mirror of https://github.com/encounter/SDL.git
677 lines
22 KiB
C
677 lines
22 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/*
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* !!! FIXME: streamline this a little by removing all the
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* !!! FIXME: if (capture) {} else {} sections that are identical
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* !!! FIXME: except for one flag.
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*/
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/* !!! FIXME: can this target support hotplugging? */
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/* !!! FIXME: ...does SDL2 even support QNX? */
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#include "../../SDL_internal.h"
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#if SDL_AUDIO_DRIVER_QSA
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#include <errno.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <sys/types.h>
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#include <sys/time.h>
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#include <sched.h>
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#include <sys/select.h>
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#include <sys/neutrino.h>
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#include <sys/asoundlib.h>
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "../../core/unix/SDL_poll.h"
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#include "../SDL_audio_c.h"
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#include "SDL_qsa_audio.h"
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/* default channel communication parameters */
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#define DEFAULT_CPARAMS_RATE 44100
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#define DEFAULT_CPARAMS_VOICES 1
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#define DEFAULT_CPARAMS_FRAG_SIZE 4096
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#define DEFAULT_CPARAMS_FRAGS_MIN 1
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#define DEFAULT_CPARAMS_FRAGS_MAX 1
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/* List of found devices */
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#define QSA_MAX_DEVICES 32
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#define QSA_MAX_NAME_LENGTH 81+16 /* Hardcoded in QSA, can't be changed */
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typedef struct _QSA_Device
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{
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char name[QSA_MAX_NAME_LENGTH]; /* Long audio device name for SDL */
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int cardno;
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int deviceno;
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} QSA_Device;
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QSA_Device qsa_playback_device[QSA_MAX_DEVICES];
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uint32_t qsa_playback_devices;
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QSA_Device qsa_capture_device[QSA_MAX_DEVICES];
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uint32_t qsa_capture_devices;
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static SDL_INLINE int
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QSA_SetError(const char *fn, int status)
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{
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return SDL_SetError("QSA: %s() failed: %s", fn, snd_strerror(status));
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}
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/* !!! FIXME: does this need to be here? Does the SDL version not work? */
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static void
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QSA_ThreadInit(_THIS)
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{
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/* Increase default 10 priority to 25 to avoid jerky sound */
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struct sched_param param;
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if (SchedGet(0, 0, ¶m) != -1) {
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param.sched_priority = param.sched_curpriority + 15;
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SchedSet(0, 0, SCHED_NOCHANGE, ¶m);
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}
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}
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/* PCM channel parameters initialize function */
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static void
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QSA_InitAudioParams(snd_pcm_channel_params_t * cpars)
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{
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SDL_zerop(cpars);
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cpars->channel = SND_PCM_CHANNEL_PLAYBACK;
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cpars->mode = SND_PCM_MODE_BLOCK;
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cpars->start_mode = SND_PCM_START_DATA;
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cpars->stop_mode = SND_PCM_STOP_STOP;
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cpars->format.format = SND_PCM_SFMT_S16_LE;
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cpars->format.interleave = 1;
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cpars->format.rate = DEFAULT_CPARAMS_RATE;
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cpars->format.voices = DEFAULT_CPARAMS_VOICES;
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cpars->buf.block.frag_size = DEFAULT_CPARAMS_FRAG_SIZE;
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cpars->buf.block.frags_min = DEFAULT_CPARAMS_FRAGS_MIN;
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cpars->buf.block.frags_max = DEFAULT_CPARAMS_FRAGS_MAX;
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}
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/* This function waits until it is possible to write a full sound buffer */
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static void
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QSA_WaitDevice(_THIS)
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{
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int result;
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/* Setup timeout for playing one fragment equal to 2 seconds */
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/* If timeout occured than something wrong with hardware or driver */
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/* For example, Vortex 8820 audio driver stucks on second DAC because */
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/* it doesn't exist ! */
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result = SDL_IOReady(this->hidden->audio_fd,
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this->hidden->iscapture ? SDL_IOR_READ : SDL_IOR_WRITE,
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2 * 1000);
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switch (result) {
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case -1:
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SDL_SetError("QSA: SDL_IOReady() failed: %s", strerror(errno));
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break;
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case 0:
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SDL_SetError("QSA: timeout on buffer waiting occured");
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this->hidden->timeout_on_wait = 1;
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break;
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default:
