mirror of https://github.com/encounter/SDL.git
462 lines
14 KiB
C
462 lines
14 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_AUDIO_DRIVER_WINMM
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/* Allow access to a raw mixing buffer */
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#include "../../core/windows/SDL_windows.h"
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#include <mmsystem.h>
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "../SDL_audio_c.h"
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#include "SDL_winmm.h"
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/* MinGW32 mmsystem.h doesn't include these structures */
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#if defined(__MINGW32__) && defined(_MMSYSTEM_H)
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typedef struct tagWAVEINCAPS2W
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{
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WORD wMid;
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WORD wPid;
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MMVERSION vDriverVersion;
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WCHAR szPname[MAXPNAMELEN];
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DWORD dwFormats;
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WORD wChannels;
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WORD wReserved1;
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GUID ManufacturerGuid;
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GUID ProductGuid;
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GUID NameGuid;
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} WAVEINCAPS2W,*PWAVEINCAPS2W,*NPWAVEINCAPS2W,*LPWAVEINCAPS2W;
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typedef struct tagWAVEOUTCAPS2W
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{
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WORD wMid;
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WORD wPid;
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MMVERSION vDriverVersion;
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WCHAR szPname[MAXPNAMELEN];
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DWORD dwFormats;
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WORD wChannels;
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WORD wReserved1;
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DWORD dwSupport;
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GUID ManufacturerGuid;
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GUID ProductGuid;
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GUID NameGuid;
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} WAVEOUTCAPS2W,*PWAVEOUTCAPS2W,*NPWAVEOUTCAPS2W,*LPWAVEOUTCAPS2W;
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#endif /* defined(__MINGW32__) && defined(_MMSYSTEM_H) */
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#ifndef WAVE_FORMAT_IEEE_FLOAT
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#define WAVE_FORMAT_IEEE_FLOAT 0x0003
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#endif
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#define DETECT_DEV_IMPL(iscap, typ, capstyp) \
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static void DetectWave##typ##Devs(void) { \
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const UINT iscapture = iscap ? 1 : 0; \
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const UINT devcount = wave##typ##GetNumDevs(); \
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capstyp##2W caps; \
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SDL_AudioSpec spec; \
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UINT i; \
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SDL_zero(spec); \
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for (i = 0; i < devcount; i++) { \
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if (wave##typ##GetDevCaps(i,(LP##capstyp##W)&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
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char *name = WIN_LookupAudioDeviceName(caps.szPname,&caps.NameGuid); \
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if (name != NULL) { \
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/* Note that freq/format are not filled in, as this information \
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* is not provided by the caps struct! At best, we get possible \
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* sample formats, but not an _active_ format. \
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*/ \
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spec.channels = (Uint8)caps.wChannels; \
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SDL_AddAudioDevice((int) iscapture, name, &spec, (void *) ((size_t) i+1)); \
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SDL_free(name); \
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} \
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} \
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} \
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}
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DETECT_DEV_IMPL(SDL_FALSE, Out, WAVEOUTCAPS)
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DETECT_DEV_IMPL(SDL_TRUE, In, WAVEINCAPS)
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static void
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WINMM_DetectDevices(void)
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{
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DetectWaveInDevs();
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DetectWaveOutDevs();
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}
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static void CALLBACK
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CaptureSound(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance,
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DWORD_PTR dwParam1, DWORD_PTR dwParam2)
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{
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SDL_AudioDevice *this = (SDL_AudioDevice *) dwInstance;
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/* Only service "buffer is filled" messages */
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if (uMsg != WIM_DATA)
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return;
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/* Signal that we have a new buffer of data */
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ReleaseSemaphore(this->hidden->audio_sem, 1, NULL);
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}
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/* The Win32 callback for filling the WAVE device */
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static void CALLBACK
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FillSound(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance,
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DWORD_PTR dwParam1, DWORD_PTR dwParam2)
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{
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SDL_AudioDevice *this = (SDL_AudioDevice *) dwInstance;
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/* Only service "buffer done playing" messages */
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if (uMsg != WOM_DONE)
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return;
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/* Signal that we are done playing a buffer */
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ReleaseSemaphore(this->hidden->audio_sem, 1, NULL);
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}
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static int
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SetMMerror(const char *function, MMRESULT code)
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{
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int len;
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char errbuf[MAXERRORLENGTH];
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wchar_t werrbuf[MAXERRORLENGTH];
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SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function);
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len = SDL_static_cast(int, SDL_strlen(errbuf));
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waveOutGetErrorText(code, werrbuf, MAXERRORLENGTH - len);
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WideCharToMultiByte(CP_ACP, 0, werrbuf, -1, errbuf + len,
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MAXERRORLENGTH - len, NULL, NULL);
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return SDL_SetError("%s", errbuf);
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}
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static void
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WINMM_WaitDevice(_THIS)
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{
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/* Wait for an audio chunk to finish */
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WaitForSingleObject(this->hidden->audio_sem, INFINITE);
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}
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static Uint8 *
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WINMM_GetDeviceBuf(_THIS)
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{
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return (Uint8 *) (this->hidden->
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wavebuf[this->hidden->next_buffer].lpData);
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}
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static void
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WINMM_PlayDevice(_THIS)
