SDL/include
Sam Lantinga ac72a2ba8e Fixed bug 5493 - Hint to let the user opt out of having Switch controllers' Home button lit when opened
jibb

New hint to let the user opt out of having Switch controllers' Home button lit when opened.

This is more consistent with the Switch itself (which doesn't light the button normally) and may be preferred by users who may disconnect their controller without letting the application close it.

I think this warrants a Switch-specific hint because the default behaviour is unusual (inconsistent with using a Switch controller on a Switch itself or with some other programs on PC), and because of that it's distinct from other lights (the player number on Switch controllers and the player colour on PlayStation controllers).
2021-02-10 10:22:16 -05:00
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SDL.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_assert.h Fixed build 2021-01-15 00:02:33 -08:00
SDL_atomic.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_audio.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_bits.h simplify Watcom implementation of SDL_MostSignificantBitIndex32() 2021-01-04 03:00:10 +03:00
SDL_blendmode.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_clipboard.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config.h.cmake Fixed bug 5467 - SDL sys timer Mac OS update proposal 2021-01-24 00:51:25 -05:00
SDL_config.h.in Fixed bug 5467 - SDL sys timer Mac OS update proposal 2021-01-24 00:51:25 -05:00
SDL_config_android.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_iphoneos.h better check for clock_gettime_nsec_np() -- cf. bug #5467. 2021-02-10 10:22:16 -05:00
SDL_config_macosx.h better check for clock_gettime_nsec_np() -- cf. bug #5467. 2021-02-10 10:22:16 -05:00
SDL_config_minimal.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_os2.h old os2 analogue joystick code ported from SDL-1.2. disabled by default, 2021-01-24 00:51:25 -05:00
SDL_config_pandora.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_psp.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_windows.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_winrt.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_wiz.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_copying.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_cpuinfo.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_egl.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_endian.h Use Clang/GCC builtins for SDL byteswapping functions 2021-01-04 19:51:56 -06:00
SDL_error.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_events.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_filesystem.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_gamecontroller.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_gesture.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_haptic.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_hints.h Fixed bug 5493 - Hint to let the user opt out of having Switch controllers' Home button lit when opened 2021-02-10 10:22:16 -05:00
SDL_joystick.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_keyboard.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_keycode.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_loadso.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_locale.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_log.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_main.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_messagebox.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_metal.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_misc.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_mouse.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_mutex.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_name.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_opengl.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_opengl_glext.h Don't have Windows headers define min/max, in case they're defined by application code 2019-09-11 15:08:37 -07:00
SDL_opengles.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_opengles2.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_opengles2_gl2.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2ext.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2platform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_khrplatform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_pixels.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_platform.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_power.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_quit.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_rect.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_render.h Add SDL_UpdateNVTexture() to update NV12/21 Texture (bug #5430) 2021-01-05 11:56:22 +01:00
SDL_revision.h revert files I didnt mean to commit! 2017-09-29 10:15:44 -07:00
SDL_rwops.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_scancode.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_sensor.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_shape.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_stdinc.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_surface.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_system.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_syswm.h Fixed bug 5451 - Can't create EGLSurface in Wayland from SDLWindow (no EGLNativeWindow pointer) 2021-01-14 14:42:53 -08:00
SDL_test.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_assert.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_common.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_compare.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_crc32.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_font.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_fuzzer.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_harness.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_images.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_log.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_md5.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_memory.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_random.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_thread.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_timer.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_touch.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_types.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_version.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_video.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_vulkan.h Fixed whitespace in SDL_vulkan.h 2020-06-02 16:59:54 -07:00
begin_code.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
close_code.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00