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SDL/src/joystick/windows
History
Sam Lantinga 27a48b142b Check the pathname first, as that's a faster check for XInput devices
2021-09-07 15:50:21 -07:00
..
SDL_dinputjoystick_c.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_dinputjoystick.c
Check the pathname first, as that's a faster check for XInput devices
2021-09-07 15:50:21 -07:00
SDL_mmjoystick.c
Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers
2021-07-08 13:22:41 -07:00
SDL_rawinputjoystick_c.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_rawinputjoystick.c
The RAWINPUT driver is no longer tied to HIDAPI in any way
2021-07-09 18:11:42 -07:00
SDL_windows_gaming_input.c
Fixed crash if WGI didn't give us the name for a controller
2021-08-02 16:40:58 -07:00
SDL_windowsjoystick_c.h
Simplify and cleanup DirectInput joystick backend code:
2021-06-10 16:41:09 -07:00
SDL_windowsjoystick.c
Warn if you're building a partially functional RAWINPUT driver without device notifications
2021-08-03 09:25:14 -07:00
SDL_xinputjoystick_c.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_xinputjoystick.c
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
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