
|
lastMousePoint.x = x;
|
|
lastMousePoint.y = y;
|
|
}
|
|
|
|
SDL_SendMouseMotion(data->window, 0, 1, (int)(x-lastMousePoint.x), (int)(y-lastMousePoint.y));
|
|
|
|
lastMousePoint.x = x;
|
|
lastMousePoint.y = y;
|
|
}
|
|
WIN_CheckRawMouseButtons(rawmouse->usButtonFlags, data);
|
|
} else if (isCapture) {
|
|
/* we check for where Windows thinks the system cursor lives in this case, so we don't really lose mouse accel, etc. */
|
|
POINT pt;
|
|
RECT hwndRect;
|
|
HWND currentHnd;
|
|
|
|
GetCursorPos(&pt);
|
|
currentHnd = WindowFromPoint(pt);
|
|
ScreenToClient(hwnd, &pt);
|
|
GetClientRect(hwnd, &hwndRect);
|
|
|
|
/* if in the window, WM_MOUSEMOVE, etc, will cover it. */
|
|
if(currentHnd != hwnd || pt.x < 0 || pt.y < 0 || pt.x > hwndRect.right || pt.y > hwndRect.right) {
|
|
SDL_bool swapButtons = GetSystemMetrics(SM_SWAPBUTTON) != 0;
|
|
|
|
SDL_SendMouseMotion(data->window, 0, 0, (int)pt.x, (int)pt.y);
|
|
SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_LBUTTON) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, !swapButtons ? SDL_BUTTON_LEFT : SDL_BUTTON_RIGHT);
|
|
SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_RBUTTON) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, !swapButtons ? SDL_BUTTON_RIGHT : SDL_BUTTON_LEFT);
|
|
SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_MBUTTON) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_MIDDLE);
|
|
SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_XBUTTON1) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_X1);
|
|
SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_XBUTTON2) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_X2);
|
|
}
|
|
} else {
|
|
SDL_assert(0 && "Shouldn't happen");
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WM_MOUSEWHEEL:
|
|
case WM_MOUSEHWHEEL:
|
|
{
|
|
short amount = GET_WHEEL_DELTA_WPARAM(wParam);
|
|
float fAmount = (float) amount / WHEEL_DELTA;
|
|
if (msg == WM_MOUSEWHEEL)
|
|
SDL_SendMouseWheel(data->window, 0, 0.0f, fAmount, SDL_MOUSEWHEEL_NORMAL);
|
|
else
|
|
SDL_SendMouseWheel(data->window, 0, fAmount, 0.0f, SDL_MOUSEWHEEL_NORMAL);
|
|
}
|
|
break;
|
|
|
|
#ifdef WM_MOUSELEAVE
|
|
case WM_MOUSELEAVE:
|
|
if (SDL_GetMouseFocus() == data->window && !SDL_GetMouse()->relative_mode && !(data->window->flags & SDL_WINDOW_MOUSE_CAPTURE)) {
|
|
if (!IsIconic(hwnd)) {
|
|
SDL_Mouse *mouse;
|
|
POINT cursorPos;
|
|
GetCursorPos(&cursorPos);
|
|
ScreenToClient(hwnd, &cursorPos);
|
|
mouse = SDL_GetMouse();
|
|
if (!mouse->was_touch_mouse_events) { /* we're not a touch handler causing a mouse leave? */
|
|
SDL_SendMouseMotion(data->window, 0, 0, cursorPos.x, cursorPos.y);
|
|
} else { /* touch handling? */
|
|
mouse->was_touch_mouse_events = SDL_FALSE; /* not anymore */
|
|
