mirror of https://github.com/encounter/SDL.git
945 lines
32 KiB
C
945 lines
32 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_X11
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#include "SDL_x11video.h"
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#include "SDL_assert.h"
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#include "SDL_hints.h"
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/* GLX implementation of SDL OpenGL support */
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#if SDL_VIDEO_OPENGL_GLX
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#include "SDL_loadso.h"
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#include "SDL_x11opengles.h"
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#if defined(__IRIX__)
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/* IRIX doesn't have a GL library versioning system */
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#define DEFAULT_OPENGL "libGL.so"
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#elif defined(__MACOSX__)
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#define DEFAULT_OPENGL "/usr/X11R6/lib/libGL.1.dylib"
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#elif defined(__QNXNTO__)
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#define DEFAULT_OPENGL "libGL.so.3"
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#else
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#define DEFAULT_OPENGL "libGL.so.1"
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#endif
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#ifndef GLX_NONE_EXT
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#define GLX_NONE_EXT 0x8000
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#endif
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#ifndef GLX_ARB_multisample
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#define GLX_ARB_multisample
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#define GLX_SAMPLE_BUFFERS_ARB 100000
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#define GLX_SAMPLES_ARB 100001
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#endif
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#ifndef GLX_EXT_visual_rating
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#define GLX_EXT_visual_rating
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#define GLX_VISUAL_CAVEAT_EXT 0x20
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#define GLX_NONE_EXT 0x8000
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#define GLX_SLOW_VISUAL_EXT 0x8001
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#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
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#endif
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#ifndef GLX_EXT_visual_info
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#define GLX_EXT_visual_info
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#define GLX_X_VISUAL_TYPE_EXT 0x22
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#define GLX_DIRECT_COLOR_EXT 0x8003
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#endif
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#ifndef GLX_ARB_create_context
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#define GLX_ARB_create_context
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#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define GLX_CONTEXT_FLAGS_ARB 0x2094
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#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001
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#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
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/* Typedef for the GL 3.0 context creation function */
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typedef GLXContext(*PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display * dpy,
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GLXFBConfig config,
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GLXContext
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share_context,
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Bool direct,
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const int
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*attrib_list);
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#endif
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#ifndef GLX_ARB_create_context_profile
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#define GLX_ARB_create_context_profile
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#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
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#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#endif
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#ifndef GLX_ARB_create_context_robustness
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#define GLX_ARB_create_context_robustness
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#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
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#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
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#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
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#endif
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#ifndef GLX_EXT_create_context_es2_profile
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#define GLX_EXT_create_context_es2_profile
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#ifndef GLX_CONTEXT_ES2_PROFILE_BIT_EXT
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#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000002
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#endif
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#endif
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#ifndef GLX_ARB_framebuffer_sRGB
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#define GLX_ARB_framebuffer_sRGB
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#ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB
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#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
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#endif
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#endif
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#ifndef GLX_ARB_create_context_no_error
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#define GLX_ARB_create_context_no_error
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#ifndef GLX_CONTEXT_OPENGL_NO_ERROR_ARB
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#define GLX_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3
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#endif
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#endif
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#ifndef GLX_EXT_swap_control
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#define GLX_SWAP_INTERVAL_EXT 0x20F1
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#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
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#endif
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#ifndef GLX_EXT_swap_control_tear
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#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3
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#endif
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#ifndef GLX_ARB_context_flush_control
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#define GLX_ARB_context_flush_control
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#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
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#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000
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#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
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#endif
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#define OPENGL_REQUIRES_DLOPEN
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#if defined(OPENGL_REQUIRES_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
