mirror of https://github.com/encounter/SDL.git
951 lines
33 KiB
C
951 lines
33 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* This driver supports both simplified reports and the extended input reports enabled by Steam.
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Code and logic contributed by Valve Corporation under the SDL zlib license.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "SDL_hints.h"
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#include "SDL_events.h"
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#include "SDL_timer.h"
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#include "SDL_joystick.h"
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#include "SDL_gamecontroller.h"
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#include "../../SDL_hints_c.h"
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#include "../SDL_sysjoystick.h"
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#include "SDL_hidapijoystick_c.h"
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#include "SDL_hidapi_rumble.h"
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#ifdef SDL_JOYSTICK_HIDAPI_PS4
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/* Define this if you want to log all packets from the controller */
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/*#define DEBUG_PS4_PROTOCOL*/
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/* Define this if you want to log calibration data */
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/*#define DEBUG_PS4_CALIBRATION*/
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#define GYRO_RES_PER_DEGREE 1024.0f
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#define ACCEL_RES_PER_G 8192.0f
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#define BLUETOOTH_DISCONNECT_TIMEOUT_MS 500
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#define LOAD16(A, B) (Sint16)((Uint16)(A) | (((Uint16)(B)) << 8))
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typedef enum
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{
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k_EPS4ReportIdUsbState = 1,
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k_EPS4ReportIdUsbEffects = 5,
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k_EPS4ReportIdBluetoothState1 = 17,
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k_EPS4ReportIdBluetoothState2 = 18,
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k_EPS4ReportIdBluetoothState3 = 19,
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k_EPS4ReportIdBluetoothState4 = 20,
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k_EPS4ReportIdBluetoothState5 = 21,
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k_EPS4ReportIdBluetoothState6 = 22,
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k_EPS4ReportIdBluetoothState7 = 23,
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k_EPS4ReportIdBluetoothState8 = 24,
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k_EPS4ReportIdBluetoothState9 = 25,
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k_EPS4ReportIdBluetoothEffects = 17,
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k_EPS4ReportIdDisconnectMessage = 226,
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} EPS4ReportId;
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typedef enum
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{
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k_ePS4FeatureReportIdGyroCalibration_USB = 0x02,
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k_ePS4FeatureReportIdGyroCalibration_BT = 0x05,
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k_ePS4FeatureReportIdSerialNumber = 0x12,
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} EPS4FeatureReportID;
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typedef struct
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{
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Uint8 ucLeftJoystickX;
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Uint8 ucLeftJoystickY;
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Uint8 ucRightJoystickX;
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Uint8 ucRightJoystickY;
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Uint8 rgucButtonsHatAndCounter[ 3 ];
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Uint8 ucTriggerLeft;
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Uint8 ucTriggerRight;
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Uint8 _rgucPad0[ 3 ];
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Uint8 rgucGyroX[2];
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Uint8 rgucGyroY[2];
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Uint8 rgucGyroZ[2];
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Uint8 rgucAccelX[2];
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Uint8 rgucAccelY[2];
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Uint8 rgucAccelZ[2];
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Uint8 _rgucPad1[ 5 ];
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Uint8 ucBatteryLevel;
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Uint8 _rgucPad2[ 4 ];
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Uint8 ucTouchpadCounter1;
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Uint8 rgucTouchpadData1[ 3 ];
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Uint8 ucTouchpadCounter2;
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Uint8 rgucTouchpadData2[ 3 ];
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} PS4StatePacket_t;
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typedef struct
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{
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Uint8 ucRumbleRight;
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Uint8 ucRumbleLeft;
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Uint8 ucLedRed;
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Uint8 ucLedGreen;
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Uint8 ucLedBlue;
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Uint8 ucLedDelayOn;
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Uint8 ucLedDelayOff;
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Uint8 _rgucPad0[ 8 ];
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Uint8 ucVolumeLeft;
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Uint8 ucVolumeRight;
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Uint8 ucVolumeMic;
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Uint8 ucVolumeSpeaker;
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} DS4EffectsState_t;
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typedef struct {
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Sint16 bias;
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float sensitivity;
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} IMUCalibrationData;
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typedef struct {
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SDL_HIDAPI_Device *device;
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SDL_Joystick *joystick;
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SDL_bool is_dongle;
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SDL_bool is_bluetooth;
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SDL_bool official_controller;
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SDL_bool audio_supported;
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SDL_bool effects_supported;
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SDL_bool enhanced_mode;
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SDL_bool report_sensors;
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SDL_bool hardware_calibration;
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IMUCalibrationData calibration[6];
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Uint32 last_packet;
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int player_index;
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Uint8 rumble_left;
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Uint8 rumble_right;
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SDL_bool color_set;
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Uint8 led_red;
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Uint8 led_green;
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Uint8 led_blue;
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Uint8 volume;
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Uint32 last_volume_check;
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PS4StatePacket_t last_state;
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} SDL_DriverPS4_Context;
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static int HIDAPI_DriverPS4_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size);