if (mouse->touch_mouse_events) { /* convert touch to mouse events */
|
|
SDL_SendMouseMotion(data->window, SDL_TOUCH_MOUSEID, 0, cursorPos.x, cursorPos.y);
|
|
} else { /* normal handling */
|
|
SDL_SendMouseMotion(data->window, 0, 0, cursorPos.x, cursorPos.y);
|
|
}
|
|
}
|
|
}
|
|
SDL_SetMouseFocus(NULL);
|
|
}
|
|
returnCode = 0;
|
|
break;
|
|
#endif /* WM_MOUSELEAVE */
|
|
|
|
case WM_KEYDOWN:
|
|
case WM_SYSKEYDOWN:
|
|
{
|
|
SDL_Scancode code = WindowsScanCodeToSDLScanCode(lParam, wParam);
|
|
const Uint8 *keyboardState = SDL_GetKeyboardState(NULL);
|
|
|
|
/* Detect relevant keyboard shortcuts */
|
|
if (keyboardState[SDL_SCANCODE_LALT] == SDL_PRESSED || keyboardState[SDL_SCANCODE_RALT] == SDL_PRESSED) {
|
|
/* ALT+F4: Close window */
|
|
if (code == SDL_SCANCODE_F4 && ShouldGenerateWindowCloseOnAltF4()) {
|
|
SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_CLOSE, 0, 0);
|
|
}
|
|
}
|
|
|
|
if (code != SDL_SCANCODE_UNKNOWN) {
|
|
SDL_SendKeyboardKey(SDL_PRESSED, code);
|
|
}
|
|
}
|
|
|
|
returnCode = 0;
|
|
break;
|
|
|
|
case WM_SYSKEYUP:
|
|
case WM_KEYUP:
|
|
{
|
|
SDL_Scancode code = WindowsScanCodeToSDLScanCode(lParam, wParam);
|
|
const Uint8 *keyboardState = SDL_GetKeyboardState(NULL);
|
|
|
|
if (code != SDL_SCANCODE_UNKNOWN) {
|
|
if (code == SDL_SCANCODE_PRINTSCREEN &&
|
|
keyboardState[code] == SDL_RELEASED) {
|
|
SDL_SendKeyboardKey(SDL_PRESSED, code);
|
|
}
|
|
SDL_SendKeyboardKey(SDL_RELEASED, code);
|
|
}
|
|
}
|
|
returnCode = 0;
|
|
break;
|
|
|
|
case WM_UNICHAR:
|
|
if (wParam == UNICODE_NOCHAR) {
|
|
returnCode = 1;
|
|
break;
|
|
}
|
|
/* otherwise fall through to below */
|
|
case WM_CHAR:
|
|
{
|
|
char text[5];
|
|
if (WIN_ConvertUTF32toUTF8((UINT32)wParam, text)) {
|
|
SDL_SendKeyboardText(text);
|
|
}
|
|
}
|
|
returnCode = 0;
|
|
break;
|
|
|
|
#ifdef WM_INPUTLANGCHANGE
|
|
case WM_INPUTLANGCHANGE:
|
|
{
|
|
WIN_UpdateKeymap();
|
|
SDL_SendKeymapChangedEvent();
|
|
}
|
|
returnCode = 1;
|
|
break;
|
|
#endif /* WM_INPUTLANGCHANGE */
|
|
|
|
case WM_NCLBUTTONDOWN:
|
|
{
|
|
data->in_title_click = SDL_TRUE;
|
|
}
|
|
break;
|
|
|
|
case WM_CAPTURECHANGED:
|
|
{
|
|
data->in_title_click = SDL_FALSE;
|
|
|
|
/* The mouse may have been released during a modal loop */
|
|
WIN_CheckAsyncMouseRelease(data);
|
|
}
|
|
break;
|
|
|
|
#ifdef WM_GETMINMAXINFO
|
|
case WM_GETMINMAXINFO:
|
|
{
|
|
MINMAXINFO *info;
|
|
RECT size;
|
|
int x, y;
|
|
int w, h;
|
|
int min_w, min_h;
|
|
int max_w, max_h;
|
|
BOOL constrain_max_size;
|
|
|
|
if (SDL_IsShapedWindow(data->window)) {
|
|
Win32_ResizeWindowShape(data->window);
|
|
}
|
|
|
|
/* If this is an expected size change, allow it */
|
|
if (data->expected_resize) {
|
|
break;
|
|
}
|
|
|
|
/* Get the current position of our window */
|
|
GetWindowRect(hwnd, &size);
|
|
