SDL/src/audio
Sam Lantinga a990a34ac4 Cleanly switch between audio recording, playback, and both, on iOS 2020-04-14 22:26:02 -07:00
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alsa Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
android Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
arts Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
coreaudio Cleanly switch between audio recording, playback, and both, on iOS 2020-04-14 22:26:02 -07:00
directsound Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
disk Added SDL_log.h to SDL_internal.h so logging is available everywhere 2020-04-07 09:38:57 -07:00
dsp Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
dummy Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
emscripten Added SDL_log.h to SDL_internal.h so logging is available everywhere 2020-04-07 09:38:57 -07:00
esd Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
fusionsound Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
haiku Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
jack Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
nacl Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
nas Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
netbsd Fixed bug 5076 - SDL_netbsdaudio: Add support for 32-bit LPCM 2020-04-05 10:44:51 -07:00
openslES Fixed opening audio on Android from the Steam Link shell activity 2020-02-13 16:10:52 -08:00
paudio Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
psp Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
pulseaudio Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
qsa Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
sndio Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
sun Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
wasapi wasapi: Patched to compile on C89 systems, and use SDL_ceilf instead of ceilf. 2020-04-07 14:51:08 -04:00
winmm Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_audio.c Implemented OpenSL-ES audio recording on Android 2020-02-11 16:14:02 -08:00
SDL_audio_c.h audio: Calculate a legitimate SDL_AudioSpec::silence in SDL_LoadWAV_RW(). 2020-01-21 15:49:37 -05:00
SDL_audiocvt.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_audiodev.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_audiodev_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_audiotypecvt.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_mixer.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_sysaudio.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_wave.c Added SDL_log.h to SDL_internal.h so logging is available everywhere 2020-04-07 09:38:57 -07:00
SDL_wave.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00