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This prevents a number of issues where devices are enumerated but not actually able to be opened, like https://github.com/libsdl-org/SDL/issues/5781. We currently leave the devices open, allowing us to more easily do controller feature detection, protocol negotiation, detect dropped Bluetooth connections, etc. with the expectation that the application is likely to open the controllers shortly.
256 lines
7.5 KiB
C
256 lines
7.5 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* This driver supports the Nintendo Switch Joy-Cons pair controllers */
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#include "../../SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "SDL_joystick.h"
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#include "SDL_gamecontroller.h"
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#include "SDL_hidapijoystick_c.h"
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#include "../SDL_sysjoystick.h"
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static void
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HIDAPI_DriverCombined_RegisterHints(SDL_HintCallback callback, void *userdata)
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{
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}
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static void
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HIDAPI_DriverCombined_UnregisterHints(SDL_HintCallback callback, void *userdata)
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{
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}
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static SDL_bool
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HIDAPI_DriverCombined_IsEnabled(void)
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{
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return SDL_TRUE;
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}
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static SDL_bool
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HIDAPI_DriverCombined_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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/* This is always explicitly created for combined devices */
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return SDL_FALSE;
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}
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static SDL_bool
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HIDAPI_DriverCombined_InitDevice(SDL_HIDAPI_Device *device)
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{
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return HIDAPI_JoystickConnected(device, NULL);
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}
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static int
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HIDAPI_DriverCombined_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
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{
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return -1;
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}
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static void
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HIDAPI_DriverCombined_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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{
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}
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static SDL_bool
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HIDAPI_DriverCombined_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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int i;
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char *serial = NULL, *new_serial;
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size_t serial_length = 0, new_length;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (!child->driver->OpenJoystick(child, joystick)) {
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while (i-- > 0) {
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child = device->children[i];
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child->driver->CloseJoystick(child, joystick);
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}
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if (serial) {
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SDL_free(serial);
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}
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return SDL_FALSE;
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}
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/* Extend the serial number with the child serial number */
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if (joystick->serial) {
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new_length = serial_length + 1 + SDL_strlen(joystick->serial);
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new_serial = (char *)SDL_realloc(serial, new_length);
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if (new_serial) {
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if (serial) {
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SDL_strlcat(new_serial, ",", new_length);
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SDL_strlcat(new_serial, joystick->serial, new_length);
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} else {
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SDL_strlcpy(new_serial, joystick->serial, new_length);
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}
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serial = new_serial;
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serial_length = new_length;
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}
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SDL_free(joystick->serial);
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joystick->serial = NULL;
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}
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}
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/* Update the joystick with the combined serial numbers */
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if (joystick->serial) {
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SDL_free(joystick->serial);
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}
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joystick->serial = serial;
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return SDL_TRUE;
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}
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static int
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HIDAPI_DriverCombined_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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int i;
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int result = -1;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (child->driver->RumbleJoystick(child, joystick, low_frequency_rumble, high_frequency_rumble) == 0) {
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result = 0;
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}
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}
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return result;
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}
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static int
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HIDAPI_DriverCombined_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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int i;
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int result = -1;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (child->driver->RumbleJoystickTriggers(child, joystick, left_rumble, right_rumble) == 0) {
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result = 0;
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}
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}
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return result;
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}
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static Uint32
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HIDAPI_DriverCombined_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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int i;
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Uint32 caps = 0;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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caps |= child->driver->GetJoystickCapabilities(child, joystick);
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}
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return caps;
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}
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static int
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HIDAPI_DriverCombined_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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int i;
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int result = -1;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (child->driver->SetJoystickLED(child, joystick, red, green, blue) == 0) {
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result = 0;
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}
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}
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return result;
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}
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static int
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HIDAPI_DriverCombined_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static int
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HIDAPI_DriverCombined_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
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{
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int i;
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int result = -1;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (child->driver->SetJoystickSensorsEnabled(child, joystick, enabled) == 0) {
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result = 0;
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}
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}
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return result;
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}
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static SDL_bool
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HIDAPI_DriverCombined_UpdateDevice(SDL_HIDAPI_Device *device)
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{
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int i;
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int result = SDL_TRUE;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (!child->driver->UpdateDevice(child)) {
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result = SDL_FALSE;
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}
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}
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return result;
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}
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static void
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HIDAPI_DriverCombined_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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int i;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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child->driver->CloseJoystick(child, joystick);
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}
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}
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static void
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HIDAPI_DriverCombined_FreeDevice(SDL_HIDAPI_Device *device)
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{
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}
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SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverCombined =
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{
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"SDL_JOYSTICK_HIDAPI_COMBINED",
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SDL_TRUE,
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HIDAPI_DriverCombined_RegisterHints,
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HIDAPI_DriverCombined_UnregisterHints,
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HIDAPI_DriverCombined_IsEnabled,
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HIDAPI_DriverCombined_IsSupportedDevice,
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HIDAPI_DriverCombined_InitDevice,
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HIDAPI_DriverCombined_GetDevicePlayerIndex,
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HIDAPI_DriverCombined_SetDevicePlayerIndex,
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HIDAPI_DriverCombined_UpdateDevice,
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HIDAPI_DriverCombined_OpenJoystick,
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HIDAPI_DriverCombined_RumbleJoystick,
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HIDAPI_DriverCombined_RumbleJoystickTriggers,
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HIDAPI_DriverCombined_GetJoystickCapabilities,
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HIDAPI_DriverCombined_SetJoystickLED,
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HIDAPI_DriverCombined_SendJoystickEffect,
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HIDAPI_DriverCombined_SetJoystickSensorsEnabled,
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HIDAPI_DriverCombined_CloseJoystick,
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HIDAPI_DriverCombined_FreeDevice,
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};
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#endif /* SDL_JOYSTICK_HIDAPI */
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/* vi: set ts=4 sw=4 expandtab: */
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