x = size.left;
|
|
y = size.top;
|
|
|
|
/* Calculate current size of our window */
|
|
SDL_GetWindowSize(data->window, &w, &h);
|
|
SDL_GetWindowMinimumSize(data->window, &min_w, &min_h);
|
|
SDL_GetWindowMaximumSize(data->window, &max_w, &max_h);
|
|
|
|
/* Store in min_w and min_h difference between current size and minimal
|
|
size so we don't need to call AdjustWindowRectEx twice */
|
|
min_w -= w;
|
|
min_h -= h;
|
|
if (max_w && max_h) {
|
|
max_w -= w;
|
|
max_h -= h;
|
|
constrain_max_size = TRUE;
|
|
} else {
|
|
constrain_max_size = FALSE;
|
|
}
|
|
|
|
if (!(SDL_GetWindowFlags(data->window) & SDL_WINDOW_BORDERLESS)) {
|
|
LONG style = GetWindowLong(hwnd, GWL_STYLE);
|
|
/* DJM - according to the docs for GetMenu(), the
|
|
return value is undefined if hwnd is a child window.
|
|
Apparently it's too difficult for MS to check
|
|
inside their function, so I have to do it here.
|
|
*/
|
|
BOOL menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
|
|
size.top = 0;
|
|
size.left = 0;
|
|
size.bottom = h;
|
|
size.right = w;
|
|
|
|
AdjustWindowRectEx(&size, style, menu, 0);
|
|
w = size.right - size.left;
|
|
h = size.bottom - size.top;
|
|
}
|
|
|
|
/* Fix our size to the current size */
|
|
info = (MINMAXINFO *) lParam;
|
|
if (SDL_GetWindowFlags(data->window) & SDL_WINDOW_RESIZABLE) {
|
|
info->ptMinTrackSize.x = w + min_w;
|
|
info->ptMinTrackSize.y = h + min_h;
|
|
if (constrain_max_size) {
|
|
info->ptMaxTrackSize.x = w + max_w;
|
|
info->ptMaxTrackSize.y = h + max_h;
|
|
}
|
|
} else {
|
|
info->ptMaxSize.x = w;
|
|
info->ptMaxSize.y = h;
|
|
info->ptMaxPosition.x = x;
|
|
info->ptMaxPosition.y = y;
|
|
info->ptMinTrackSize.x = w;
|
|
info->ptMinTrackSize.y = h;
|
|
info->ptMaxTrackSize.x = w;
|
|
info->ptMaxTrackSize.y = h;
|
|
}
|
|
}
|
|
returnCode = 0;
|
|
break;
|
|
#endif /* WM_GETMINMAXINFO */
|
|
|
|
case WM_WINDOWPOSCHANGING:
|
|
|
|
if (data->expected_resize) {
|
|
returnCode = 0;
|
|
}
|
|
break;
|
|
|
|
case WM_WINDOWPOSCHANGED:
|
|
{
|
|
RECT rect;
|
|
int x, y;
|
|
int w, h;
|
|
|
|
if (data->initializing || data->in_border_change) {
|
|
break;
|
|
}
|
|
|
|
if (!GetClientRect(hwnd, &rect) || IsRectEmpty(&rect)) {
|
|
break;
|
|
}
|
|
ClientToScreen(hwnd, (LPPOINT) & rect);
|
|
ClientToScreen(hwnd, (LPPOINT) & rect + 1);
|
|
|
|
WIN_UpdateClipCursor(data->window);
|
|
|
|
x = rect.left;
|
|
y = rect.top;
|
|
SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_MOVED, x, y);
|
|
|
|
w = rect.right - rect.left;
|
|
h = rect.bottom - rect.top;
|
|
SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_RESIZED, w, h);
|
|
|
|
/* Forces a WM_PAINT event */
|
|
InvalidateRect(hwnd, NULL, FALSE);
|
|
}
|
|
break;
|
|
|
|
case WM_SIZE:
|
|
{
|
|
switch (wParam) {
|
|
case SIZE_MAXIMIZED:
|
|
