..
atomic
Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
2013-10-20 21:56:15 -07:00
audio
Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
2013-10-20 21:56:15 -07:00
core
Fixed a crash initializing Android touch IDs
2013-10-20 23:23:25 -07:00
cpuinfo
Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
2013-10-20 21:56:15 -07:00
events
Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
2013-10-20 21:56:15 -07:00
file
Fixed building using MinGW
2013-10-17 23:02:29 -07:00
filesystem
Fixed bug 2072 - Make OS X's filesystem calls use -[NSString fileSystemRepresentation]
2013-10-21 00:20:27 -07:00
haptic
Fixed windows compile
2013-10-20 20:49:36 -07:00
input /evdev
Prevent keystrokes from leaking through to the console when using evdev.
2013-10-13 17:15:43 -03:00
joystick
Fixed Y axis inversion on iOS; positive is up, negative is down.
2013-10-20 22:23:09 -07:00
libm
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
loadso
Rolled back my LoadLibrary change. The first failed call causes a dialog to pop up in Windows apps (but not console apps) and that's really bad. I'll have to deal with this in my app.
2013-09-28 14:06:39 -07:00
main
Backed out changeset 737771c47c6f, done testing Buildbot changes.
2013-10-20 20:24:00 -04:00
power
Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
2013-10-20 20:42:55 -07:00
render
Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
2013-10-20 21:56:15 -07:00
stdlib
Fixed building using MinGW
2013-10-17 23:02:29 -07:00
test
Fixed building using MinGW
2013-10-17 23:02:29 -07:00
thread
Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
2013-10-20 20:42:55 -07:00
timer
Fixes bug #2074 - Thanks Sylvain!
2013-08-29 14:03:44 -03:00
video
Better cleanup if OpenGL initialization fails
2013-10-21 00:15:24 -07:00
SDL.c
It's okay to quit things more than once.
2013-10-20 10:39:26 -07:00
SDL_assert.c
Fixed building using MinGW
2013-10-17 23:02:29 -07:00
SDL_assert_c.h
Fixes #2022 , do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00
SDL_error.c
Fixes #2022 , do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00
SDL_error_c.h
Fixes #2022 , do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00
SDL_hints.c
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
2013-08-29 08:29:21 -07:00
SDL_log.c
Fixed building using MinGW
2013-10-17 23:02:29 -07:00