mirror of https://github.com/encounter/SDL.git
4598903548
Sylvain When using API 21 and running on an old device (android < 5.0 ?) some function are missing. functions are (at least) : signal, sigemptyset, atof, stpcpy (strcat and strcpy), srand, rand. Very few modifications on SDL to get this working : on SDL ====== Undefine android configuration : HAVE_SIGNAL HAVE_SIGACTION HAVE_ATOF In "SDL_systrhead.c", comment out the few block of lines with "sigemptyset". Android.mk: remove the compilation of "test" directory because it contains a few rand/srand calls Also, there are more discussions about this in internet : https://groups.google.com/forum/#!topic/android-ndk/RjO9WmG9pfE http://stackoverflow.com/questions/25475055/android-ndk-load-library-cannot-locate-srand |
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VisualC | ||
VisualC-WinRT | ||
Xcode | ||
Xcode-iOS | ||
acinclude | ||
android-project | ||
build-scripts | ||
cmake | ||
debian | ||
docs | ||
include | ||
premake | ||
src | ||
test | ||
visualtest | ||
.hgignore | ||
Android.mk | ||
BUGS.txt | ||
CMakeLists.txt | ||
COPYING.txt | ||
CREDITS.txt | ||
INSTALL.txt | ||
Makefile.in | ||
Makefile.minimal | ||
Makefile.pandora | ||
Makefile.psp | ||
Makefile.wiz | ||
README-SDL.txt | ||
README.txt | ||
SDL2.spec.in | ||
TODO.txt | ||
VisualC.html | ||
WhatsNew.txt | ||
autogen.sh | ||
cmake_uninstall.cmake.in | ||
configure | ||
configure.in | ||
sdl2-config.in | ||
sdl2.m4 | ||
sdl2.pc.in |
README.txt
Simple DirectMedia Layer (SDL) Version 2.0 --- http://www.libsdl.org/ Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. More extensive documentation is available in the docs directory, starting with README.md Enjoy! Sam Lantinga (slouken@libsdl.org)