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#include <dlfcn.h>
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#define GL_LoadObject(X) dlopen(X, (RTLD_NOW|RTLD_GLOBAL))
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#define GL_LoadFunction dlsym
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#define GL_UnloadObject dlclose
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#else
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#define GL_LoadObject SDL_LoadObject
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#define GL_LoadFunction SDL_LoadFunction
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#define GL_UnloadObject SDL_UnloadObject
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#endif
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static void X11_GL_InitExtensions(_THIS);
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int
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X11_GL_LoadLibrary(_THIS, const char *path)
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{
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Display *display;
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void *handle;
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if (_this->gl_data) {
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return SDL_SetError("OpenGL context already created");
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}
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/* Load the OpenGL library */
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if (path == NULL) {
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path = SDL_getenv("SDL_OPENGL_LIBRARY");
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}
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if (path == NULL) {
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path = DEFAULT_OPENGL;
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}
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_this->gl_config.dll_handle = GL_LoadObject(path);
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if (!_this->gl_config.dll_handle) {
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#if defined(OPENGL_REQUIRES_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
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SDL_SetError("Failed loading %s: %s", path, dlerror());
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#endif
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return -1;
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}
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SDL_strlcpy(_this->gl_config.driver_path, path,
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SDL_arraysize(_this->gl_config.driver_path));
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/* Allocate OpenGL memory */
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_this->gl_data =
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(struct SDL_GLDriverData *) SDL_calloc(1,
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sizeof(struct
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SDL_GLDriverData));
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if (!_this->gl_data) {
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return SDL_OutOfMemory();
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}
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/* Load function pointers */
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handle = _this->gl_config.dll_handle;
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_this->gl_data->glXQueryExtension =
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(Bool (*)(Display *, int *, int *))
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GL_LoadFunction(handle, "glXQueryExtension");
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_this->gl_data->glXGetProcAddress =
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(void *(*)(const GLubyte *))
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GL_LoadFunction(handle, "glXGetProcAddressARB");
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_this->gl_data->glXChooseVisual =
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(XVisualInfo * (*)(Display *, int, int *))
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X11_GL_GetProcAddress(_this, "glXChooseVisual");
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_this->gl_data->glXCreateContext =
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(GLXContext(*)(Display *, XVisualInfo *, GLXContext, int))
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X11_GL_GetProcAddress(_this, "glXCreateContext");
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_this->gl_data->glXDestroyContext =
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(void (*)(Display *, GLXContext))
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X11_GL_GetProcAddress(_this, "glXDestroyContext");
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_this->gl_data->glXMakeCurrent =
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(int (*)(Display *, GLXDrawable, GLXContext))
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X11_GL_GetProcAddress(_this, "glXMakeCurrent");
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_this->gl_data->glXSwapBuffers =
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(void (*)(Display *, GLXDrawable))
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X11_GL_GetProcAddress(_this, "glXSwapBuffers");
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_this->gl_data->glXQueryDrawable =
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(void (*)(Display*,GLXDrawable,int,unsigned int*))
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X11_GL_GetProcAddress(_this, "glXQueryDrawable");
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if (!_this->gl_data->glXQueryExtension ||
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!_this->gl_data->glXChooseVisual ||
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!_this->gl_data->glXCreateContext ||
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!_this->gl_data->glXDestroyContext ||
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!_this->gl_data->glXMakeCurrent ||
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!_this->gl_data->glXSwapBuffers) {
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return SDL_SetError("Could not retrieve OpenGL functions");
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}
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display = ((SDL_VideoData *) _this->driverdata)->display;
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if (!_this->gl_data->glXQueryExtension(display, &_this->gl_data->errorBase, &_this->gl_data->eventBase)) {
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return SDL_SetError("GLX is not supported");
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}
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/* Initialize extensions */
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/* See lengthy comment about the inc/dec in
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../windows/SDL_windowsopengl.c. */
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++_this->gl_config.driver_loaded;
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X11_GL_InitExtensions(_this);
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--_this->gl_config.driver_loaded;
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/* If we need a GL ES context and there's no
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* GLX_EXT_create_context_es2_profile extension, switch over to X11_GLES functions
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*/
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if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES &&
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X11_GL_UseEGL(_this) ) {
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#if SDL_VIDEO_OPENGL_EGL
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X11_GL_UnloadLibrary(_this);
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/* Better avoid conflicts! */
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if (_this->gl_config.dll_handle != NULL ) {
