SDL/src
Sam Lantinga 8d2cb1555e Added an entry for the ZEROPLUS P4 Wired Gamepad 2022-09-23 16:56:24 -07:00
..
atomic Proposing exposing as public api the various arch dependent 2022-08-04 08:47:39 -07:00
audio Add more valid configurations to PS2 audio driver 2022-08-27 18:34:33 -07:00
core SDL_windows.h: guard WIN32_LEAN_AND_MEAN and STRICT macro defines. 2022-09-16 17:28:20 +03:00
cpuinfo Use proper header for OpenBSD PPC CPU detection 2022-06-27 11:01:34 -07:00
dynapi Add support for X11 primary selection (#6132) 2022-09-14 09:28:35 -07:00
events Added a hint SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE to control whether to use system mouse acceleration on raw relative motion. 2022-08-22 16:48:09 -07:00
file Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
filesystem Fixed some Xcode warnings 2022-07-17 09:07:04 -07:00
haptic Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
hidapi Make sure HID devices can be opened before making them available to the application 2022-09-22 18:27:38 -07:00
joystick Added an entry for the ZEROPLUS P4 Wired Gamepad 2022-09-23 16:56:24 -07:00
libm Add some PS2 flags 2022-06-15 15:15:26 -07:00
loadso use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
locale Vita: add SDL_GetPreferredLocales support 2022-03-29 15:02:21 -07:00
main Disable fileXio and patch fio 2022-08-24 12:23:56 -07:00
misc Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
power Don't fail to get battery status if the upower refresh call fails 2022-02-04 14:02:44 -08:00
render Fix potential memory leak in GLES_CreateTexture 2022-09-20 20:14:01 -07:00
sensor Removed problematic call to ISensor_SetEventSink() 2022-03-17 10:01:13 -07:00
stdlib Use the right kind of 0 2022-09-20 09:22:43 -07:00
test Do case insensitive matching on test cases 2022-09-19 14:37:10 -07:00
thread Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
timer Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
video wayland: Apply modifier changes to the text of repeated keys 2022-09-23 13:40:51 -04:00
SDL.c Fixed Xbox platform name, courtesy of @walbourn 2022-09-21 14:22:38 -07:00
SDL_assert.c hide SDL_GenerateAssertionReport in case SDL_ASSERT_LEVEL is 0 2022-07-25 14:26:46 -07:00
SDL_assert_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error.c Fix SIGSEV in SDL_error (After removing the limit on the size of the SDL error message) (see #5795) 2022-06-28 09:46:12 +02:00
SDL_error_c.h Removed the limit on the size of the SDL error message 2022-06-27 16:59:50 -07:00
SDL_guid.c Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
SDL_hints.c Added SDL_ResetHint() to reset a hint to the default value 2022-08-10 08:01:24 -07:00
SDL_hints_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_internal.h Fix enabling SDL_DYNAMIC_API in OpenWatcom builds 2022-05-19 20:11:10 +03:00
SDL_list.c Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_list.h Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_log.c Fixed Xcode warnings on macOS 2022-09-16 09:44:39 -07:00
SDL_log_c.h Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00
SDL_utils.c Fixed declaration-after-statement warning 2022-07-18 07:31:23 -07:00
SDL_utils_c.h Fixed comment (thanks @pionere!) 2022-07-18 07:18:56 -07:00