Simple Directmedia Layer
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Ryan C. Gordon a21672c893 Fix fallback define for DECLSPEC for non-Windows platforms.
Looks like it was a copy/paste error?

GCC doesn't support visibility attributes until gcc4, so just make it blank.

Fixes Bugzilla #2720.
2015-05-26 16:25:22 -04:00
VisualC Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
VisualC-WinRT Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
Xcode Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
Xcode-iOS Fixed building the iOS Demo files in debug mode 2015-05-06 12:42:14 -03:00
acinclude Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
android-project Android: Fixed touch pressure being out of range. 2015-05-22 22:34:08 +02:00
build-scripts Script from Sylvain to automate updating the copyright year 2015-05-26 06:27:12 -07:00
cmake Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
debian Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
docs Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
include Fix fallback define for DECLSPEC for non-Windows platforms. 2015-05-26 16:25:22 -04:00
premake Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
src Whoops, fix the static analysis fix. 2015-05-26 16:14:25 -04:00
test Make dot easier to see in testrelative. 2015-05-26 11:32:06 -04:00
visualtest Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
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Android.mk Android: Replaced spaces with tab in Android.mk file. 2015-05-06 21:11:06 +02:00
BUGS.txt Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
CMakeLists.txt CMake: Slightly better fix for installation target (thanks, Anthony!). 2015-04-22 20:25:19 -04:00
COPYING.txt Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
CREDITS.txt Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
INSTALL.txt Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
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README-SDL.txt Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
README.txt Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
SDL2.spec.in Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
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configure Updated configure script. 2015-05-26 11:13:51 -04:00
configure.in Removed -XCCLinker from MingW command line (thanks, Fredrik!). 2015-05-26 11:12:28 -04:00
sdl2-config.in Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
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sdl2.pc.in Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00

README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)