Sam Lantinga 98f9b88cef Fixed bug 3011 - pthread/SDL_syssem.c requires _GNU_SOURCE
Ozkan Sezer

pthread/SDL_syssem.c requires _GNU_SOURCE predefined (like SDL_sysmutex.c),
otherwise sem_timedwait() prototype might not be available to it.  Problem
seen with glibc-2.3.4.
2015-06-13 13:36:47 -07:00
2015-05-26 06:27:46 -07:00
2015-06-08 03:07:24 -04:00
2015-05-26 06:27:46 -07:00
2015-06-08 01:17:58 -04:00
2015-05-26 06:27:46 -07:00
2015-06-13 13:19:31 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)
Description
Simple Directmedia Layer
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