mirror of https://github.com/encounter/SDL.git
351d6d4784
XAudio2 doesn't have capture support, so WASAPI was to replace it; the holdout was WinRT, which still needed it as its primary audio target until the WASAPI code code be made to work. The support matrix now looks like: WinXP: directsound by default, winmm as a fallback for buggy drivers. Vista+: WASAPI (directsound and winmm as fallbacks for debugging). WinRT: WASAPI |
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UWP_VS2015 | ||
WinPhone80_VS2012 | ||
WinPhone81_VS2013 | ||
WinRT80_VS2012 | ||
WinRT81_VS2013 | ||
tests | ||
SDL2-WinRT.nuspec | ||
SDL2-WinRT.targets | ||
SDL2main-WinRT-NonXAML.nuspec | ||
SDL2main-WinRT-NonXAML.targets |