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this->hidden->timeout_on_wait = 0;
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break;
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}
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}
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static void
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QSA_PlayDevice(_THIS)
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{
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snd_pcm_channel_status_t cstatus;
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int written;
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int status;
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int towrite;
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void *pcmbuffer;
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if (!SDL_AtomicGet(&this->enabled) || !this->hidden) {
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return;
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}
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towrite = this->spec.size;
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pcmbuffer = this->hidden->pcm_buf;
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/* Write the audio data, checking for EAGAIN (buffer full) and underrun */
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do {
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written =
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snd_pcm_plugin_write(this->hidden->audio_handle, pcmbuffer,
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towrite);
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if (written != towrite) {
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/* Check if samples playback got stuck somewhere in hardware or in */
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/* the audio device driver */
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if ((errno == EAGAIN) && (written == 0)) {
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if (this->hidden->timeout_on_wait != 0) {
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SDL_SetError("QSA: buffer playback timeout");
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return;
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}
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}
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/* Check for errors or conditions */
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if ((errno == EAGAIN) || (errno == EWOULDBLOCK)) {
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/* Let a little CPU time go by and try to write again */
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SDL_Delay(1);
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/* if we wrote some data */
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towrite -= written;
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pcmbuffer += written * this->spec.channels;
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continue;
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} else {
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if ((errno == EINVAL) || (errno == EIO)) {
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SDL_zero(cstatus);
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if (!this->hidden->iscapture) {
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cstatus.channel = SND_PCM_CHANNEL_PLAYBACK;
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} else {
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cstatus.channel = SND_PCM_CHANNEL_CAPTURE;
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}
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status =
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snd_pcm_plugin_status(this->hidden->audio_handle,
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&cstatus);
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if (status < 0) {
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QSA_SetError("snd_pcm_plugin_status", status);
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return;
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}
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if ((cstatus.status == SND_PCM_STATUS_UNDERRUN) ||
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(cstatus.status == SND_PCM_STATUS_READY)) {
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if (!this->hidden->iscapture) {
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status =
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snd_pcm_plugin_prepare(this->hidden->
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audio_handle,
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SND_PCM_CHANNEL_PLAYBACK);
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} else {
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status =
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snd_pcm_plugin_prepare(this->hidden->
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audio_handle,
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SND_PCM_CHANNEL_CAPTURE);
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}
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if (status < 0) {
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QSA_SetError("snd_pcm_plugin_prepare", status);
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return;
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}
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}
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continue;
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} else {
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return;
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}
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}
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} else {
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/* we wrote all remaining data */
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towrite -= written;
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pcmbuffer += written * this->spec.channels;
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}
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} while ((towrite > 0) && SDL_AtomicGet(&this->enabled));
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/* If we couldn't write, assume fatal error for now */
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if (towrite != 0) {
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SDL_OpenedAudioDeviceDisconnected(this);
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}
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}
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static Uint8 *
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QSA_GetDeviceBuf(_THIS)
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{
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return this->hidden->pcm_buf;
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}
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static void
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QSA_CloseDevice(_THIS)
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{
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if (this->hidden->audio_handle != NULL) {
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if (!this->hidden->iscapture) {
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/* Finish playing available samples */
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snd_pcm_plugin_flush(this->hidden->audio_handle,
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SND_PCM_CHANNEL_PLAYBACK);
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} else {
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/* Cancel unread samples during capture */
