Ryan C. Gordon 8875a4014f x11: Optimize SDL_GetGlobalMouseState() a little.
Use XInput2 to mark the global mouse state as dirty so we don't have to make
a bunch of roundtrips to the X server when nothing has changed.
2015-04-22 16:50:48 -04:00
2016-01-02 10:10:34 -08:00
2016-01-01 17:41:11 +01:00
2016-01-02 10:10:34 -08:00
2016-01-02 10:10:34 -08:00
2016-01-02 10:10:34 -08:00
2015-07-14 21:28:26 -04:00
2016-01-02 10:10:34 -08:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)
Description
Simple Directmedia Layer
Readme 92 MiB
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