SDL_SendWindowEvent(data->window,
|
|
SDL_WINDOWEVENT_RESTORED, 0, 0);
|
|
SDL_SendWindowEvent(data->window,
|
|
SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
|
|
break;
|
|
case SIZE_MINIMIZED:
|
|
SDL_SendWindowEvent(data->window,
|
|
SDL_WINDOWEVENT_MINIMIZED, 0, 0);
|
|
break;
|
|
default:
|
|
SDL_SendWindowEvent(data->window,
|
|
SDL_WINDOWEVENT_RESTORED, 0, 0);
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WM_SETCURSOR:
|
|
{
|
|
Uint16 hittest;
|
|
|
|
hittest = LOWORD(lParam);
|
|
if (hittest == HTCLIENT) {
|
|
SetCursor(SDL_cursor);
|
|
returnCode = TRUE;
|
|
} else if (!g_WindowFrameUsableWhileCursorHidden && !SDL_cursor) {
|
|
SetCursor(NULL);
|
|
returnCode = TRUE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
/* We were occluded, refresh our display */
|
|
case WM_PAINT:
|
|
{
|
|
RECT rect;
|
|
if (GetUpdateRect(hwnd, &rect, FALSE)) {
|
|
ValidateRect(hwnd, NULL);
|
|
SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_EXPOSED, 0, 0);
|
|
}
|
|
}
|
|
returnCode = 0;
|
|
break;
|
|
|
|
/* We'll do our own drawing, prevent flicker */
|
|
case WM_ERASEBKGND:
|
|
{
|
|
}
|
|
return (1);
|
|
|
|
case WM_SYSCOMMAND:
|
|
{
|
|
if ((wParam & 0xFFF0) == SC_KEYMENU) {
|
|
return (0);
|
|
}
|
|
|
|
#if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER)
|
|
/* Don't start the screensaver or blank the monitor in fullscreen apps */
|
|
if ((wParam & 0xFFF0) == SC_SCREENSAVE ||
|
|
(wParam & 0xFFF0) == SC_MONITORPOWER) {
|
|
if (SDL_GetVideoDevice()->suspend_screensaver) {
|
|
return (0);
|
|
}
|
|
}
|
|
#endif /* System has screensaver support */
|
|
}
|
|
break;
|
|
|
|
case WM_CLOSE:
|
|
{
|
|
SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_CLOSE, 0, 0);
|
|
}
|
|
returnCode = 0;
|
|
break;
|
|
|
|
case WM_TOUCH:
|
|
if (data->videodata->GetTouchInputInfo && data->videodata->CloseTouchInputHandle) {
|
|
UINT i, num_inputs = LOWORD(wParam);
|
|
SDL_bool isstack;
|
|
PTOUCHINPUT inputs = SDL_small_alloc(TOUCHINPUT, num_inputs, &isstack);
|
|
if (data->videodata->GetTouchInputInfo((HTOUCHINPUT)lParam, num_inputs, inputs, sizeof(TOUCHINPUT))) {
|
|
RECT rect;
|
|
float x, y;
|
|
|
|
if (!GetClientRect(hwnd, &rect) ||
|
|
(rect.right == rect.left && rect.bottom == rect.top)) {
|
|
if (inputs) {
|
|
SDL_small_free(inputs, isstack);
|
|
}
|
|
break;
|
|
}
|
|
ClientToScreen(hwnd, (LPPOINT) & rect);
|
|
ClientToScreen(hwnd, (LPPOINT) & rect + 1);
|
|
rect.top *= 100;
|
|
rect.left *= 100;
|
|
rect.bottom *= 100;
|
|
rect.right *= 100;
|
|
|
|
for (i = 0; i < num_inputs; ++i) {
|
|
PTOUCHINPUT input = &inputs[i];
|
|
|
|
const SDL_TouchID touchId = (SDL_TouchID)((size_t)input->hSource);
|
|
|
|
/* TODO: Can we use GetRawInputDeviceInfo and HID info to
|
|
determine if this is a direct or indirect touch device?