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snd_pcm_plugin_flush(this->hidden->audio_handle,
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SND_PCM_CHANNEL_CAPTURE);
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}
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snd_pcm_close(this->hidden->audio_handle);
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}
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SDL_free(this->hidden->pcm_buf);
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SDL_free(this->hidden);
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}
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static int
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QSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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{
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const QSA_Device *device = (const QSA_Device *) handle;
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int status = 0;
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int format = 0;
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SDL_AudioFormat test_format = 0;
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int found = 0;
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snd_pcm_channel_setup_t csetup;
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snd_pcm_channel_params_t cparams;
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/* Initialize all variables that we clean on shutdown */
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this->hidden =
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(struct SDL_PrivateAudioData *) SDL_calloc(1,
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(sizeof
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(struct
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SDL_PrivateAudioData)));
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if (this->hidden == NULL) {
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return SDL_OutOfMemory();
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}
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/* Initialize channel transfer parameters to default */
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QSA_InitAudioParams(&cparams);
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/* Initialize channel direction: capture or playback */
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this->hidden->iscapture = iscapture ? SDL_TRUE : SDL_FALSE;
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if (device != NULL) {
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/* Open requested audio device */
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this->hidden->deviceno = device->deviceno;
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this->hidden->cardno = device->cardno;
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status = snd_pcm_open(&this->hidden->audio_handle,
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device->cardno, device->deviceno,
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iscapture ? SND_PCM_OPEN_CAPTURE : SND_PCM_OPEN_PLAYBACK);
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} else {
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/* Open system default audio device */
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status = snd_pcm_open_preferred(&this->hidden->audio_handle,
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&this->hidden->cardno,
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&this->hidden->deviceno,
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iscapture ? SND_PCM_OPEN_CAPTURE : SND_PCM_OPEN_PLAYBACK);
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}
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/* Check if requested device is opened */
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if (status < 0) {
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this->hidden->audio_handle = NULL;
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return QSA_SetError("snd_pcm_open", status);
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}
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/* Try for a closest match on audio format */
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format = 0;
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/* can't use format as SND_PCM_SFMT_U8 = 0 in qsa */
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found = 0;
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for (test_format = SDL_FirstAudioFormat(this->spec.format); !found;) {
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/* if match found set format to equivalent QSA format */
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switch (test_format) {
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case AUDIO_U8:
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{
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format = SND_PCM_SFMT_U8;
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found = 1;
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}
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break;
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case AUDIO_S8:
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{
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format = SND_PCM_SFMT_S8;
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found = 1;
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}
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break;
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case AUDIO_S16LSB:
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{
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format = SND_PCM_SFMT_S16_LE;
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found = 1;
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}
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break;
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case AUDIO_S16MSB:
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{
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format = SND_PCM_SFMT_S16_BE;
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found = 1;
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}
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break;
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case AUDIO_U16LSB:
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{
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format = SND_PCM_SFMT_U16_LE;
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found = 1;
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}
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break;
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case AUDIO_U16MSB:
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{
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format = SND_PCM_SFMT_U16_BE;
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found = 1;
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}
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break;
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case AUDIO_S32LSB:
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{
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format = SND_PCM_SFMT_S32_LE;
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found = 1;
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}
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break;
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case AUDIO_S32MSB:
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{
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format = SND_PCM_SFMT_S32_BE;
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found = 1;
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}
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break;
