SDL/src/main/n3ds/SDL_n3ds_main.c

83 lines
1.9 KiB
C

/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef __3DS__
#include "SDL_main.h"
#include <3ds.h>
#ifdef main
#undef main
#endif
SDL_FORCE_INLINE void N3DS_Init(void);
SDL_FORCE_INLINE void N3DS_SetCPUSpeed(void);
SDL_FORCE_INLINE void N3DS_Quit(void);
#define HIGH_CLOCK 1
#define L2_CACHE 2
int
main(int argc, char *argv[])
{
int result;
N3DS_Init();
SDL_SetMainReady();
result = SDL_main(argc, argv);
N3DS_Quit();
return result;
}
SDL_FORCE_INLINE void
N3DS_Init(void)
{
N3DS_SetCPUSpeed();
romfsInit();
gfxInit(GSP_RGBA8_OES, GSP_RGBA8_OES, false);
hidInit();
}
/* If available, enable L2 cache and high CPU clock */
SDL_FORCE_INLINE void
N3DS_SetCPUSpeed(void)
{
if (R_SUCCEEDED(ptmSysmInit())) {
if (R_SUCCEEDED(PTMSYSM_CheckNew3DS())) {
PTMSYSM_ConfigureNew3DSCPU(HIGH_CLOCK | L2_CACHE);
}
ptmSysmExit();
}
}
SDL_FORCE_INLINE void
N3DS_Quit(void)
{
hidExit();
gfxExit();
romfsExit();
}
#endif /* __3DS__ */
/* vi: set sts=4 ts=4 sw=4 expandtab: */