|
|
*/
|
|
if (SDL_AddTouch(touchId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) {
|
|
continue;
|
|
}
|
|
|
|
/* Get the normalized coordinates for the window */
|
|
x = (float)(input->x - rect.left)/(rect.right - rect.left);
|
|
y = (float)(input->y - rect.top)/(rect.bottom - rect.top);
|
|
|
|
if (input->dwFlags & TOUCHEVENTF_DOWN) {
|
|
SDL_SendTouch(touchId, input->dwID, data->window, SDL_TRUE, x, y, 1.0f);
|
|
}
|
|
if (input->dwFlags & TOUCHEVENTF_MOVE) {
|
|
SDL_SendTouchMotion(touchId, input->dwID, data->window, x, y, 1.0f);
|
|
}
|
|
if (input->dwFlags & TOUCHEVENTF_UP) {
|
|
SDL_SendTouch(touchId, input->dwID, data->window, SDL_FALSE, x, y, 1.0f);
|
|
}
|
|
}
|
|
}
|
|
SDL_small_free(inputs, isstack);
|
|
|
|
data->videodata->CloseTouchInputHandle((HTOUCHINPUT)lParam);
|
|
return 0;
|
|
}
|
|
break;
|
|
|
|
case WM_DROPFILES:
|
|
{
|
|
UINT i;
|
|
HDROP drop = (HDROP) wParam;
|
|
UINT count = DragQueryFile(drop, 0xFFFFFFFF, NULL, 0);
|
|
for (i = 0; i < count; ++i) {
|
|
SDL_bool isstack;
|
|
UINT size = DragQueryFile(drop, i, NULL, 0) + 1;
|
|
LPTSTR buffer = SDL_small_alloc(TCHAR, size, &isstack);
|
|
if (buffer) {
|
|
if (DragQueryFile(drop, i, buffer, size)) {
|
|
char *file = WIN_StringToUTF8(buffer);
|
|
SDL_SendDropFile(data->window, file);
|
|
SDL_free(file);
|
|
}
|
|
SDL_small_free(buffer, isstack);
|
|
}
|
|
}
|
|
SDL_SendDropComplete(data->window);
|
|
DragFinish(drop);
|
|
return 0;
|
|
}
|
|
break;
|
|
|
|
case WM_DISPLAYCHANGE:
|
|
{
|
|
// Reacquire displays if any were added or removed
|
|
WIN_RefreshDisplays(SDL_GetVideoDevice());
|
|
}
|
|
break;
|
|
|
|
case WM_NCCALCSIZE:
|
|
{
|
|
Uint32 window_flags = SDL_GetWindowFlags(data->window);
|
|
if (wParam == TRUE && (window_flags & SDL_WINDOW_BORDERLESS) && !(window_flags & SDL_WINDOW_FULLSCREEN)) {
|
|
/* When borderless, need to tell windows that the size of the non-client area is 0 */
|
|
if (!(window_flags & SDL_WINDOW_RESIZABLE)) {
|
|
int w, h;
|
|
NCCALCSIZE_PARAMS *params = (NCCALCSIZE_PARAMS *)lParam;
|
|
w = data->window->windowed.w;
|
|
h = data->window->windowed.h;
|
|
params->rgrc[0].right = params->rgrc[0].left + w;
|
|
params->rgrc[0].bottom = params->rgrc[0].top + h;
|
|
}
|
|
return 0;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WM_NCHITTEST:
|
|
{
|
|
SDL_Window *window = data->window;
|
|
if (window->hit_test) {
|
|
POINT winpoint = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) };
|
|
if (ScreenToClient(hwnd, &winpoint)) {
|
|
const SDL_Point point = { (int) winpoint.x, (int) winpoint.y };
|
|
const SDL_HitTestResult rc = window->hit_test(window, &point, window->hit_test_data);
|
|
switch (rc) {
|
|
#define POST_HIT_TEST(ret) { SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_HIT_TEST, 0, 0); return ret; }
|
|
case SDL_HITTEST_DRAGGABLE: POST_HIT_TEST(HTCAPTION);
|
|
case SDL_HITTEST_RESIZE_TOPLEFT: POST_HIT_TEST(HTTOPLEFT);