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GL_UnloadObject(_this->gl_config.dll_handle);
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_this->gl_config.dll_handle = NULL;
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}
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_this->GL_LoadLibrary = X11_GLES_LoadLibrary;
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_this->GL_GetProcAddress = X11_GLES_GetProcAddress;
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_this->GL_UnloadLibrary = X11_GLES_UnloadLibrary;
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_this->GL_CreateContext = X11_GLES_CreateContext;
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_this->GL_MakeCurrent = X11_GLES_MakeCurrent;
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_this->GL_SetSwapInterval = X11_GLES_SetSwapInterval;
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_this->GL_GetSwapInterval = X11_GLES_GetSwapInterval;
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_this->GL_SwapWindow = X11_GLES_SwapWindow;
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_this->GL_DeleteContext = X11_GLES_DeleteContext;
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return X11_GLES_LoadLibrary(_this, NULL);
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#else
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return SDL_SetError("SDL not configured with EGL support");
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#endif
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}
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return 0;
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}
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void *
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X11_GL_GetProcAddress(_THIS, const char *proc)
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{
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if (_this->gl_data->glXGetProcAddress) {
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return _this->gl_data->glXGetProcAddress((const GLubyte *) proc);
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}
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return GL_LoadFunction(_this->gl_config.dll_handle, proc);
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}
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void
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X11_GL_UnloadLibrary(_THIS)
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{
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/* Don't actually unload the library, since it may have registered
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* X11 shutdown hooks, per the notes at:
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* http://dri.sourceforge.net/doc/DRIuserguide.html
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*/
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#if 0
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GL_UnloadObject(_this->gl_config.dll_handle);
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_this->gl_config.dll_handle = NULL;
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#endif
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/* Free OpenGL memory */
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SDL_free(_this->gl_data);
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_this->gl_data = NULL;
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}
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static SDL_bool
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HasExtension(const char *extension, const char *extensions)
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{
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const char *start;
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const char *where, *terminator;
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if (!extensions)
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return SDL_FALSE;
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/* Extension names should not have spaces. */
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where = SDL_strchr(extension, ' ');
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if (where || *extension == '\0')
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return SDL_FALSE;
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/* It takes a bit of care to be fool-proof about parsing the
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* OpenGL extensions string. Don't be fooled by sub-strings,
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* etc. */
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start = extensions;
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for (;;) {
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where = SDL_strstr(start, extension);
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if (!where)
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break;
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terminator = where + SDL_strlen(extension);
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if (where == start || *(where - 1) == ' ')
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if (*terminator == ' ' || *terminator == '\0')
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return SDL_TRUE;
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start = terminator;
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}
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return SDL_FALSE;
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}
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static void
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X11_GL_InitExtensions(_THIS)
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{
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Display *display = ((SDL_VideoData *) _this->driverdata)->display;
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const int screen = DefaultScreen(display);
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XVisualInfo *vinfo = NULL;
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Window w = 0;
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GLXContext prev_ctx = 0;
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GLXDrawable prev_drawable = 0;
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GLXContext context = 0;
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const char *(*glXQueryExtensionsStringFunc) (Display *, int);
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const char *extensions;
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vinfo = X11_GL_GetVisual(_this, display, screen);
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if (vinfo) {
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GLXContext (*glXGetCurrentContextFunc) (void) =
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(GLXContext(*)(void))
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X11_GL_GetProcAddress(_this, "glXGetCurrentContext");
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GLXDrawable (*glXGetCurrentDrawableFunc) (void) =
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(GLXDrawable(*)(void))
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X11_GL_GetProcAddress(_this, "glXGetCurrentDrawable");
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if (glXGetCurrentContextFunc && glXGetCurrentDrawableFunc) {
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XSetWindowAttributes xattr;
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prev_ctx = glXGetCurrentContextFunc();
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prev_drawable = glXGetCurrentDrawableFunc();
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xattr.background_pixel = 0;
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xattr.border_pixel = 0;
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xattr.colormap =
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X11_XCreateColormap(display, RootWindow(display, screen),
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vinfo->visual, AllocNone);
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w = X11_XCreateWindow(display, RootWindow(display, screen), 0, 0,
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32, 32, 0, vinfo->depth, InputOutput, vinfo->visual,
