SDL/src/joystick/windows
Sam Lantinga 219a28dd8a Fixed D-pad uncorrelating raw input controllers (thanks Jimbly!) 2020-11-27 03:45:05 -08:00
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SDL_dinputjoystick.c Fixed detecting Bluetooth XInput controllers on Windows 2020-11-12 15:56:33 -08:00
SDL_dinputjoystick_c.h Don't use the WGI driver if another driver is already handling the joystick 2020-04-23 10:13:17 -07:00
SDL_mmjoystick.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_rawinputjoystick.c Fixed D-pad uncorrelating raw input controllers (thanks Jimbly!) 2020-11-27 03:45:05 -08:00
SDL_rawinputjoystick_c.h Fixed building with Windows.Gaming.Input enabled 2020-11-25 10:31:59 -08:00
SDL_windows_gaming_input.c Generalized the raw input controller driver and moved XInput/WGI detection into it for XInput devices 2020-11-23 18:24:05 -08:00
SDL_windowsjoystick.c Added API for sensors on game controllers 2020-11-17 10:30:20 -08:00
SDL_windowsjoystick_c.h Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests. 2020-02-04 12:48:53 -08:00
SDL_xinputjoystick.c Fixed compiling with SDL_JOYSTICK_RAWINPUT disabled 2020-11-23 20:26:28 -08:00
SDL_xinputjoystick_c.h Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests. 2020-02-04 12:48:53 -08:00