|
|
case SDL_HITTEST_RESIZE_TOP: POST_HIT_TEST(HTTOP);
|
|
case SDL_HITTEST_RESIZE_TOPRIGHT: POST_HIT_TEST(HTTOPRIGHT);
|
|
case SDL_HITTEST_RESIZE_RIGHT: POST_HIT_TEST(HTRIGHT);
|
|
case SDL_HITTEST_RESIZE_BOTTOMRIGHT: POST_HIT_TEST(HTBOTTOMRIGHT);
|
|
case SDL_HITTEST_RESIZE_BOTTOM: POST_HIT_TEST(HTBOTTOM);
|
|
case SDL_HITTEST_RESIZE_BOTTOMLEFT: POST_HIT_TEST(HTBOTTOMLEFT);
|
|
case SDL_HITTEST_RESIZE_LEFT: POST_HIT_TEST(HTLEFT);
|
|
#undef POST_HIT_TEST
|
|
case SDL_HITTEST_NORMAL: return HTCLIENT;
|
|
}
|
|
}
|
|
/* If we didn't return, this will call DefWindowProc below. */
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* If there's a window proc, assume it's going to handle messages */
|
|
if (data->wndproc) {
|
|
return CallWindowProc(data->wndproc, hwnd, msg, wParam, lParam);
|
|
} else if (returnCode >= 0) {
|
|
return returnCode;
|
|
} else {
|
|
return CallWindowProc(DefWindowProc, hwnd, msg, wParam, lParam);
|
|
}
|
|
}
|
|
|
|
static void WIN_UpdateClipCursorForWindows()
|
|
{
|
|
SDL_VideoDevice *_this = SDL_GetVideoDevice();
|
|
SDL_Window *window;
|
|
Uint32 now = SDL_GetTicks();
|
|
const Uint32 CLIPCURSOR_UPDATE_INTERVAL_MS = 3000;
|
|
|
|
if (_this) {
|
|
for (window = _this->windows; window; window = window->next) {
|
|
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
|
|
if (data) {
|
|
if (data->skip_update_clipcursor) {
|
|
data->skip_update_clipcursor = SDL_FALSE;
|
|
WIN_UpdateClipCursor(window);
|
|
} else if ((now - data->last_updated_clipcursor) >= CLIPCURSOR_UPDATE_INTERVAL_MS) {
|
|
WIN_UpdateClipCursor(window);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* A message hook called before TranslateMessage() */
|
|
static SDL_WindowsMessageHook g_WindowsMessageHook = NULL;
|
|
static void *g_WindowsMessageHookData = NULL;
|
|
|
|
void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata)
|
|
{
|
|
g_WindowsMessageHook = callback;
|
|
g_WindowsMessageHookData = userdata;
|
|
}
|
|
|
|
void
|
|
WIN_PumpEvents(_THIS)
|
|
{
|
|
const Uint8 *keystate;
|
|
MSG msg;
|
|
DWORD start_ticks = GetTickCount();
|
|
int new_messages = 0;
|
|
|
|
if (g_WindowsEnableMessageLoop) {
|
|
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
|
|
if (g_WindowsMessageHook) {
|
|
g_WindowsMessageHook(g_WindowsMessageHookData, msg.hwnd, msg.message, msg.wParam, msg.lParam);
|
|
}
|
|
|
|
/* Always translate the message in case it's a non-SDL window (e.g. with Qt integration) */
|
|
TranslateMessage(&msg);
|
|
DispatchMessage(&msg);
|
|
|
|
/* Make sure we don't busy loop here forever if there are lots of events coming in */
|
|
if (SDL_TICKS_PASSED(msg.time, start_ticks)) {
|
|
/* We might get a few new messages generated by the Steam overlay or other application hooks
|
|
In this case those messages will be processed before any pending input, so we want to continue after those messages.
