.. |
SDL.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_assert.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_atomic.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_audio.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_bits.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_blendmode.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_clipboard.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_config.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_config.h.cmake
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CMake: Changes to get CMake project to work with Android (thanks, Martin!).
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2015-12-29 00:57:24 -05:00 |
SDL_config.h.in
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_config_android.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_config_iphoneos.h
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Added initial support for MFi game controllers on iOS.
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2015-09-20 23:08:36 -03:00 |
SDL_config_macosx.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_config_minimal.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_config_pandora.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_config_psp.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_config_windows.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_config_winrt.h
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WinRT: added Win10/UWP (Universal Windows Platform) support
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2015-11-29 19:33:11 -05:00 |
SDL_config_wiz.h
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Pandora: Fixed deactivating no more available CD-ROM support in config header.
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2015-12-07 21:41:55 +01:00 |
SDL_copying.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_cpuinfo.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_egl.h
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Updated SDL_egl.h to have the latest EGL version and extension information.
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2015-08-21 00:19:36 -03:00 |
SDL_endian.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_error.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_events.h
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Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes.
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2015-10-27 11:17:32 -07:00 |
SDL_filesystem.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_gamecontroller.h
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Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID().
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2015-11-14 12:35:45 -05:00 |
SDL_gesture.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_haptic.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_hints.h
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Add SDL_HINT_VIDEO_X11_NET_WM_PING to allow disabling
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2015-10-27 11:18:04 -07:00 |
SDL_joystick.h
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Minor whitespace fix.
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2015-11-14 14:53:44 -05:00 |
SDL_keyboard.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_keycode.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_loadso.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_log.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_main.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_messagebox.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_mouse.h
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SDL_WarpMouseGlobal() should return non-void.
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2015-07-17 21:03:58 -04:00 |
SDL_mutex.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_name.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_opengl.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_opengl_glext.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_opengles.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_opengles2.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_opengles2_gl2.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_opengles2_gl2ext.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_opengles2_gl2platform.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_opengles2_khrplatform.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_pixels.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_platform.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_power.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_quit.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_rect.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_render.h
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Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes.
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2015-12-31 21:16:43 -04:00 |
SDL_revision.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_rwops.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_scancode.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_shape.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_stdinc.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_surface.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_system.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_syswm.h
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Added MSAA support for OpenGL ES contexts on iOS.
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2015-07-19 19:44:40 -03:00 |
SDL_test.h
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Fixed typo in test header file comment.
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2015-07-15 21:12:04 +02:00 |
SDL_test_assert.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_test_common.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_test_compare.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_test_crc32.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_test_font.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_test_fuzzer.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_test_harness.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_test_images.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_test_log.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_test_md5.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_test_random.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_thread.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_timer.h
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Corrected documentation of SDL_AddTimer() in header file.
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2015-08-19 22:29:37 +02:00 |
SDL_touch.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_types.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_version.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_video.h
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Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes.
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2015-12-31 21:16:43 -04:00 |
begin_code.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
close_code.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |