mirror of https://github.com/encounter/SDL.git
360 lines
13 KiB
C
360 lines
13 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "SDL_hints.h"
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#include "SDL_events.h"
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#include "SDL_timer.h"
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#include "SDL_joystick.h"
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#include "SDL_gamecontroller.h"
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#include "../SDL_sysjoystick.h"
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#include "SDL_hidapijoystick_c.h"
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#include "SDL_hidapi_rumble.h"
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#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
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/* Define this if you want to log all packets from the controller */
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/*#define DEBUG_XBOX_PROTOCOL*/
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typedef struct {
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SDL_bool connected;
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Uint8 last_state[USB_PACKET_LENGTH];
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} SDL_DriverXbox360W_Context;
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static SDL_bool
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HIDAPI_DriverXbox360W_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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const int XB360W_IFACE_PROTOCOL = 129; /* Wireless */
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if ((vendor_id == USB_VENDOR_MICROSOFT && (product_id == 0x0291 || product_id == 0x02a9 || product_id == 0x0719) && interface_protocol == 0) ||
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(type == SDL_CONTROLLER_TYPE_XBOX360 && interface_protocol == XB360W_IFACE_PROTOCOL)) {
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return SDL_TRUE;
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}
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return SDL_FALSE;
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}
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static const char *
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HIDAPI_DriverXbox360W_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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{
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return "Xbox 360 Wireless Controller";
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}
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static SDL_bool SetSlotLED(SDL_hid_device *dev, Uint8 slot)
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{
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const SDL_bool blink = SDL_FALSE;
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Uint8 mode = (blink ? 0x02 : 0x06) + slot;
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Uint8 led_packet[] = { 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
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led_packet[3] = 0x40 + (mode % 0x0e);
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if (SDL_hid_write(dev, led_packet, sizeof(led_packet)) != sizeof(led_packet)) {
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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static void
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UpdatePowerLevel(SDL_Joystick *joystick, Uint8 level)
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{
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float normalized_level = (float)level / 255.0f;
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if (normalized_level <= 0.05f) {
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joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
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} else if (normalized_level <= 0.20f) {
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joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
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} else if (normalized_level <= 0.70f) {
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joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
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} else {
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joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
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}
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}
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static SDL_bool
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HIDAPI_DriverXbox360W_InitDevice(SDL_HIDAPI_Device *device)
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{
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SDL_DriverXbox360W_Context *ctx;
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/* Requests controller presence information from the wireless dongle */
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const Uint8 init_packet[] = { 0x08, 0x00, 0x0F, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
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ctx = (SDL_DriverXbox360W_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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SDL_OutOfMemory();
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return SDL_FALSE;
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}
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device->dev = SDL_hid_open_path(device->path, 0);
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if (!device->dev) {
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SDL_free(ctx);
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SDL_SetError("Couldn't open %s", device->path);
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return SDL_FALSE;
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}
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device->context = ctx;
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if (SDL_hid_write(device->dev, init_packet, sizeof(init_packet)) != sizeof(init_packet)) {
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SDL_SetError("Couldn't write init packet");
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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static int
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HIDAPI_DriverXbox360W_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
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{
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return -1;
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}
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static void
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HIDAPI_DriverXbox360W_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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{
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if (!device->dev) {
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return;
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}
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if (player_index >= 0) {
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SetSlotLED(device->dev, (player_index % 4));
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}
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}
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static SDL_bool
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HIDAPI_DriverXbox360W_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_DriverXbox360W_Context *ctx = (SDL_DriverXbox360W_Context *)device->context;
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SDL_zeroa(ctx->last_state);
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/* Initialize the joystick capabilities */
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joystick->nbuttons = 15;
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joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
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return SDL_TRUE;
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}
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static int
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HIDAPI_DriverXbox360W_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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Uint8 rumble_packet[] = { 0x00, 0x01, 0x0f, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
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rumble_packet[5] = (low_frequency_rumble >> 8);
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rumble_packet[6] = (high_frequency_rumble >> 8);
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if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
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return SDL_SetError("Couldn't send rumble packet");
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}
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return 0;
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}
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static int
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HIDAPI_DriverXbox360W_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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return SDL_Unsupported();
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}
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static Uint32
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HIDAPI_DriverXbox360W_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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/* Doesn't have an RGB LED, so don't return SDL_JOYCAP_LED here */
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return SDL_JOYCAP_RUMBLE;
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}
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static int
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HIDAPI_DriverXbox360W_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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return SDL_Unsupported();
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}
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static int
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HIDAPI_DriverXbox360W_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static int
