SDL/src
Ryan C. Gordon 2a2c8d42ca Initial shot at a renderer target for Apple's Metal API.
This isn't complete, but is enough to run testsprite2. It's currently
Mac-only; with a little work to figure out how to properly glue in a Metal
layer to a UIView, this will likely work on iOS, too.

This is only wired up to the configure script right now, and disabled by
default. CMake and Xcode still need their bits filled in as appropriate.
2016-04-21 03:16:44 -04:00
..
atomic Add atomics for Watcom/x86 as inline asm 2017-08-18 16:35:55 -04:00
audio audio: Port WASAPI to WinRT, remove XAudio2 backend. 2017-12-06 12:24:32 -05:00
core Use the included Khronos headers on Android so we can create Core OpenGL contexts when building with older SDK 2017-11-27 15:07:07 -08:00
cpuinfo Fixed typo in comment 2017-11-11 17:21:47 -08:00
dynapi Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
events mouse: remove assert for unimplemented platforms (thanks, tomwardio!). 2017-11-06 15:29:24 -05:00
file Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits 2017-09-09 08:36:37 -07:00
filesystem filesystem: Patched to compile on QNX. 2017-08-17 03:22:44 -04:00
haptic Renaming of guard header names to quiet -Wreserved-id-macro 2017-08-28 00:22:23 -07:00
joystick Steam Virtual GamePad config for macOS 2017-11-20 13:59:43 -05:00
libm Fixed bug 3979 - Failed to link with "multiple definition of `scalbln'" error on both MinGW and MinGW-w64 by CMake 2017-11-24 03:01:07 -08:00
loadso revert files I didnt mean to commit! 2017-09-29 10:15:44 -07:00
main Updated version to 2.0.8 since SDL_image depends on it 2017-11-04 21:58:48 -07:00
power power: whoops, that should be "==" not "!=". 2017-07-03 16:45:12 -04:00
render Initial shot at a renderer target for Apple's Metal API. 2016-04-21 03:16:44 -04:00
stdlib Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
test Fixed bug 3879 - add missing SDLCALL to SDLTest_TrackedMalloc & co. 2017-10-13 09:50:04 -07:00
thread Renaming of guard header names to quiet -Wreserved-id-macro 2017-08-28 00:22:23 -07:00
timer Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks 2017-08-14 06:28:21 -07:00
video The Metal view is a full SDL_uikitview to support multi-touch 2017-12-07 09:35:28 -08:00
SDL.c Backing out broken change from previous commit. 2017-04-01 00:46:42 -04:00
SDL_assert.c Fixed bug 3883 - SDL_assert / SDL_PromptAssertion in TTY mode does not accept options ("abriA") 2017-10-15 21:21:19 -07:00
SDL_assert_c.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_dataqueue.c Added SDL_PeekIntoDataQueue(). 2017-10-10 11:56:54 -04:00
SDL_dataqueue.h Added SDL_PeekIntoDataQueue(). 2017-10-10 11:56:54 -04:00
SDL_error.c Fixed bug 3696 - SDL_ShowMessageBox displays different error from intended 2017-07-10 17:16:12 -07:00
SDL_error_c.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_hints.c A hint with an empty string should be treated as the default value 2017-09-21 14:48:03 -07:00
SDL_internal.h audio: Port WASAPI to WinRT, remove XAudio2 backend. 2017-12-06 12:24:32 -05:00
SDL_log.c Removed spurious debug output 2017-12-04 20:26:09 -08:00