SDL/src
chalonverse 7a335df9cf Updated CMakeLists.txt and configure.asc/script so that it checks for the required Windows SDK version before it enables the d3d12 renderer. Also fixed reported warnings in some builds. 2022-06-07 17:07:33 -07:00
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atomic move bug #5333 fix to headers 2022-02-08 21:32:50 +03:00
audio audio: Fix locking in backends that manage their own callback threads. 2022-05-20 21:08:29 -04:00
core DirectX 12 Renderer (#5761) 2022-06-06 17:42:30 -07:00
cpuinfo Add loongarch support 2022-06-06 08:49:09 -07:00
dynapi DirectX 12 Renderer (#5761) 2022-06-06 17:42:30 -07:00
events Make sure SDL_CaptureMouse() is only called on the main thread 2022-05-19 09:52:47 -07:00
file Vita: remove Vita-specific RWOps code 2022-05-18 08:29:25 -07:00
filesystem Fixed whitespace 2022-05-18 06:58:14 -07:00
haptic re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
hidapi hidapi: Allow disabling libusb support at runtime 2022-05-30 13:45:24 -07:00
joystick Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
libm Add SDL_FLOATWORDORDER for older ARM toolchains 2022-05-04 09:52:11 -07:00
loadso use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
locale Vita: add SDL_GetPreferredLocales support 2022-03-29 15:02:21 -07:00
main SDL_windows_main.c: replace CopyMemory() with SDL_memcpy() 2022-06-06 22:55:56 +03:00
misc minor update to winrt/SDL_sysurl.cpp 2022-02-04 20:03:50 +03:00
power Don't fail to get battery status if the upower refresh call fails 2022-02-04 14:02:44 -08:00
render Updated CMakeLists.txt and configure.asc/script so that it checks for the required Windows SDK version before it enables the d3d12 renderer. Also fixed reported warnings in some builds. 2022-06-07 17:07:33 -07:00
sensor Removed problematic call to ISensor_SetEventSink() 2022-03-17 10:01:13 -07:00
stdlib Add clang-format on/off comments where necessary. 2022-05-19 01:31:29 -07:00
test test_harness: Report if zero tests to run. 2022-06-05 09:34:54 -04:00
thread N-Gage port: add changes from code reviews, overall cleanup (#5618) 2022-05-11 09:31:34 -07:00
timer Add support for the Nokia N-Gage (#5597) 2022-05-03 08:51:49 -07:00
video x11: Don't use GetXftDPI() when XRandR can tell us the DPI per-output. 2022-06-06 14:39:58 -04:00
SDL.c build: Mechanically generate ABI versions from version number 2022-05-04 09:55:35 -07:00
SDL_assert.c Fixed warning building with Visual Studio 2022-05-15 09:33:28 -07:00
SDL_assert_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_guid.c Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
SDL_hints.c SDL_SetHintWithPriority: actually, this test is good. 2022-06-06 10:55:29 -04:00
SDL_hints_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_internal.h Fix enabling SDL_DYNAMIC_API in OpenWatcom builds 2022-05-19 20:11:10 +03:00
SDL_list.c Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_list.h Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_log.c log: Check for integer overflow. 2022-05-10 06:47:11 -07:00
SDL_log_c.h Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00