mirror of https://github.com/encounter/SDL.git
699f879a8f
We should probably rework this piece of code a little more after 2.0.4 ships, though. Fixes Bugzilla #3004. |
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VisualC | ||
VisualC-WinRT | ||
Xcode | ||
Xcode-iOS | ||
acinclude | ||
android-project | ||
build-scripts | ||
cmake | ||
debian | ||
docs | ||
include | ||
premake | ||
src | ||
test | ||
visualtest | ||
.hgignore | ||
Android.mk | ||
BUGS.txt | ||
CMakeLists.txt | ||
COPYING.txt | ||
CREDITS.txt | ||
INSTALL.txt | ||
Makefile.in | ||
Makefile.minimal | ||
Makefile.pandora | ||
Makefile.psp | ||
Makefile.wiz | ||
README-SDL.txt | ||
README.txt | ||
SDL2.spec.in | ||
TODO.txt | ||
VisualC.html | ||
WhatsNew.txt | ||
autogen.sh | ||
cmake_uninstall.cmake.in | ||
configure | ||
configure.in | ||
sdl2-config.in | ||
sdl2.m4 | ||
sdl2.pc.in |
README.txt
Simple DirectMedia Layer (SDL) Version 2.0 --- http://www.libsdl.org/ Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. More extensive documentation is available in the docs directory, starting with README.md Enjoy! Sam Lantinga (slouken@libsdl.org)