SDL/Xcode/SDL/pkg-support/resources/CMake/sdl2-config.cmake

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2.5 KiB
CMake

# SDL2 CMake configuration file:
# This file is meant to be placed in Resources/CMake of a SDL2 framework
# INTERFACE_LINK_OPTIONS needs CMake 3.12
cmake_minimum_required(VERSION 3.12)
include(FeatureSummary)
set_package_properties(SDL2 PROPERTIES
URL "https://www.libsdl.org/"
DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware"
)
# Copied from `configure_package_config_file`
macro(set_and_check _var _file)
set(${_var} "${_file}")
if(NOT EXISTS "${_file}")
message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !")
endif()
endmacro()
# Copied from `configure_package_config_file`
macro(check_required_components _NAME)
foreach(comp ${${_NAME}_FIND_COMPONENTS})
if(NOT ${_NAME}_${comp}_FOUND)
if(${_NAME}_FIND_REQUIRED_${comp})
set(${_NAME}_FOUND FALSE)
endif()
endif()
endforeach()
endmacro()
set(SDL2_FOUND TRUE)
string(REGEX REPLACE "SDL2\\.framework.*" "SDL2.framework" SDL2_FRAMEWORK_PATH "${CMAKE_CURRENT_LIST_DIR}")
string(REGEX REPLACE "SDL2\\.framework.*" "" SDL2_FRAMEWORK_PARENT_PATH "${CMAKE_CURRENT_LIST_DIR}")
# For compatibility with autotools sdl2-config.cmake, provide SDL2_* variables.
set_and_check(SDL2_PREFIX "${SDL2_FRAMEWORK_PATH}")
set_and_check(SDL2_EXEC_PREFIX "${SDL2_FRAMEWORK_PATH}")
set_and_check(SDL2_INCLUDE_DIR "${SDL2_FRAMEWORK_PATH}/Headers")
set(SDL2_INCLUDE_DIRS "${SDL2_INCLUDE_DIR};${SDL2_FRAMEWORK_PATH}")
set_and_check(SDL2_BINDIR "${SDL2_FRAMEWORK_PATH}")
set_and_check(SDL2_LIBDIR "${SDL2_FRAMEWORK_PATH}")
set(SDL2_LIBRARIES "SDL2::SDL2")
# All targets are created, even when some might not be requested though COMPONENTS.
# This is done for compatibility with CMake generated SDL2-target.cmake files.
if(NOT TARGET SDL2::SDL2)
add_library(SDL2::SDL2 INTERFACE IMPORTED)
set_target_properties(SDL2::SDL2
PROPERTIES
INTERFACE_COMPILE_OPTIONS "SHELL:-F \"${SDL2_FRAMEWORK_PARENT_PATH}\""
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
INTERFACE_LINK_OPTIONS "SHELL:-F \"${SDL2_FRAMEWORK_PARENT_PATH}\";SHELL:-framework SDL2"
COMPATIBLE_INTERFACE_BOOL "SDL2_SHARED"
INTERFACE_SDL2_SHARED "ON"
)
endif()
set(SDL2_SDL2_FOUND TRUE)
if(NOT TARGET SDL2::SDL2main)
add_library(SDL2::SDL2main INTERFACE IMPORTED)
endif()
set(SDL2_SDL2main_FOUND TRUE)
check_required_components(SDL2)