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SDL
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src
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render
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direct3d11
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Alfred Reynolds
2748e28230
The YUV offset is 16 / 255, not 16 / 256
2014-07-03 10:22:12 -07:00
..
SDL_render_d3d11.c
The YUV offset is 16 / 255, not 16 / 256
2014-07-03 10:22:12 -07:00
SDL_render_winrt.cpp
WinRT: display-information code cleanups
2014-05-09 21:28:52 -04:00
SDL_render_winrt.h
Added a README file regarding WinRT support
2014-04-09 21:29:19 -04:00