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				https://github.com/encounter/SDL.git
				synced 2025-10-28 12:39:47 +00:00 
			
		
		
		
	WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!
		
			
				
	
	
		
			35 lines
		
	
	
		
			833 B
		
	
	
	
		
			XML
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
		
			833 B
		
	
	
	
		
			XML
		
	
	
		
			Executable File
		
	
	
	
	
| <?xml version="1.0" encoding="UTF-8"?>
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| <Workspace
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| 	version = "1.0">
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| 	<FileRef
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| 		location = "group:Demos/keyboard/keyboard.xcodeproj">
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| 	</FileRef>
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| 	<FileRef
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| 		location = "group:Demos/touch/touch.xcodeproj">
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| 	</FileRef>
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| 	<FileRef
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| 		location = "group:SDL2test/SDL2test.xcodeproj">
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| 	</FileRef>
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| 	<FileRef
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| 		location = "group:SDL2/SDL2.xcodeproj">
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| 	</FileRef>
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| 	<FileRef
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| 		location = "group:SDL2main/SDL2main.xcodeproj">
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| 	</FileRef>
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| 	<FileRef
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| 		location = "group:Demos/mixer/mixer.xcodeproj">
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| 	</FileRef>
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| 	<FileRef
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| 		location = "group:Demos/fireworks/fireworks.xcodeproj">
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| 	</FileRef>
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| 	<FileRef
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| 		location = "group:Demos/accelerometer/accelerometer.xcodeproj">
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| 	</FileRef>
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| 	<FileRef
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| 		location = "group:Demos/rectangles/rectangles.xcodeproj">
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| 	</FileRef>
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| 	<FileRef
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| 		location = "group:Demos/happy/happy.xcodeproj">
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| 	</FileRef>
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| </Workspace>
 |