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(CWBackPixel | CWBorderPixel | CWColormap), &xattr);
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context = _this->gl_data->glXCreateContext(display, vinfo,
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NULL, True);
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if (context) {
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_this->gl_data->glXMakeCurrent(display, w, context);
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}
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}
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X11_XFree(vinfo);
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}
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glXQueryExtensionsStringFunc =
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(const char *(*)(Display *, int)) X11_GL_GetProcAddress(_this,
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"glXQueryExtensionsString");
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if (glXQueryExtensionsStringFunc) {
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extensions = glXQueryExtensionsStringFunc(display, screen);
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} else {
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extensions = NULL;
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}
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/* Check for GLX_EXT_swap_control(_tear) */
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_this->gl_data->HAS_GLX_EXT_swap_control_tear = SDL_FALSE;
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if (HasExtension("GLX_EXT_swap_control", extensions)) {
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_this->gl_data->glXSwapIntervalEXT =
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(void (*)(Display*,GLXDrawable,int))
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X11_GL_GetProcAddress(_this, "glXSwapIntervalEXT");
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if (HasExtension("GLX_EXT_swap_control_tear", extensions)) {
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_this->gl_data->HAS_GLX_EXT_swap_control_tear = SDL_TRUE;
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}
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}
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/* Check for GLX_MESA_swap_control */
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if (HasExtension("GLX_MESA_swap_control", extensions)) {
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_this->gl_data->glXSwapIntervalMESA =
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(int(*)(int)) X11_GL_GetProcAddress(_this, "glXSwapIntervalMESA");
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_this->gl_data->glXGetSwapIntervalMESA =
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(int(*)(void)) X11_GL_GetProcAddress(_this,
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"glXGetSwapIntervalMESA");
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}
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|
|
/* Check for GLX_SGI_swap_control */
|
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if (HasExtension("GLX_SGI_swap_control", extensions)) {
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_this->gl_data->glXSwapIntervalSGI =
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(int (*)(int)) X11_GL_GetProcAddress(_this, "glXSwapIntervalSGI");
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}
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|
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/* Check for GLX_ARB_create_context */
|
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if (HasExtension("GLX_ARB_create_context", extensions)) {
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_this->gl_data->glXCreateContextAttribsARB =
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(GLXContext (*)(Display*,GLXFBConfig,GLXContext,Bool,const int *))
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X11_GL_GetProcAddress(_this, "glXCreateContextAttribsARB");
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|
_this->gl_data->glXChooseFBConfig =
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(GLXFBConfig *(*)(Display *, int, const int *, int *))
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X11_GL_GetProcAddress(_this, "glXChooseFBConfig");
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}
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|
|
/* Check for GLX_EXT_visual_rating */
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if (HasExtension("GLX_EXT_visual_rating", extensions)) {
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_this->gl_data->HAS_GLX_EXT_visual_rating = SDL_TRUE;
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|
}
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|
|
/* Check for GLX_EXT_visual_info */
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|
if (HasExtension("GLX_EXT_visual_info", extensions)) {
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|
_this->gl_data->HAS_GLX_EXT_visual_info = SDL_TRUE;
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|
}
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|
/* Check for GLX_EXT_create_context_es2_profile */
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|
if (HasExtension("GLX_EXT_create_context_es2_profile", extensions)) {
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|
/* this wants to call glGetString(), so it needs a context. */
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|
/* !!! FIXME: it would be nice not to make a context here though! */
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|
if (context) {
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SDL_GL_DeduceMaxSupportedESProfile(
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&_this->gl_data->es_profile_max_supported_version.major,
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&_this->gl_data->es_profile_max_supported_version.minor
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);
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}
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}
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|
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/* Check for GLX_ARB_context_flush_control */
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if (HasExtension("GLX_ARB_context_flush_control", extensions)) {
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_this->gl_data->HAS_GLX_ARB_context_flush_control = SDL_TRUE;
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|
}
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|
|
|
/* Check for GLX_ARB_create_context_robustness */
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|
if (HasExtension("GLX_ARB_create_context_robustness", extensions)) {
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_this->gl_data->HAS_GLX_ARB_create_context_robustness = SDL_TRUE;
|
|
}
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|
|
/* Check for GLX_ARB_create_context_no_error */
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|
if (HasExtension("GLX_ARB_create_context_no_error", extensions)) {
|
|
_this->gl_data->HAS_GLX_ARB_create_context_no_error = SDL_TRUE;
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}
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|
|
if (context) {
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|
_this->gl_data->glXMakeCurrent(display, None, NULL);
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|
_this->gl_data->glXDestroyContext(display, context);
|
|
if (prev_ctx && prev_drawable) {
|
|
_this->gl_data->glXMakeCurrent(display, prev_drawable, prev_ctx);
|
|
}
|
|
}
|
|
|
|
X11_XDestroyWindow(display, w);
|
|
X11_PumpEvents(_this);
|
|
}
|
|
|
|
/* glXChooseVisual and glXChooseFBConfig have some small differences in
|
|
* the attribute encoding, it can be chosen with the for_FBConfig parameter.
|
|
* Some targets fail if you use GLX_X_VISUAL_TYPE_EXT/GLX_DIRECT_COLOR_EXT,
|
|
* so it gets specified last if used and is pointed to by *_pvistypeattr.
|
|
* In case of failure, if that pointer is not NULL, set that pointer to None
|
|
* and try again.
