Simple Directmedia Layer
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Daniel Gibson 72d8128520 Improve SDL_CreateWindow() fullscreen support on Windows
.. and maybe other platforms as well (though X11 was not affected)?

The issue was that passing a higher resolution than the current desktop
resolution to SDL_CreateWindow() with SDL_WINDOW_FULLSCREEN didn't switch
to that resolution (even though it did switch to lower resolutions).

When creating a fullscreen window, window->fullscreen wasn't even set
at all (only zeroed out), setting it only happened if the user explicitly
called SDL_SetWindowDisplayMode(). So without that, SDL_CreateWindow()
-> SDL_UpdateFullscreenMode() -> SDL_GetWindowDisplayMode() used the
resolution from window->windowed.w/h which were limited to the desktop size
due to some weird combination of WIN_AdjustWindowRectWithStyle() and
WIN_WindowProc() being called after a call to SetWindowPos().

fixes #3313
2021-08-04 12:48:48 -07:00
.github CI: add 'libdecor' dependency from upstream 2021-07-25 14:54:12 -07:00
VisualC Don't explicitly use any C runtime library with Visual Studio 2021-07-29 15:17:42 -07:00
VisualC-WinRT Add SDL_cond implementation using Windows Condition Variables 2020-12-28 11:43:11 -08:00
Xcode Updated to version 2.0.16 for release 2021-07-31 13:28:54 -07:00
Xcode-iOS Added weak linking to hidapi framework 2020-11-17 10:29:36 -08:00
acinclude acinclude/libtool.m4: Apply macos11 patch from libtool bug #44605 2021-01-09 00:11:20 +03:00
android-project Enable TV game mode by default on Android 2021-05-07 12:43:35 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Updated to version 2.0.16 for release 2021-07-31 13:28:54 -07:00
cmake improvements to libdecor support in cmake 2021-08-03 14:01:02 +03:00
debian Updated to version 2.0.16 for release 2021-07-31 13:28:54 -07:00
docs README-dynapi.md: Google+ link is gone, remove it. 2021-08-03 22:15:04 -04:00
include doxygen: manually move SDL_CloseAudioDevice docs from wiki. 2021-08-04 00:02:39 -04:00
src Improve SDL_CreateWindow() fullscreen support on Windows 2021-08-04 12:48:48 -07:00
test Added support for the Joy-Con Charging Grip when SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS is enabled 2021-08-04 11:34:06 -07:00
visualtest fix permissions of a few files 2021-02-22 15:44:32 +03:00
wayland-protocols wayland: Add support for text-input-unstable-v3 2021-07-29 14:43:46 -07:00
.gitignore Updated .gitignore from @Zangetsu38 - thanks! 2021-07-24 01:19:58 -07:00
Android.mk minor watcom build fixes. 2021-05-15 00:22:50 +03:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt improvements to libdecor support in cmake 2021-08-03 14:01:02 +03:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt development list has moved to forum 2021-06-01 16:49:13 -07:00
LICENSE.txt license: Fixing the license file to be correctly scooped up by Github automation 2021-02-17 13:08:13 -05:00
Makefile.in Include README.md in the distribution archive 2021-07-27 08:34:46 -07:00
Makefile.minimal Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.os2 Updated to version 2.0.16 for release 2021-07-31 13:28:54 -07:00
Makefile.pandora Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.psp added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
Makefile.wiz Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake SDL2Config.cmake: Clean it up a bit, remove gcc-style SDL2_LIBRARIES 2021-07-08 14:55:33 -07:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Add note about keyboard grab to WhatsNew.txt for 2.0.16 2021-08-04 09:03:28 -07:00
autogen.sh bump minimum required autoconf version and revise autogen.sh 2021-04-14 23:20:40 +03:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
configure regenerate configure 2021-08-03 20:12:56 +03:00
configure.ac build: Fix the LINKER variable. 2021-08-03 09:33:21 -07:00
sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in sdl2-config.cmake.in: Make SDL2::SDL2 work with MinGW, fixes #3665 2021-07-08 14:55:33 -07:00
sdl2-config.in build: Don't duplicate Libs in Libs.private in pkg-config file 2020-04-12 13:24:36 +01:00
sdl2.m4 acinclude & sdl2.m4 updates: 2020-12-22 17:00:28 +03:00
sdl2.pc.in rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 2021-04-14 21:40:50 +03:00

README.md

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)