SDL/src
Sam Lantinga 8093cfd8ce Better fix for bug 2207 - SDL_RenderSetViewport behavior is different/incorrect on OpenGL renderer vs DirectX renderer
At least, it works better here on my Mac. :)
2013-11-15 22:07:35 -08:00
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atomic Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
audio Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
core Fixed implicit function declarations by including the missing header. 2013-11-10 14:39:38 +01:00
cpuinfo Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). 2013-10-23 19:52:14 -04:00
events Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
file Fixed building using MinGW 2013-10-17 23:02:29 -07:00
filesystem Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
haptic Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly. 2013-10-23 15:54:12 -04:00
input/evdev Prevent keystrokes from leaking through to the console when using evdev. 2013-10-13 17:15:43 -03:00
joystick Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
libm OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
loadso Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
main Fixed comment typo. 2013-11-14 20:24:40 -05:00
power Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
render Better fix for bug 2207 - SDL_RenderSetViewport behavior is different/incorrect on OpenGL renderer vs DirectX renderer 2013-11-15 22:07:35 -08:00
stdlib Fixed building using MinGW 2013-10-17 23:02:29 -07:00
test Added space in the common state structure for render targets 2013-11-15 22:01:58 -08:00
thread Added SDL_DetachThread() API. 2013-11-14 00:52:39 -05:00
timer Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
video Fixed bug 2240 - On OS/X after calling SDL_SetWindowBordered right mouse clicks no longer register 2013-11-14 22:26:49 -08:00
SDL.c Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
SDL_assert.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00
SDL_assert_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_error.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_error_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_hints.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_log.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00