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				https://github.com/encounter/SDL.git
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	According to Steam's OS stats, Windows 8.0 use is pretty much nil. Further, Microsoft hasn't support Windows 8.0 development in any of their actively-updated toolchains, and setting it up can be a pain. In theory, SDL2 still supports Windows 8.0, however building of Windows 8.0 .dlls is no longer the default, if and when using the 'winrtbuild.*' scripts. The MSVC 2012 project files for building Windows 8.0 dlls remain, though, for the time being.
		
			
				
	
	
		
			39 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="utf-8"?>
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| <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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| 
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|   <PropertyGroup>
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|     <LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'Windows' and '$(TargetPlatformVersion)' == '8.1'">WinRT81</LibSDL2-DeviceType>
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|     <LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'Windows Phone' and '$(TargetPlatformVersion)' == '8.0'">WinPhone80</LibSDL2-DeviceType>
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|     <LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'WindowsPhoneApp' and '$(TargetPlatformVersion)' == '8.1'">WinPhone81</LibSDL2-DeviceType>
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|     <LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'UAP'">UWP</LibSDL2-DeviceType>
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| 
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|   	<LibSDL2-BinPath>$(MSBuildThisFileDirectory)..\..\bin\$(LibSDL2-DeviceType)\$(Platform)</LibSDL2-BinPath>
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|   </PropertyGroup>
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| 
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|   <Target Name="LibSDL2-DeviceType-Check" BeforeTargets="ResolveAssemblyReferences">
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|       <Error Condition="'$(LibSDL2-DeviceType)' == ''" Text="Unable to determine which version of Windows is being built-for" />
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|   </Target>
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| 
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|   <ItemDefinitionGroup>
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|     <Link>
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|       <AdditionalLibraryDirectories>$(LibSDL2-BinPath);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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|       <AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
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|     </Link>
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|   </ItemDefinitionGroup>
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| 
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|   <ItemDefinitionGroup>
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|     <ClCompile>
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|       <AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|     </ClCompile>
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|   </ItemDefinitionGroup>
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| 
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|   <ItemGroup Label="LibSDL2">
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|     <PackagingOutputs Include="$(LibSDL2-BinPath)\SDL2.dll">
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|         <OutputGroup>LibSDL2Binaries</OutputGroup>
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|         <ProjectName>$(ProjectName)</ProjectName>
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|         <TargetPath>%(Filename)%(Extension)</TargetPath>
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|     </PackagingOutputs>
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|   </ItemGroup>
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| 
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| </Project>
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