SDL/docs
Sam Lantinga 19c129faba Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true
in your application's Info.plist in order to get real Bluetooth mouse events.
2021-11-09 20:32:16 -08:00
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README-android.md Revert "Removed reference to ant project." 2021-07-07 13:30:48 -07:00
README-cmake.md CMake: tabs to spaces in new parts of README-cmake.md 2019-09-23 18:30:22 -04:00
README-directfb.md
README-dynapi.md README-dynapi.md: Google+ link is gone, remove it. 2021-08-03 22:15:04 -04:00
README-emscripten.md Emscripten: Simplified option name in build script and README. 2017-04-02 21:33:24 +02:00
README-gesture.md
README-git.md Revert "Update wiki.libsdl.org urls to libsdl-org/SDL/wiki (#4069)" 2021-04-01 12:15:28 -04:00
README-hg.md Deprecate SDL_GetRevisionNumber and update things for git instead of hg. 2021-02-12 14:31:38 -05:00
README-ios.md Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true 2021-11-09 20:32:16 -08:00
README-kmsbsd.md KMSDRM on Dragonfly BSD doesn't work without being root 2021-05-12 09:26:23 -07:00
README-linux.md docs: List the required Fedora packages in README-linux.md 2021-11-05 17:45:25 -07:00
README-macosx.md docs: Modernized README-macosx.md and cleaned up the Markdown a little. 2021-11-09 10:51:02 -05:00
README-nacl.md
README-os2.md enabled os2 joystick code (if anyone has actually a use for it...) 2021-10-15 08:51:02 +03:00
README-pandora.md
README-platforms.md Revert "Update wiki.libsdl.org urls to libsdl-org/SDL/wiki (#4069)" 2021-04-01 12:15:28 -04:00
README-porting.md docs: Replace references to configure.in with configure.ac 2019-03-27 20:58:33 +11:00
README-psp.md PSP: links for setting up, compiling and running on PSP 2021-10-04 22:12:08 +02:00
README-raspberrypi.md Formatting fixes (purely cosmetic, fixes GitHub's rendering) 2021-09-07 07:29:40 -10:00
README-riscos.md docs: Add README-riscos.md 2021-10-30 21:25:01 -07:00
README-touch.md
README-visualc.md update some copy 2021-02-15 08:35:13 -08:00
README-vita.md Update Docs 2021-09-10 19:49:47 -07:00
README-wince.md
README-windows.md Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration 2017-08-28 00:11:38 -07:00
README-winrt.md README-winrt.md: Cleaned up sample code 2021-08-03 21:52:47 -04:00
README.md Revert "Update wiki.libsdl.org urls to libsdl-org/SDL/wiki (#4069)" 2021-04-01 12:15:28 -04:00
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README.md

Simple DirectMedia Layer

                              (SDL)

                            Version 2.0

http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code.

SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.

This library is distributed under the zlib license, which can be found in the file "LICENSE.txt".

The best way to learn how to use SDL is to check out the header files in the "include" subdirectory and the programs in the "test" subdirectory. The header files and test programs are well commented and always up to date.

More documentation and FAQs are available online at the wiki

If you need help with the library, or just want to discuss SDL related issues, you can join the SDL Discourse, which can be used as a web forum or a mailing list, at your preference.

If you want to report bugs or contribute patches, please submit them to our bug tracker

Enjoy!

Sam Lantinga mailto:slouken@libsdl.org