|
|
*/
|
|
static int
|
|
X11_GL_GetAttributes(_THIS, Display * display, int screen, int * attribs, int size, Bool for_FBConfig, int **_pvistypeattr)
|
|
{
|
|
int i = 0;
|
|
const int MAX_ATTRIBUTES = 64;
|
|
int *pvistypeattr = NULL;
|
|
|
|
/* assert buffer is large enough to hold all SDL attributes. */
|
|
SDL_assert(size >= MAX_ATTRIBUTES);
|
|
|
|
/* Setup our GLX attributes according to the gl_config. */
|
|
if( for_FBConfig ) {
|
|
attribs[i++] = GLX_RENDER_TYPE;
|
|
attribs[i++] = GLX_RGBA_BIT;
|
|
} else {
|
|
attribs[i++] = GLX_RGBA;
|
|
}
|
|
attribs[i++] = GLX_RED_SIZE;
|
|
attribs[i++] = _this->gl_config.red_size;
|
|
attribs[i++] = GLX_GREEN_SIZE;
|
|
attribs[i++] = _this->gl_config.green_size;
|
|
attribs[i++] = GLX_BLUE_SIZE;
|
|
attribs[i++] = _this->gl_config.blue_size;
|
|
|
|
if (_this->gl_config.alpha_size) {
|
|
attribs[i++] = GLX_ALPHA_SIZE;
|
|
attribs[i++] = _this->gl_config.alpha_size;
|
|
}
|
|
|
|
if (_this->gl_config.double_buffer) {
|
|
attribs[i++] = GLX_DOUBLEBUFFER;
|
|
if( for_FBConfig ) {
|
|
attribs[i++] = True;
|
|
}
|
|
}
|
|
|
|
attribs[i++] = GLX_DEPTH_SIZE;
|
|
attribs[i++] = _this->gl_config.depth_size;
|
|
|
|
if (_this->gl_config.stencil_size) {
|
|
attribs[i++] = GLX_STENCIL_SIZE;
|
|
attribs[i++] = _this->gl_config.stencil_size;
|
|
}
|
|
|
|
if (_this->gl_config.accum_red_size) {
|
|
attribs[i++] = GLX_ACCUM_RED_SIZE;
|
|
attribs[i++] = _this->gl_config.accum_red_size;
|
|
}
|
|
|
|
if (_this->gl_config.accum_green_size) {
|
|
attribs[i++] = GLX_ACCUM_GREEN_SIZE;
|
|
attribs[i++] = _this->gl_config.accum_green_size;
|
|
}
|
|
|
|
if (_this->gl_config.accum_blue_size) {
|
|
attribs[i++] = GLX_ACCUM_BLUE_SIZE;
|
|
attribs[i++] = _this->gl_config.accum_blue_size;
|
|
}
|
|
|
|
if (_this->gl_config.accum_alpha_size) {
|
|
attribs[i++] = GLX_ACCUM_ALPHA_SIZE;
|
|
attribs[i++] = _this->gl_config.accum_alpha_size;
|
|
}
|
|
|
|
if (_this->gl_config.stereo) {
|
|
attribs[i++] = GLX_STEREO;
|
|
if( for_FBConfig ) {
|
|
attribs[i++] = True;
|
|
}
|
|
}
|
|
|
|
if (_this->gl_config.multisamplebuffers) {
|
|
attribs[i++] = GLX_SAMPLE_BUFFERS_ARB;
|
|
attribs[i++] = _this->gl_config.multisamplebuffers;
|
|
}
|
|
|
|
if (_this->gl_config.multisamplesamples) {
|
|
attribs[i++] = GLX_SAMPLES_ARB;
|
|
attribs[i++] = _this->gl_config.multisamplesamples;
|
|
}
|
|
|
|
if (_this->gl_config.framebuffer_srgb_capable) {
|
|
attribs[i++] = GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB;
|
|
attribs[i++] = True; /* always needed, for_FBConfig or not! */
|
|
}
|
|
|
|
if (_this->gl_config.accelerated >= 0 &&
|
|
_this->gl_data->HAS_GLX_EXT_visual_rating) {
|
|
attribs[i++] = GLX_VISUAL_CAVEAT_EXT;
|
|
attribs[i++] = _this->gl_config.accelerated ? GLX_NONE_EXT :
|
|
GLX_SLOW_VISUAL_EXT;
|
|
}
|
|
|
|
/* If we're supposed to use DirectColor visuals, and we've got the
|
|
EXT_visual_info extension, then add GLX_X_VISUAL_TYPE_EXT. */
|
|
if (X11_UseDirectColorVisuals() &&
|
|
_this->gl_data->HAS_GLX_EXT_visual_info) {
|
|
pvistypeattr = &attribs[i];
|
|
attribs[i++] = GLX_X_VISUAL_TYPE_EXT;
|
|
attribs[i++] = GLX_DIRECT_COLOR_EXT;
|
|
}
|
|
|
|
attribs[i++] = None;
|
|
|
|
SDL_assert(i <= MAX_ATTRIBUTES);
|
|
|
|
if (_pvistypeattr) {
|
|
*_pvistypeattr = pvistypeattr;
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
XVisualInfo *
|
|
X11_GL_GetVisual(_THIS, Display * display, int screen)
|
|
{
|
|
/* 64 seems nice. */
|
|
int attribs[64];
|
|
XVisualInfo *vinfo;
|
|
int *pvistypeattr = NULL;
|
|
|
|
if (!_this->gl_data) {
|
|
/* The OpenGL library wasn't loaded, SDL_GetError() should have info */
|
|
return NULL;
|
|
}
|
|
|
|
X11_GL_GetAttributes(_this, display, screen, attribs, 64, SDL_FALSE, &pvistypeattr);
|
|
vinfo = _this->gl_data->glXChooseVisual(display, screen, attribs);
|
|
|
|
if (!vinfo && (pvistypeattr != NULL)) {
|
|
*pvistypeattr = None;