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case AUDIO_F32LSB:
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{
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format = SND_PCM_SFMT_FLOAT_LE;
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found = 1;
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}
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break;
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case AUDIO_F32MSB:
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{
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format = SND_PCM_SFMT_FLOAT_BE;
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found = 1;
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}
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break;
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default:
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{
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break;
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}
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}
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if (!found) {
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test_format = SDL_NextAudioFormat();
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}
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}
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/* assumes test_format not 0 on success */
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if (test_format == 0) {
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return SDL_SetError("QSA: Couldn't find any hardware audio formats");
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}
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this->spec.format = test_format;
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/* Set the audio format */
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cparams.format.format = format;
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/* Set mono/stereo/4ch/6ch/8ch audio */
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cparams.format.voices = this->spec.channels;
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/* Set rate */
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cparams.format.rate = this->spec.freq;
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/* Setup the transfer parameters according to cparams */
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status = snd_pcm_plugin_params(this->hidden->audio_handle, &cparams);
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if (status < 0) {
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return QSA_SetError("snd_pcm_plugin_params", status);
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}
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/* Make sure channel is setup right one last time */
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SDL_zero(csetup);
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if (!this->hidden->iscapture) {
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csetup.channel = SND_PCM_CHANNEL_PLAYBACK;
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} else {
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csetup.channel = SND_PCM_CHANNEL_CAPTURE;
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}
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/* Setup an audio channel */
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if (snd_pcm_plugin_setup(this->hidden->audio_handle, &csetup) < 0) {
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return SDL_SetError("QSA: Unable to setup channel");
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}
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/* Calculate the final parameters for this audio specification */
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SDL_CalculateAudioSpec(&this->spec);
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this->hidden->pcm_len = this->spec.size;
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if (this->hidden->pcm_len == 0) {
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this->hidden->pcm_len =
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csetup.buf.block.frag_size * this->spec.channels *
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(snd_pcm_format_width(format) / 8);
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}
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/*
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* Allocate memory to the audio buffer and initialize with silence
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* (Note that buffer size must be a multiple of fragment size, so find
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* closest multiple)
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*/
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this->hidden->pcm_buf =
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(Uint8 *) SDL_malloc(this->hidden->pcm_len);
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if (this->hidden->pcm_buf == NULL) {
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return SDL_OutOfMemory();
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}
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SDL_memset(this->hidden->pcm_buf, this->spec.silence,
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this->hidden->pcm_len);
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/* get the file descriptor */
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if (!this->hidden->iscapture) {
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this->hidden->audio_fd =
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snd_pcm_file_descriptor(this->hidden->audio_handle,
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SND_PCM_CHANNEL_PLAYBACK);
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} else {
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this->hidden->audio_fd =
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snd_pcm_file_descriptor(this->hidden->audio_handle,
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SND_PCM_CHANNEL_CAPTURE);
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}
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if (this->hidden->audio_fd < 0) {
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return QSA_SetError("snd_pcm_file_descriptor", status);
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}
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/* Prepare an audio channel */
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if (!this->hidden->iscapture) {
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/* Prepare audio playback */
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status =
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snd_pcm_plugin_prepare(this->hidden->audio_handle,
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SND_PCM_CHANNEL_PLAYBACK);
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} else {
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/* Prepare audio capture */
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status =
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snd_pcm_plugin_prepare(this->hidden->audio_handle,
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SND_PCM_CHANNEL_CAPTURE);
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}
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if (status < 0) {
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return QSA_SetError("snd_pcm_plugin_prepare", status);
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}
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/* We're really ready to rock and roll. :-) */
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return 0;
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}
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static void
