SDL/include
Sam Lantinga 012217f069 Fixed bug 3369 - RaspberryPI ability to specify a Dispmanx layer
Albert Casals

On a RaspberryPI, it might become convenient to specify the Dispmanx layer SDL uses.
Currently, it is hardcoded to be 10000 to sit above most applications.

This can be specially useful when integrating other graphical apps and frameworks like OMXplayer, QT5 etc.. in order to have more flexibility on their Z-order.
2016-10-18 23:24:49 -07:00
..
SDL.h Fixed bug 3165 - define numbers don't match types in Swift 2016-10-01 13:35:36 -07:00
SDL_assert.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_atomic.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_audio.h audio: Implemented buffer queueing for capture devices (SDL_DequeueAudio()). 2016-08-06 02:47:27 -04:00
SDL_bits.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blendmode.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_clipboard.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_config.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_config.h.cmake Fixed building with cmake when fcitx isn't installed 2016-10-14 01:04:21 -07:00
SDL_config.h.in Fixed bug 2824 - Add Fcitx Input Method Support 2016-10-07 18:57:40 -07:00
SDL_config_android.h Fixed bug 2758 - Android issues with NDK r10c and API-21 2016-10-14 06:57:55 -07:00
SDL_config_iphoneos.h Enable SDL_LoadObject on iOS 8+ and tvOS. 2016-09-25 15:02:06 -03:00
SDL_config_macosx.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_config_minimal.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_config_pandora.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_config_psp.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_config_windows.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_config_winrt.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_config_wiz.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_copying.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cpuinfo.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_egl.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_endian.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_error.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_events.h Added SDL_DROPBEGIN and SDL_DROPCOMPLETE events, plus window IDs for drops. 2016-01-05 01:42:00 -05:00
SDL_filesystem.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_gamecontroller.h Added brackets to function names in header comments so that doxygen links them. 2016-08-03 22:30:31 +02:00
SDL_gesture.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_haptic.h Fixed bug 3165 - define numbers don't match types in Swift 2016-10-01 13:35:36 -07:00
SDL_hints.h Fixed bug 3369 - RaspberryPI ability to specify a Dispmanx layer 2016-10-18 23:24:49 -07:00
SDL_joystick.h Added brackets to function names in header comments so that doxygen links them. 2016-08-03 22:30:31 +02:00
SDL_keyboard.h Fixed two old identifiers in header comments. 2016-08-03 22:39:44 +02:00
SDL_keycode.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_loadso.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_log.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_main.h Android: Updated name of README file. 2016-04-25 22:17:38 +02:00
SDL_messagebox.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_mouse.h Added brackets to function names in header comments so that doxygen links them. 2016-08-03 22:30:31 +02:00
SDL_mutex.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_name.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_opengl.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_opengl_glext.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles.h Fixed including OpenGL ES on iOS without any other SDL headers 2016-09-14 08:20:24 -07:00
SDL_opengles2.h Fixed including OpenGL ES on iOS without any other SDL headers 2016-09-14 08:20:24 -07:00
SDL_opengles2_gl2.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2ext.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2platform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_khrplatform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_pixels.h Fixed comment for new pixel formats 2016-10-11 23:21:41 -07:00
SDL_platform.h Initial Apple TV / tvOS support. 2016-09-13 22:18:06 -03:00
SDL_power.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_quit.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_rect.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_render.h Fixed bug 3345 - SDL_RenderClear inconsistency with ClipRect 2016-10-01 11:46:32 -07:00
SDL_revision.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_rwops.h Fixed bug 3165 - define numbers don't match types in Swift 2016-10-01 13:35:36 -07:00
SDL_scancode.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_shape.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_stdinc.h Fixed bug 2885 - SDL_stdinc.h doesn't need to include iconv.h 2016-10-07 16:44:42 -07:00
SDL_surface.h Fixed bug 2924 - SDL_CreateRGBSurface[From] versions that take SDL_PIXELFORMAT enum 2016-10-07 17:04:58 -07:00
SDL_system.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_syswm.h Expose the EGL display and window for Vivante SDL windows 2016-01-16 21:58:49 -08:00
SDL_test.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_test_assert.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_test_common.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_test_compare.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_test_crc32.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_test_font.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_test_fuzzer.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_test_harness.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_test_images.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_test_log.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_test_md5.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_test_random.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_thread.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_timer.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_touch.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_types.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_version.h Updated version to 2.0.5 in preparation for release 2016-09-28 22:24:01 -07:00
SDL_video.h Fixed bug 3165 - define numbers don't match types in Swift 2016-10-01 13:35:36 -07:00
begin_code.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
close_code.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00