|
|
vinfo = _this->gl_data->glXChooseVisual(display, screen, attribs);
|
|
}
|
|
|
|
if (!vinfo) {
|
|
SDL_SetError("Couldn't find matching GLX visual");
|
|
}
|
|
return vinfo;
|
|
}
|
|
|
|
static int (*handler) (Display *, XErrorEvent *) = NULL;
|
|
static const char *errorHandlerOperation = NULL;
|
|
static int errorBase = 0;
|
|
static int errorCode = 0;
|
|
static int
|
|
X11_GL_ErrorHandler(Display * d, XErrorEvent * e)
|
|
{
|
|
char *x11_error = NULL;
|
|
char x11_error_locale[256];
|
|
|
|
errorCode = e->error_code;
|
|
if (X11_XGetErrorText(d, errorCode, x11_error_locale, sizeof(x11_error_locale)) == Success)
|
|
{
|
|
x11_error = SDL_iconv_string("UTF-8", "", x11_error_locale, SDL_strlen(x11_error_locale)+1);
|
|
}
|
|
|
|
if (x11_error)
|
|
{
|
|
SDL_SetError("Could not %s: %s", errorHandlerOperation, x11_error);
|
|
SDL_free(x11_error);
|
|
}
|
|
else
|
|
{
|
|
SDL_SetError("Could not %s: %i (Base %i)", errorHandlerOperation, errorCode, errorBase);
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
SDL_bool
|
|
X11_GL_UseEGL(_THIS)
|
|
{
|
|
SDL_assert(_this->gl_data != NULL);
|
|
SDL_assert(_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES);
|
|
|
|
return (SDL_GetHintBoolean(SDL_HINT_OPENGL_ES_DRIVER, SDL_FALSE)
|
|
|| _this->gl_config.major_version == 1 /* No GLX extension for OpenGL ES 1.x profiles. */
|
|
|| _this->gl_config.major_version > _this->gl_data->es_profile_max_supported_version.major
|
|
|| (_this->gl_config.major_version == _this->gl_data->es_profile_max_supported_version.major
|
|
&& _this->gl_config.minor_version > _this->gl_data->es_profile_max_supported_version.minor));
|
|
}
|
|
|
|
SDL_GLContext
|
|
X11_GL_CreateContext(_THIS, SDL_Window * window)
|
|
{
|
|
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
|
Display *display = data->videodata->display;
|
|
int screen =
|
|
((SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata)->screen;
|
|
XWindowAttributes xattr;
|
|
XVisualInfo v, *vinfo;
|
|
int n;
|
|
GLXContext context = NULL, share_context;
|
|
|
|
if (_this->gl_config.share_with_current_context) {
|
|
share_context = (GLXContext)SDL_GL_GetCurrentContext();
|
|
} else {
|
|
share_context = NULL;
|
|
}
|
|
|
|
/* We do this to create a clean separation between X and GLX errors. */
|
|
X11_XSync(display, False);
|
|
errorHandlerOperation = "create GL context";
|
|
errorBase = _this->gl_data->errorBase;
|
|
errorCode = Success;
|
|
handler = X11_XSetErrorHandler(X11_GL_ErrorHandler);
|
|
X11_XGetWindowAttributes(display, data->xwindow, &xattr);
|
|
v.screen = screen;
|
|
v.visualid = X11_XVisualIDFromVisual(xattr.visual);
|
|
vinfo = X11_XGetVisualInfo(display, VisualScreenMask | VisualIDMask, &v, &n);
|
|
if (vinfo) {
|
|
if (_this->gl_config.major_version < 3 &&
|
|
_this->gl_config.profile_mask == 0 &&
|
|
_this->gl_config.flags == 0) {
|
|
/* Create legacy context */
|
|
context =
|
|
_this->gl_data->glXCreateContext(display, vinfo, share_context, True);
|
|
} else {
|
|
/* max 14 attributes plus terminator */
|
|
int attribs[15] = {
|
|
GLX_CONTEXT_MAJOR_VERSION_ARB,
|
|
_this->gl_config.major_version,
|
|
GLX_CONTEXT_MINOR_VERSION_ARB,
|
|
_this->gl_config.minor_version,
|
|
0
|
|
};
|
|
int iattr = 4;
|
|
|
|
/* SDL profile bits match GLX profile bits */
|
|
if( _this->gl_config.profile_mask != 0 ) {
|
|
attribs[iattr++] = GLX_CONTEXT_PROFILE_MASK_ARB;
|
|
attribs[iattr++] = _this->gl_config.profile_mask;
|
|
}
|
|
|
|
/* SDL flags match GLX flags */
|
|
if( _this->gl_config.flags != 0 ) {
|
|
attribs[iattr++] = GLX_CONTEXT_FLAGS_ARB;
|
|
attribs[iattr++] = _this->gl_config.flags;
|
|
}
|
|
|
|
/* only set if glx extension is available */
|
|
if( _this->gl_data->HAS_GLX_ARB_context_flush_control ) {
|
|
attribs[iattr++] = GLX_CONTEXT_RELEASE_BEHAVIOR_ARB;
|
|
attribs[iattr++] =
|
|
_this->gl_config.release_behavior ?