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QSA_DetectDevices(void)
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{
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uint32_t it;
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uint32_t cards;
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uint32_t devices;
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int32_t status;
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/* Detect amount of available devices */
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/* this value can be changed in the runtime */
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cards = snd_cards();
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/* If io-audio manager is not running we will get 0 as number */
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/* of available audio devices */
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if (cards == 0) {
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/* We have no any available audio devices */
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return;
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}
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/* !!! FIXME: code duplication */
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/* Find requested devices by type */
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{ /* output devices */
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/* Playback devices enumeration requested */
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for (it = 0; it < cards; it++) {
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devices = 0;
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do {
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status =
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snd_card_get_longname(it,
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qsa_playback_device
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[qsa_playback_devices].name,
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QSA_MAX_NAME_LENGTH);
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if (status == EOK) {
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snd_pcm_t *handle;
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/* Add device number to device name */
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sprintf(qsa_playback_device[qsa_playback_devices].name +
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SDL_strlen(qsa_playback_device
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[qsa_playback_devices].name), " d%d",
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devices);
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/* Store associated card number id */
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qsa_playback_device[qsa_playback_devices].cardno = it;
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/* Check if this device id could play anything */
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status =
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snd_pcm_open(&handle, it, devices,
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SND_PCM_OPEN_PLAYBACK);
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if (status == EOK) {
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qsa_playback_device[qsa_playback_devices].deviceno =
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devices;
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status = snd_pcm_close(handle);
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if (status == EOK) {
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/* Note that spec is NULL, because we are required to open the device before
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* acquiring the mix format, making this information inaccessible at
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* enumeration time
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*/
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SDL_AddAudioDevice(SDL_FALSE, qsa_playback_device[qsa_playback_devices].name, NULL, &qsa_playback_device[qsa_playback_devices]);
|
|
qsa_playback_devices++;
|
|
}
|
|
} else {
|
|
/* Check if we got end of devices list */
|
|
if (status == -ENOENT) {
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
break;
|
|
}
|
|
|
|
/* Check if we reached maximum devices count */
|
|
if (qsa_playback_devices >= QSA_MAX_DEVICES) {
|
|
break;
|
|
}
|
|
devices++;
|
|
} while (1);
|
|
|
|
/* Check if we reached maximum devices count */
|
|
if (qsa_playback_devices >= QSA_MAX_DEVICES) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
{ /* capture devices */
|
|
/* Capture devices enumeration requested */
|
|
for (it = 0; it < cards; it++) {
|
|
devices = 0;
|
|
do {
|
|
status =
|
|
snd_card_get_longname(it,
|
|
qsa_capture_device
|
|
[qsa_capture_devices].name,
|
|
QSA_MAX_NAME_LENGTH);
|
|
if (status == EOK) {
|
|
snd_pcm_t *handle;
|
|
|
|
/* Add device number to device name */
|
|
sprintf(qsa_capture_device[qsa_capture_devices].name +
|
|
SDL_strlen(qsa_capture_device
|
|
[qsa_capture_devices].name), " d%d",
|
|
devices);
|
|
|
|
/* Store associated card number id */
|
|
qsa_capture_device[qsa_capture_devices].cardno = it;
|
|
|
|
/* Check if this device id could play anything */
|
|
status =
|
|
snd_pcm_open(&handle, it, devices,
|
|
SND_PCM_OPEN_CAPTURE);
|
|
if (status == EOK) {
|
|
qsa_capture_device[qsa_capture_devices].deviceno =
|
|
devices;
|
|
status = snd_pcm_close(handle);
|
|
if (status == EOK) {
|
|
/* Note that spec is NULL, because we are required to open the device before
|
|
* acquiring the mix format, making this information inaccessible at
|
|
* enumeration time
|
|
*/
|
|
SDL_AddAudioDevice(SDL_TRUE, qsa_capture_device[qsa_capture_devices].name, NULL, &qsa_capture_device[qsa_capture_devices]);
|
|
qsa_capture_devices++;
|
|
}
|
|
} else {
|
|
/* Check if we got end of devices list */
|
|
if (status == -ENOENT) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Check if we reached maximum devices count */
|
|
if (qsa_capture_devices >= QSA_MAX_DEVICES) {
|
|
break;
|
|
}
|
|
} else {
|
|
break;
|
|
}
|
|
devices++;
|
|
} while (1);
|
|
|
|
/* Check if we reached maximum devices count */
|
|
if (qsa_capture_devices >= QSA_MAX_DEVICES) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
QSA_Deinitialize(void)
|
|
{
|
|
/* Clear devices array on shutdown */
|
|
/* !!! FIXME: we zero these on init...any reason to do it here? */
|
|
SDL_zeroa(qsa_playback_device);
|
|
SDL_zeroa(qsa_capture_device);
|
|
qsa_playback_devices = 0;
|
|
qsa_capture_devices = 0;
|
|
}
|
|
|
|
static int
|
|
QSA_Init(SDL_AudioDriverImpl * impl)
|
|
{
|
|
/* Clear devices array */
|
|
SDL_zeroa(qsa_playback_device);
|
|
SDL_zeroa(qsa_capture_device);
|
|
qsa_playback_devices = 0;
|
|
qsa_capture_devices = 0;
|
|
|
|
/* Set function pointers */
|
|
/* DeviceLock and DeviceUnlock functions are used default, */
|
|
/* provided by SDL, which uses pthread_mutex for lock/unlock */
|
|
impl->DetectDevices = QSA_DetectDevices;
|
|
impl->OpenDevice = QSA_OpenDevice;
|
|
impl->ThreadInit = QSA_ThreadInit;
|
|
impl->WaitDevice = QSA_WaitDevice;
|
|
impl->PlayDevice = QSA_PlayDevice;
|
|
impl->GetDeviceBuf = QSA_GetDeviceBuf;
|
|
impl->CloseDevice = QSA_CloseDevice;
|
|
impl->Deinitialize = QSA_Deinitialize;
|
|
impl->LockDevice = NULL;
|
|
impl->UnlockDevice = NULL;
|
|
|
|
impl->ProvidesOwnCallbackThread = 0;
|
|
impl->SkipMixerLock = 0;
|
|
impl->HasCaptureSupport = 1;
|
|
impl->OnlyHasDefaultOutputDevice = 0;
|
|
impl->OnlyHasDefaultCaptureDevice = 0;
|
|
|
|
return 1; /* this audio target is available. */
|
|
}
|
|
|
|
AudioBootStrap QSAAUDIO_bootstrap = {
|
|
"qsa", "QNX QSA Audio", QSA_Init, 0
|
|
};
|
|
|
|
#endif /* SDL_AUDIO_DRIVER_QSA */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|