SDL/Xcode-iOS/Test
Sam Lantinga 79e625f017 Fixed trying to build OSX SDL_OpenURL on iOS and tvOS 2020-10-08 17:01:28 -07:00
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TestiPhoneOS.xcodeproj Fixed trying to build OSX SDL_OpenURL on iOS and tvOS 2020-10-08 17:01:28 -07:00
Info.plist Added support for new mouse APIs in iOS 13.4 2020-04-13 15:46:12 -07:00
README Fixed outdated information in a README for iOS. 2016-01-06 22:39:04 +01:00

README

TestiPhoneOS.xcodeproj contains targets to compile many of the SDL test programs for iPhone OS.  Most of these test programs work fine, with the following exceptions:

testthread:
	SIGTERM kills the process immediately without executing the 'kill' function.  The posix standard says this shouldn't happen.  Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?)

testlock:
	Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT.

testsprite2: 
	SDL_CreateTextureFromSurface requests an ARGB pixel format, but iPhone's SDL video driver only supports ABGR.