|
|
GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB :
|
|
GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB;
|
|
}
|
|
|
|
/* only set if glx extension is available */
|
|
if( _this->gl_data->HAS_GLX_ARB_create_context_robustness ) {
|
|
attribs[iattr++] = GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB;
|
|
attribs[iattr++] =
|
|
_this->gl_config.reset_notification ?
|
|
GLX_LOSE_CONTEXT_ON_RESET_ARB :
|
|
GLX_NO_RESET_NOTIFICATION_ARB;
|
|
}
|
|
|
|
/* only set if glx extension is available */
|
|
if( _this->gl_data->HAS_GLX_ARB_create_context_no_error ) {
|
|
attribs[iattr++] = GLX_CONTEXT_OPENGL_NO_ERROR_ARB;
|
|
attribs[iattr++] = _this->gl_config.no_error;
|
|
}
|
|
|
|
attribs[iattr++] = 0;
|
|
|
|
/* Get a pointer to the context creation function for GL 3.0 */
|
|
if (!_this->gl_data->glXCreateContextAttribsARB) {
|
|
SDL_SetError("OpenGL 3.0 and later are not supported by this system");
|
|
} else {
|
|
int glxAttribs[64];
|
|
|
|
/* Create a GL 3.x context */
|
|
GLXFBConfig *framebuffer_config = NULL;
|
|
int fbcount = 0;
|
|
int *pvistypeattr = NULL;
|
|
|
|
X11_GL_GetAttributes(_this,display,screen,glxAttribs,64,SDL_TRUE,&pvistypeattr);
|
|
|
|
if (_this->gl_data->glXChooseFBConfig) {
|
|
framebuffer_config = _this->gl_data->glXChooseFBConfig(display,
|
|
DefaultScreen(display), glxAttribs,
|
|
&fbcount);
|
|
|
|
if (!framebuffer_config && (pvistypeattr != NULL)) {
|
|
*pvistypeattr = None;
|
|
framebuffer_config = _this->gl_data->glXChooseFBConfig(display,
|
|
DefaultScreen(display), glxAttribs,
|
|
&fbcount);
|
|
}
|
|
|
|
if (framebuffer_config) {
|
|
context = _this->gl_data->glXCreateContextAttribsARB(display,
|
|
framebuffer_config[0],
|
|
share_context, True, attribs);
|
|
X11_XFree(framebuffer_config);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
X11_XFree(vinfo);
|
|
}
|
|
X11_XSync(display, False);
|
|
X11_XSetErrorHandler(handler);
|
|
|
|
if (!context) {
|
|
if (errorCode == Success) {
|
|
SDL_SetError("Could not create GL context");
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
if (X11_GL_MakeCurrent(_this, window, context) < 0) {
|
|
X11_GL_DeleteContext(_this, context);
|
|
return NULL;
|
|
}
|
|
|
|
return context;
|
|
}
|
|
|
|
int
|
|
X11_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
|
{
|
|
Display *display = ((SDL_VideoData *) _this->driverdata)->display;
|
|
Window drawable =
|
|
(context ? ((SDL_WindowData *) window->driverdata)->xwindow : None);
|
|
GLXContext glx_context = (GLXContext) context;
|
|
int rc;
|
|
|
|
if (!_this->gl_data) {
|
|
return SDL_SetError("OpenGL not initialized");
|
|
}
|
|
|
|
/* We do this to create a clean separation between X and GLX errors. */
|
|
X11_XSync(display, False);
|
|
errorHandlerOperation = "make GL context current";
|
|
errorBase = _this->gl_data->errorBase;
|
|
errorCode = Success;
|
|
handler = X11_XSetErrorHandler(X11_GL_ErrorHandler);
|
|
rc = _this->gl_data->glXMakeCurrent(display, drawable, glx_context);
|
|
X11_XSetErrorHandler(handler);
|
|
|
|
if (errorCode != Success) { /* uhoh, an X error was thrown! */
|
|
return -1; /* the error handler called SDL_SetError() already. */
|
|
} else if (!rc) { /* glXMakeCurrent() failed without throwing an X error */
|
|
return SDL_SetError("Unable to make GL context current");
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
0 is a valid argument to glXSwapInterval(MESA|EXT) and setting it to 0
|
|
will undo the effect of a previous call with a value that is greater
|
|
than zero (or at least that is what the docs say). OTOH, 0 is an invalid
|
|
argument to glXSwapIntervalSGI and it returns an error if you call it
|
|
with 0 as an argument.
