Ryan C. Gordon 7def81cf42
wikiheaders.pl: Don't treat chars in code blocks as markdown.
Otherwise a formula like `x = y * 2;` would treat that '*' as the start of
an italicized section when converting to MediaWiki format, and match any
other '*' in the content as the end marker.
2021-09-30 17:34:25 -04:00
2021-09-10 19:49:47 -07:00
2021-02-22 15:44:32 +03:00
2021-05-15 00:22:50 +03:00
2021-09-24 04:03:24 +03:00
2018-08-21 13:29:21 -07:00
2021-08-19 00:10:59 +02:00
2018-08-21 13:29:21 -07:00
2021-08-19 00:10:59 +02:00
2018-08-21 13:29:21 -07:00
2020-12-22 17:00:28 +03:00
2021-08-10 14:50:43 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 92 MiB
Languages
C 56.9%
C++ 36.4%
Objective-C 2.3%
Shell 1.3%
M4 1%
Other 2%