SDL/src
Ryan C. Gordon 6e1169ddc2 Fixed goofy logic in haptic device comparison code.
Mitchell Keith Bloch did the research on this bug, and came up with a slightly
 different patch than this.

Partially fixes Bugzilla #2126.
2013-10-20 15:49:52 -04:00
..
atomic Fixed building using MinGW 2013-10-17 23:02:29 -07:00
audio Fixed 1598 - Mingwin build fails on src/audio/xaudio2/SDL_xaudio2.c 2013-10-17 23:15:27 -07:00
core Fixed bug 2139 - SDL_CreateWindow/WIN_GL_LoadLibrary fails due to external iconv not being able to convert path 2013-10-18 00:13:51 -07:00
cpuinfo Fixed building using MinGW 2013-10-17 23:02:29 -07:00
events SDL_TEXTINPUT support for EVDEV 2013-10-03 10:28:10 -03:00
file Fixed building using MinGW 2013-10-17 23:02:29 -07:00
filesystem Fixed bug 2121 - GCC throws error on SDL_FORCE_INLINE when compiling with -ansi 2013-09-30 22:35:32 -07:00
haptic Fixed goofy logic in haptic device comparison code. 2013-10-20 15:49:52 -04:00
input/evdev Prevent keystrokes from leaking through to the console when using evdev. 2013-10-13 17:15:43 -03:00
joystick Fix adding of XInput devices (thanks, Mitchell!) 2013-10-20 15:40:20 -04:00
libm OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
loadso Rolled back my LoadLibrary change. The first failed call causes a dialog to pop up in Windows apps (but not console apps) and that's really bad. I'll have to deal with this in my app. 2013-09-28 14:06:39 -07:00
main Fixed building using MinGW 2013-10-17 23:02:29 -07:00
power Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
render Use vertex arrays for drawing points in addition to lines 2013-10-20 10:35:51 -07:00
stdlib Fixed building using MinGW 2013-10-17 23:02:29 -07:00
test Fixed building using MinGW 2013-10-17 23:02:29 -07:00
thread Fixed building using MinGW 2013-10-17 23:02:29 -07:00
timer Fixes bug #2074 - Thanks Sylvain! 2013-08-29 14:03:44 -03:00
video Fixed compiling with the new X11 symbol wrapping 2013-10-20 09:58:37 -07:00
SDL.c It's okay to quit things more than once. 2013-10-20 10:39:26 -07:00
SDL_assert.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00
SDL_assert_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_error.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_error_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_hints.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_log.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00