|
|
*/
|
|
|
|
static int swapinterval = 0;
|
|
int
|
|
X11_GL_SetSwapInterval(_THIS, int interval)
|
|
{
|
|
int status = -1;
|
|
|
|
if ((interval < 0) && (!_this->gl_data->HAS_GLX_EXT_swap_control_tear)) {
|
|
SDL_SetError("Negative swap interval unsupported in this GL");
|
|
} else if (_this->gl_data->glXSwapIntervalEXT) {
|
|
Display *display = ((SDL_VideoData *) _this->driverdata)->display;
|
|
const SDL_WindowData *windowdata = (SDL_WindowData *)
|
|
SDL_GL_GetCurrentWindow()->driverdata;
|
|
|
|
Window drawable = windowdata->xwindow;
|
|
|
|
/*
|
|
* This is a workaround for a bug in NVIDIA drivers. Bug has been reported
|
|
* and will be fixed in a future release (probably 319.xx).
|
|
*
|
|
* There's a bug where glXSetSwapIntervalEXT ignores updates because
|
|
* it has the wrong value cached. To work around it, we just run a no-op
|
|
* update to the current value.
|
|
*/
|
|
int currentInterval = X11_GL_GetSwapInterval(_this);
|
|
_this->gl_data->glXSwapIntervalEXT(display, drawable, currentInterval);
|
|
_this->gl_data->glXSwapIntervalEXT(display, drawable, interval);
|
|
|
|
status = 0;
|
|
swapinterval = interval;
|
|
} else if (_this->gl_data->glXSwapIntervalMESA) {
|
|
status = _this->gl_data->glXSwapIntervalMESA(interval);
|
|
if (status != 0) {
|
|
SDL_SetError("glXSwapIntervalMESA failed");
|
|
} else {
|
|
swapinterval = interval;
|
|
}
|
|
} else if (_this->gl_data->glXSwapIntervalSGI) {
|
|
status = _this->gl_data->glXSwapIntervalSGI(interval);
|
|
if (status != 0) {
|
|
SDL_SetError("glXSwapIntervalSGI failed");
|
|
} else {
|
|
swapinterval = interval;
|
|
}
|
|
} else {
|
|
SDL_Unsupported();
|
|
}
|
|
return status;
|
|
}
|
|
|
|
int
|
|
X11_GL_GetSwapInterval(_THIS)
|
|
{
|
|
if (_this->gl_data->glXSwapIntervalEXT) {
|
|
Display *display = ((SDL_VideoData *) _this->driverdata)->display;
|
|
const SDL_WindowData *windowdata = (SDL_WindowData *)
|
|
SDL_GL_GetCurrentWindow()->driverdata;
|
|
Window drawable = windowdata->xwindow;
|
|
unsigned int allow_late_swap_tearing = 0;
|
|
unsigned int interval = 0;
|
|
|
|
if (_this->gl_data->HAS_GLX_EXT_swap_control_tear) {
|
|
_this->gl_data->glXQueryDrawable(display, drawable,
|
|
GLX_LATE_SWAPS_TEAR_EXT,
|
|
&allow_late_swap_tearing);
|
|
}
|
|
|
|
_this->gl_data->glXQueryDrawable(display, drawable,
|
|
GLX_SWAP_INTERVAL_EXT, &interval);
|
|
|
|
if ((allow_late_swap_tearing) && (interval > 0)) {
|
|
return -((int) interval);
|
|
}
|
|
|
|
return (int) interval;
|
|
} else if (_this->gl_data->glXGetSwapIntervalMESA) {
|
|
return _this->gl_data->glXGetSwapIntervalMESA();
|
|
} else {
|
|
return swapinterval;
|
|
}
|
|
}
|
|
|
|
int
|
|
X11_GL_SwapWindow(_THIS, SDL_Window * window)
|
|
{
|
|
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
|
Display *display = data->videodata->display;
|
|
|
|
_this->gl_data->glXSwapBuffers(display, data->xwindow);
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
X11_GL_DeleteContext(_THIS, SDL_GLContext context)
|
|
{
|
|
Display *display = ((SDL_VideoData *) _this->driverdata)->display;
|
|
GLXContext glx_context = (GLXContext) context;
|
|
|
|
if (!_this->gl_data) {
|
|
return;
|
|
}
|
|
_this->gl_data->glXDestroyContext(display, glx_context);
|
|
X11_XSync(display, False);
|
|
}
|
|
|
|
#endif /* SDL_VIDEO_OPENGL_GLX */
|
|
|
|
#endif /* SDL_VIDEO_DRIVER_X11 */
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/* vi: set ts=4 sw=4 expandtab: */
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