|
|
(thanks to Peter Deayton for his investigation here)
|
|
*/
|
|
const int MAX_NEW_MESSAGES = 3;
|
|
++new_messages;
|
|
if (new_messages > MAX_NEW_MESSAGES) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Windows loses a shift KEYUP event when you have both pressed at once and let go of one.
|
|
You won't get a KEYUP until both are released, and that keyup will only be for the second
|
|
key you released. Take heroic measures and check the keystate as of the last handled event,
|
|
and if we think a key is pressed when Windows doesn't, unstick it in SDL's state. */
|
|
keystate = SDL_GetKeyboardState(NULL);
|
|
if ((keystate[SDL_SCANCODE_LSHIFT] == SDL_PRESSED) && !(GetKeyState(VK_LSHIFT) & 0x8000)) {
|
|
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
|
|
}
|
|
if ((keystate[SDL_SCANCODE_RSHIFT] == SDL_PRESSED) && !(GetKeyState(VK_RSHIFT) & 0x8000)) {
|
|
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RSHIFT);
|
|
}
|
|
|
|
/* Update the clipping rect in case someone else has stolen it */
|
|
WIN_UpdateClipCursorForWindows();
|
|
}
|
|
|
|
/* to work around #3931, a bug introduced in Win10 Fall Creators Update (build nr. 16299)
|
|
we need to detect the windows version. this struct and the function below does that.
|
|
usually this struct and the corresponding function (RtlGetVersion) are in <Ntddk.h>
|
|
but here we just load it dynamically */
|
|
struct SDL_WIN_OSVERSIONINFOW {
|
|
ULONG dwOSVersionInfoSize;
|
|
ULONG dwMajorVersion;
|
|
ULONG dwMinorVersion;
|
|
ULONG dwBuildNumber;
|
|
ULONG dwPlatformId;
|
|
WCHAR szCSDVersion[128];
|
|
};
|
|
|
|
static SDL_bool
|
|
IsWin10FCUorNewer(void)
|
|
{
|
|
HMODULE handle = GetModuleHandle(TEXT("ntdll.dll"));
|
|
if (handle) {
|
|
typedef LONG(WINAPI* RtlGetVersionPtr)(struct SDL_WIN_OSVERSIONINFOW*);
|
|
RtlGetVersionPtr getVersionPtr = (RtlGetVersionPtr)GetProcAddress(handle, "RtlGetVersion");
|
|
if (getVersionPtr != NULL) {
|
|
struct SDL_WIN_OSVERSIONINFOW info;
|
|
SDL_zero(info);
|
|
info.dwOSVersionInfoSize = sizeof(info);
|
|
if (getVersionPtr(&info) == 0) { /* STATUS_SUCCESS == 0 */
|
|
if ((info.dwMajorVersion == 10 && info.dwMinorVersion == 0 && info.dwBuildNumber >= 16299) ||
|
|
(info.dwMajorVersion == 10 && info.dwMinorVersion > 0) ||
|
|
(info.dwMajorVersion > 10))
|
|
{
|
|
return SDL_TRUE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
static int app_registered = 0;
|
|
LPTSTR SDL_Appname = NULL;
|
|
Uint32 SDL_Appstyle = 0;
|
|
HINSTANCE SDL_Instance = NULL;
|
|
|
|
