SDL/Xcode
Sam Lantinga be6cda9f95 Rolling back GameCube HIDAPI support
It causes the HIDAPI devices to always be opened on enumeration, which causes crashes in the Windows drivers when multiple applications are reading and writing at the same time. We can revisit this after 2.0.10 release.
2019-06-19 15:54:21 -07:00
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SDL Rolling back GameCube HIDAPI support 2019-06-19 15:54:21 -07:00
SDLTest fix permissions 2018-11-15 07:20:02 +03:00
XcodeDocSet Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00