SDL/src/render
Ivan Mogilko 24098b75b1 Fixed SDL_RenderSetVSync does not update flags if simulated vsync is on
This lets the user to correctly detect current vsync state by reading SDL_RendererInfo.
Also fixes SetVSync's return value check (it may be positive for error too).

(cherry picked from commit d78072fcd46943288a6007cd6f4ab1f98f446b1d)
2023-03-18 11:44:05 -07:00
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direct3d Updated copyright for 2023 2023-01-09 09:52:59 -08:00
direct3d11 Updated copyright for 2023 2023-01-09 09:52:59 -08:00
direct3d12 Updated copyright for 2023 2023-01-09 09:52:59 -08:00
metal Updated copyright for 2023 2023-01-09 09:52:59 -08:00
opengl Updated copyright for 2023 2023-01-09 09:52:59 -08:00
opengles Updated copyright for 2023 2023-01-09 09:52:59 -08:00
opengles2 Updated copyright for 2023 2023-01-09 09:52:59 -08:00
ps2 Updated copyright for 2023 2023-01-09 09:52:59 -08:00
psp Updated copyright for 2023 2023-01-09 09:52:59 -08:00
software Updated copyright for 2023 2023-01-09 09:52:59 -08:00
vitagxm Updated copyright for 2023 2023-01-09 09:52:59 -08:00
SDL_d3dmath.c Updated copyright for 2023 2023-01-09 09:52:59 -08:00
SDL_d3dmath.h Updated copyright for 2023 2023-01-09 09:52:59 -08:00
SDL_render.c Fixed SDL_RenderSetVSync does not update flags if simulated vsync is on 2023-03-18 11:44:05 -07:00
SDL_sysrender.h Updated copyright for 2023 2023-01-09 09:52:59 -08:00
SDL_yuv_sw.c Updated copyright for 2023 2023-01-09 09:52:59 -08:00
SDL_yuv_sw_c.h Updated copyright for 2023 2023-01-09 09:52:59 -08:00