SDL/src
Gabriel Jacobo 131a072503 Find the best EGL config available between those returned by eglChooseConfig
This existed in the old Android Java code, it got lost in the migration to the
commong EGL code.
2013-11-19 11:04:05 -03:00
..
atomic Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
audio Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
core [Android] Try to improve handling of DPAD|GAMEPAD + KEYBOARD devices 2013-11-19 10:00:05 -03:00
cpuinfo Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). 2013-10-23 19:52:14 -04:00
events Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
file Fixed building using MinGW 2013-10-17 23:02:29 -07:00
filesystem Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
haptic Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly. 2013-10-23 15:54:12 -04:00
joystick [Android] Try to improve handling of DPAD|GAMEPAD + KEYBOARD devices 2013-11-19 10:00:05 -03:00
libm Fixed bug 2245 - add SDL_acos and SDL_asin 2013-11-16 18:56:02 -08:00
loadso Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
main Fixed comment typo. 2013-11-14 20:24:40 -05:00
power Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
render Better fix for bug 2207 - SDL_RenderSetViewport behavior is different/incorrect on OpenGL renderer vs DirectX renderer 2013-11-15 22:07:35 -08:00
stdlib Fixed building using MinGW 2013-10-17 23:02:29 -07:00
test Accidentally committed debug code 2013-11-18 20:22:36 -08:00
thread Added SDL_DetachThread() API. 2013-11-14 00:52:39 -05:00
timer Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
video Find the best EGL config available between those returned by eglChooseConfig 2013-11-19 11:04:05 -03:00
SDL.c Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
SDL_assert.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00
SDL_assert_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_error.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_error_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_hints.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_log.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00