/* Register the class for this application */
|
|
int
|
|
SDL_RegisterApp(char *name, Uint32 style, void *hInst)
|
|
{
|
|
const char *hint;
|
|
WNDCLASSEX wcex;
|
|
TCHAR path[MAX_PATH];
|
|
|
|
/* Only do this once... */
|
|
if (app_registered) {
|
|
++app_registered;
|
|
return (0);
|
|
}
|
|
if (!name && !SDL_Appname) {
|
|
name = "SDL_app";
|
|
#if defined(CS_BYTEALIGNCLIENT) || defined(CS_OWNDC)
|
|
SDL_Appstyle = (CS_BYTEALIGNCLIENT | CS_OWNDC);
|
|
#endif
|
|
SDL_Instance = hInst ? hInst : GetModuleHandle(NULL);
|
|
}
|
|
|
|
if (name) {
|
|
SDL_Appname = WIN_UTF8ToString(name);
|
|
SDL_Appstyle = style;
|
|
SDL_Instance = hInst ? hInst : GetModuleHandle(NULL);
|
|
}
|
|
|
|
/* Register the application class */
|
|
wcex.cbSize = sizeof(WNDCLASSEX);
|
|
wcex.hCursor = NULL;
|
|
wcex.hIcon = NULL;
|
|
wcex.hIconSm = NULL;
|
|
wcex.lpszMenuName = NULL;
|
|
wcex.lpszClassName = SDL_Appname;
|
|
wcex.style = SDL_Appstyle;
|
|
wcex.hbrBackground = NULL;
|
|
wcex.lpfnWndProc = WIN_WindowProc;
|
|
wcex.hInstance = SDL_Instance;
|
|
wcex.cbClsExtra = 0;
|
|
wcex.cbWndExtra = 0;
|
|
|
|
hint = SDL_GetHint(SDL_HINT_WINDOWS_INTRESOURCE_ICON);
|
|
if (hint && *hint) {
|
|
wcex.hIcon = LoadIcon(SDL_Instance, MAKEINTRESOURCE(SDL_atoi(hint)));
|
|
|
|
hint = SDL_GetHint(SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL);
|
|
if (hint && *hint) {
|
|
wcex.hIconSm = LoadIcon(SDL_Instance, MAKEINTRESOURCE(SDL_atoi(hint)));
|
|
}
|
|
} else {
|
|
/* Use the first icon as a default icon, like in the Explorer */
|
|
GetModuleFileName(SDL_Instance, path, MAX_PATH);
|
|
ExtractIconEx(path, 0, &wcex.hIcon, &wcex.hIconSm, 1);
|
|
}
|
|
|
|
if (!RegisterClassEx(&wcex)) {
|
|
return SDL_SetError("Couldn't register application class");
|
|
}
|
|
|
|
isWin10FCUorNewer = IsWin10FCUorNewer();
|
|
|
|
app_registered = 1;
|
|
return 0;
|
|
}
|
|
|
|
/* Unregisters the windowclass registered in SDL_RegisterApp above. */
|
|
void
|
|
SDL_UnregisterApp()
|
|
{
|
|
WNDCLASSEX wcex;
|
|
|
|
/* SDL_RegisterApp might not have been called before */
|
|
if (!app_registered) {
|
|
return;
|
|
}
|
|
--app_registered;
|
|
if (app_registered == 0) {
|
|
/* Check for any registered window classes. */
|
|
if (GetClassInfoEx(SDL_Instance, SDL_Appname, &wcex)) {
|
|
UnregisterClass(SDL_Appname, SDL_Instance);
|
|
if (wcex.hIcon) DestroyIcon(wcex.hIcon);
|
|
if (wcex.hIconSm) DestroyIcon(wcex.hIconSm);
|
|
}
|
|
SDL_free(SDL_Appname);
|
|
SDL_Appname = NULL;
|
|
}
|
|
}
|
|
|
|
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|