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{
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/* Queue it up */
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waveOutWrite(this->hidden->hout,
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&this->hidden->wavebuf[this->hidden->next_buffer],
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sizeof(this->hidden->wavebuf[0]));
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this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
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}
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static int
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WINMM_CaptureFromDevice(_THIS, void *buffer, int buflen)
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{
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const int nextbuf = this->hidden->next_buffer;
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MMRESULT result;
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SDL_assert(buflen == this->spec.size);
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/* Wait for an audio chunk to finish */
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WaitForSingleObject(this->hidden->audio_sem, INFINITE);
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/* Copy it to caller's buffer... */
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SDL_memcpy(buffer, this->hidden->wavebuf[nextbuf].lpData, this->spec.size);
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/* requeue the buffer that just finished. */
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result = waveInAddBuffer(this->hidden->hin,
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&this->hidden->wavebuf[nextbuf],
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sizeof (this->hidden->wavebuf[nextbuf]));
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if (result != MMSYSERR_NOERROR) {
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return -1; /* uhoh! Disable the device. */
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}
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/* queue the next buffer in sequence, next time. */
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this->hidden->next_buffer = (nextbuf + 1) % NUM_BUFFERS;
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return this->spec.size;
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}
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static void
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WINMM_FlushCapture(_THIS)
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{
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/* Wait for an audio chunk to finish */
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if (WaitForSingleObject(this->hidden->audio_sem, 0) == WAIT_OBJECT_0) {
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const int nextbuf = this->hidden->next_buffer;
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/* requeue the buffer that just finished without reading from it. */
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waveInAddBuffer(this->hidden->hin,
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&this->hidden->wavebuf[nextbuf],
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sizeof (this->hidden->wavebuf[nextbuf]));
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this->hidden->next_buffer = (nextbuf + 1) % NUM_BUFFERS;
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}
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}
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static void
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WINMM_CloseDevice(_THIS)
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{
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int i;
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if (this->hidden->hout) {
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waveOutReset(this->hidden->hout);
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/* Clean up mixing buffers */
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for (i = 0; i < NUM_BUFFERS; ++i) {
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if (this->hidden->wavebuf[i].dwUser != 0xFFFF) {
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waveOutUnprepareHeader(this->hidden->hout,
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&this->hidden->wavebuf[i],
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sizeof (this->hidden->wavebuf[i]));
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}
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}
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waveOutClose(this->hidden->hout);
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}
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if (this->hidden->hin) {
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waveInReset(this->hidden->hin);
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/* Clean up mixing buffers */
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for (i = 0; i < NUM_BUFFERS; ++i) {
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if (this->hidden->wavebuf[i].dwUser != 0xFFFF) {
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waveInUnprepareHeader(this->hidden->hin,
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&this->hidden->wavebuf[i],
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sizeof (this->hidden->wavebuf[i]));
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}
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}
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waveInClose(this->hidden->hin);
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}
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if (this->hidden->audio_sem) {
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CloseHandle(this->hidden->audio_sem);
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}
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SDL_free(this->hidden->mixbuf);
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SDL_free(this->hidden);
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}
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static SDL_bool
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PrepWaveFormat(_THIS, UINT devId, WAVEFORMATEX *pfmt, const int iscapture)
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{
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SDL_zerop(pfmt);
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if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
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pfmt->wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
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} else {
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pfmt->wFormatTag = WAVE_FORMAT_PCM;
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}
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pfmt->wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
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pfmt->nChannels = this->spec.channels;
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pfmt->nSamplesPerSec = this->spec.freq;
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pfmt->nBlockAlign = pfmt->nChannels * (pfmt->wBitsPerSample / 8);
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pfmt->nAvgBytesPerSec = pfmt->nSamplesPerSec * pfmt->nBlockAlign;
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if (iscapture) {
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return (waveInOpen(0, devId, pfmt, 0, 0, WAVE_FORMAT_QUERY) == 0);
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} else {
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return (waveOutOpen(0, devId, pfmt, 0, 0, WAVE_FORMAT_QUERY) == 0);
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}
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}
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static int
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WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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{
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SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
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int valid_datatype = 0;
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MMRESULT result;
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WAVEFORMATEX waveformat;
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UINT devId = WAVE_MAPPER; /* WAVE_MAPPER == choose system's default */
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UINT i;
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if (handle != NULL) { /* specific device requested? */
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/* -1 because we increment the original value to avoid NULL. */
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const size_t val = ((size_t) handle) - 1;
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devId = (UINT) val;
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}
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/* Initialize all variables that we clean on shutdown */
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this->hidden = (struct SDL_PrivateAudioData *)
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SDL_malloc((sizeof *this->hidden));
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if (this->hidden == NULL) {
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return SDL_OutOfMemory();
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}
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SDL_zerop(this->hidden);
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/* Initialize the wavebuf structures for closing */
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for (i = 0; i < NUM_BUFFERS; ++i)
