mirror of
https://github.com/encounter/SDL.git
synced 2025-06-12 17:43:40 +00:00
Some more recent compilers emit SSE aligned store instructions for the loop, causing crashes if the destination buffer isn't aligned on a 32-bit boundary. This would also crash on platforms like ARM that require aligned stores. This fixes a crash inside SDL_FillRect that happens with the official x64 mingw build.