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HIDAPI_DriverXbox360W_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
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{
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return SDL_Unsupported();
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}
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static void
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HIDAPI_DriverXbox360W_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverXbox360W_Context *ctx, Uint8 *data, int size)
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{
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Sint16 axis;
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const SDL_bool invert_y_axes = SDL_TRUE;
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if (ctx->last_state[2] != data[2]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[3] != data[3]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[3] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[3] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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axis = ((int)data[4] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
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axis = ((int)data[5] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
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axis = *(Sint16*)(&data[6]);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
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axis = *(Sint16*)(&data[8]);
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if (invert_y_axes) {
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axis = ~axis;
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}
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
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axis = *(Sint16*)(&data[10]);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
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axis = *(Sint16*)(&data[12]);
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if (invert_y_axes) {
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axis = ~axis;
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}
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
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SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
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}
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static SDL_bool
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HIDAPI_DriverXbox360W_UpdateDevice(SDL_HIDAPI_Device *device)
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{
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SDL_DriverXbox360W_Context *ctx = (SDL_DriverXbox360W_Context *)device->context;
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SDL_Joystick *joystick = NULL;
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Uint8 data[USB_PACKET_LENGTH];
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int size;
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if (device->num_joysticks > 0) {
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joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
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}
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while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
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#ifdef DEBUG_XBOX_PROTOCOL
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HIDAPI_DumpPacket("Xbox 360 wireless packet: size = %d", data, size);
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#endif
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if (size == 2 && data[0] == 0x08) {
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SDL_bool connected = (data[1] & 0x80) ? SDL_TRUE : SDL_FALSE;
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#ifdef DEBUG_JOYSTICK
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SDL_Log("Connected = %s\n", connected ? "TRUE" : "FALSE");
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#endif
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if (connected != ctx->connected) {
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ctx->connected = connected;
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if (connected) {
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SDL_JoystickID joystickID;
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HIDAPI_JoystickConnected(device, &joystickID);
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} else if (device->num_joysticks > 0) {
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HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
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}
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}
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} else if (size == 29 && data[0] == 0x00 && data[1] == 0x0f && data[2] == 0x00 && data[3] == 0xf0) {
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/* Serial number is data[7-13] */
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#ifdef DEBUG_JOYSTICK
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SDL_Log("Battery status (initial): %d\n", data[17]);
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#endif
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if (joystick) {
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UpdatePowerLevel(joystick, data[17]);
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}
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} else if (size == 29 && data[0] == 0x00 && data[1] == 0x00 && data[2] == 0x00 && data[3] == 0x13) {
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#ifdef DEBUG_JOYSTICK
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SDL_Log("Battery status: %d\n", data[4]);
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#endif
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if (joystick) {
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UpdatePowerLevel(joystick, data[4]);
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}
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} else if (size == 29 && data[0] == 0x00 && (data[1] & 0x01) == 0x01) {
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if (joystick) {
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HIDAPI_DriverXbox360W_HandleStatePacket(joystick, device->dev, ctx, data+4, size-4);
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}
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}
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}
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if (joystick) {
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if (size < 0) {
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/* Read error, device is disconnected */
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HIDAPI_JoystickDisconnected(device, joystick->instance_id);
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}
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}
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return (size >= 0);
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}
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static void
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HIDAPI_DriverXbox360W_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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}
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static void
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HIDAPI_DriverXbox360W_FreeDevice(SDL_HIDAPI_Device *device)
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{
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SDL_LockMutex(device->dev_lock);
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{
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SDL_hid_close(device->dev);
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device->dev = NULL;
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SDL_free(device->context);
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device->context = NULL;
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}
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SDL_UnlockMutex(device->dev_lock);
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}
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SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360W =
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{
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SDL_HINT_JOYSTICK_HIDAPI_XBOX,
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SDL_TRUE,
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SDL_TRUE,
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HIDAPI_DriverXbox360W_IsSupportedDevice,
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HIDAPI_DriverXbox360W_GetDeviceName,
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HIDAPI_DriverXbox360W_InitDevice,
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HIDAPI_DriverXbox360W_GetDevicePlayerIndex,
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HIDAPI_DriverXbox360W_SetDevicePlayerIndex,
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HIDAPI_DriverXbox360W_UpdateDevice,
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HIDAPI_DriverXbox360W_OpenJoystick,
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HIDAPI_DriverXbox360W_RumbleJoystick,
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HIDAPI_DriverXbox360W_RumbleJoystickTriggers,
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HIDAPI_DriverXbox360W_GetJoystickCapabilities,
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HIDAPI_DriverXbox360W_SetJoystickLED,
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HIDAPI_DriverXbox360W_SendJoystickEffect,
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HIDAPI_DriverXbox360W_SetJoystickSensorsEnabled,
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HIDAPI_DriverXbox360W_CloseJoystick,
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HIDAPI_DriverXbox360W_FreeDevice,
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};
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#endif /* SDL_JOYSTICK_HIDAPI_XBOX360 */
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#endif /* SDL_JOYSTICK_HIDAPI */
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/* vi: set ts=4 sw=4 expandtab: */
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