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this->hidden->wavebuf[i].dwUser = 0xFFFF;
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if (this->spec.channels > 2)
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this->spec.channels = 2; /* !!! FIXME: is this right? */
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while ((!valid_datatype) && (test_format)) {
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switch (test_format) {
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case AUDIO_U8:
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case AUDIO_S16:
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case AUDIO_S32:
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case AUDIO_F32:
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this->spec.format = test_format;
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if (PrepWaveFormat(this, devId, &waveformat, iscapture)) {
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valid_datatype = 1;
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} else {
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test_format = SDL_NextAudioFormat();
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}
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break;
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default:
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test_format = SDL_NextAudioFormat();
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break;
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}
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}
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if (!valid_datatype) {
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return SDL_SetError("Unsupported audio format");
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}
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/* Update the fragment size as size in bytes */
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SDL_CalculateAudioSpec(&this->spec);
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/* Open the audio device */
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if (iscapture) {
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result = waveInOpen(&this->hidden->hin, devId, &waveformat,
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(DWORD_PTR) CaptureSound, (DWORD_PTR) this,
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CALLBACK_FUNCTION);
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveInOpen()", result);
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}
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} else {
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result = waveOutOpen(&this->hidden->hout, devId, &waveformat,
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(DWORD_PTR) FillSound, (DWORD_PTR) this,
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CALLBACK_FUNCTION);
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveOutOpen()", result);
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}
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}
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#ifdef SOUND_DEBUG
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/* Check the sound device we retrieved */
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{
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if (iscapture) {
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WAVEINCAPS caps;
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result = waveInGetDevCaps((UINT) this->hidden->hout,
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&caps, sizeof (caps));
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveInGetDevCaps()", result);
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}
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printf("Audio device: %s\n", caps.szPname);
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} else {
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WAVEOUTCAPS caps;
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result = waveOutGetDevCaps((UINT) this->hidden->hout,
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&caps, sizeof(caps));
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveOutGetDevCaps()", result);
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}
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printf("Audio device: %s\n", caps.szPname);
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}
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}
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#endif
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/* Create the audio buffer semaphore */
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this->hidden->audio_sem = CreateSemaphore(NULL, iscapture ? 0 : NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
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if (this->hidden->audio_sem == NULL) {
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return SDL_SetError("Couldn't create semaphore");
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}
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/* Create the sound buffers */
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this->hidden->mixbuf =
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(Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size);
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if (this->hidden->mixbuf == NULL) {
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return SDL_OutOfMemory();
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}
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SDL_zeroa(this->hidden->wavebuf);
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for (i = 0; i < NUM_BUFFERS; ++i) {
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this->hidden->wavebuf[i].dwBufferLength = this->spec.size;
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this->hidden->wavebuf[i].dwFlags = WHDR_DONE;
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this->hidden->wavebuf[i].lpData =
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(LPSTR) & this->hidden->mixbuf[i * this->spec.size];
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if (iscapture) {
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result = waveInPrepareHeader(this->hidden->hin,
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&this->hidden->wavebuf[i],
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sizeof(this->hidden->wavebuf[i]));
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveInPrepareHeader()", result);
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}
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result = waveInAddBuffer(this->hidden->hin,
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&this->hidden->wavebuf[i],
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sizeof(this->hidden->wavebuf[i]));
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveInAddBuffer()", result);
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}
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} else {
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result = waveOutPrepareHeader(this->hidden->hout,
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&this->hidden->wavebuf[i],
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sizeof(this->hidden->wavebuf[i]));
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveOutPrepareHeader()", result);
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}
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}
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}
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if (iscapture) {
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result = waveInStart(this->hidden->hin);
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveInStart()", result);
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}
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}
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return 0; /* Ready to go! */
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}
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static int
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WINMM_Init(SDL_AudioDriverImpl * impl)
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{
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/* Set the function pointers */
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impl->DetectDevices = WINMM_DetectDevices;
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impl->OpenDevice = WINMM_OpenDevice;
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impl->PlayDevice = WINMM_PlayDevice;
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impl->WaitDevice = WINMM_WaitDevice;
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impl->GetDeviceBuf = WINMM_GetDeviceBuf;
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impl->CaptureFromDevice = WINMM_CaptureFromDevice;
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impl->FlushCapture = WINMM_FlushCapture;
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impl->CloseDevice = WINMM_CloseDevice;
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impl->HasCaptureSupport = SDL_TRUE;
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return 1; /* this audio target is available. */
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}
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AudioBootStrap WINMM_bootstrap = {
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"winmm", "Windows Waveform Audio", WINMM_Init, 0
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};
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#endif /* SDL_AUDIO_DRIVER_WINMM */
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/* vi: set ts=4 sw=4 expandtab: */
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