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SDL/src/render
History
Sylvain 37c39d5cb4 Use geometry to implement FillRects
2021-10-24 22:27:56 -04:00
..
direct3d
Direct3D: remove RenderCopy and RenderCopyEx from back-end
2021-10-24 22:27:56 -04:00
direct3d11
Direct3D11: remove RenderCopy and RenderCopyEx from back-end
2021-10-24 22:27:56 -04:00
metal
Metal: remove RenderCopy and RenderCopyEx from back-end
2021-10-24 22:27:56 -04:00
opengl
OpenGL: a few opengl functions become unused
2021-10-24 22:27:56 -04:00
opengles
OpenGLES: remove RenderCopy and RenderCopyEx from back-end
2021-10-24 22:27:56 -04:00
opengles2
GLES2 batching: probably need to check for blendMode changes
2021-10-24 22:27:56 -04:00
psp
PSP: add implementation for RenderGeometry
2021-10-04 22:01:11 +02:00
software
Remove SDL_HAVE_RENDER_GEOMETRY define
2021-10-24 22:27:56 -04:00
vitagxm
VITA: remove RenderCopy and RenderCopyEx from back-end
2021-10-24 22:27:56 -04:00
SDL_d3dmath.c
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_d3dmath.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_render.c
Use geometry to implement FillRects
2021-10-24 22:27:56 -04:00
SDL_sysrender.h
Remove SDL_HAVE_RENDER_GEOMETRY define
2021-10-24 22:27:56 -04:00
SDL_yuv_sw_c.h
Remove old YUV fixme
2021-02-10 10:22:18 -05:00
SDL_yuv_sw.c
Fix software UpdateNVTexture non fullscreen (bug #5430)
2021-01-05 21:54:03 +01:00
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