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static SDL_bool
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HIDAPI_DriverPS4_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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return (type == SDL_CONTROLLER_TYPE_PS4) ? SDL_TRUE : SDL_FALSE;
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}
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static const char *
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HIDAPI_DriverPS4_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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{
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if (vendor_id == USB_VENDOR_SONY) {
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return "PS4 Controller";
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}
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return NULL;
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}
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static int ReadFeatureReport(hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
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{
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SDL_memset(report, 0, length);
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report[0] = report_id;
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return hid_get_feature_report(dev, report, length);
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}
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static SDL_bool HIDAPI_DriverPS4_CanRumble(Uint16 vendor_id, Uint16 product_id)
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{
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/* The Razer Panthera fight stick hangs when trying to rumble */
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if (vendor_id == USB_VENDOR_RAZER &&
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(product_id == USB_PRODUCT_RAZER_PANTHERA || product_id == USB_PRODUCT_RAZER_PANTHERA_EVO)) {
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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static void
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SetLedsForPlayerIndex(DS4EffectsState_t *effects, int player_index)
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{
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/* This list is the same as what hid-sony.c uses in the Linux kernel.
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The first 4 values correspond to what the PS4 assigns.
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*/
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static const Uint8 colors[7][3] = {
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{ 0x00, 0x00, 0x40 }, /* Blue */
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{ 0x40, 0x00, 0x00 }, /* Red */
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{ 0x00, 0x40, 0x00 }, /* Green */
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{ 0x20, 0x00, 0x20 }, /* Pink */
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{ 0x02, 0x01, 0x00 }, /* Orange */
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{ 0x00, 0x01, 0x01 }, /* Teal */
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{ 0x01, 0x01, 0x01 } /* White */
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};
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if (player_index >= 0) {
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player_index %= SDL_arraysize(colors);
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} else {
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player_index = 0;
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}
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effects->ucLedRed = colors[player_index][0];
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effects->ucLedGreen = colors[player_index][1];
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effects->ucLedBlue = colors[player_index][2];
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}
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static SDL_bool
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HIDAPI_DriverPS4_InitDevice(SDL_HIDAPI_Device *device)
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{
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return HIDAPI_JoystickConnected(device, NULL);
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}
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static int
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HIDAPI_DriverPS4_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
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{
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return -1;
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}
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static void
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HIDAPI_DriverPS4_LoadCalibrationData(SDL_HIDAPI_Device *device)
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{
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SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
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int i, tries, size;
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SDL_bool have_data = SDL_FALSE;
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Uint8 data[USB_PACKET_LENGTH];
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if (!ctx->official_controller) {
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#ifdef DEBUG_PS4_CALIBRATION
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SDL_Log("Not an official controller, ignoring calibration\n");
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#endif
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return;
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}
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for( tries = 0; tries < 5; ++tries ) {
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/* For Bluetooth controllers, this report switches them into advanced report mode */
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size = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdGyroCalibration_USB, data, sizeof(data));
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if (size < 35) {
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#ifdef DEBUG_PS4_CALIBRATION
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SDL_Log("Short read of calibration data: %d, ignoring calibration\n", size);
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#endif
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return;
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}
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if (ctx->is_bluetooth) {
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size = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdGyroCalibration_BT, data, sizeof(data));
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if (size < 35) {
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#ifdef DEBUG_PS4_CALIBRATION
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SDL_Log("Short read of calibration data: %d, ignoring calibration\n", size);
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#endif
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return;
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}
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}
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/* In some cases this report returns all zeros. Usually immediately after connection with the PS4 Dongle */
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for (i = 0; i < size; ++i) {
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if (data[i]) {
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have_data = SDL_TRUE;
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break;
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}
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}
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if (have_data) {
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break;
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}
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SDL_Delay(2);
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}
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if (have_data) {
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Sint16 sGyroPitchBias, sGyroYawBias, sGyroRollBias;
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Sint16 sGyroPitchPlus, sGyroPitchMinus;
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Sint16 sGyroYawPlus, sGyroYawMinus;
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Sint16 sGyroRollPlus, sGyroRollMinus;
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Sint16 sGyroSpeedPlus, sGyroSpeedMinus;
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Sint16 sAccXPlus, sAccXMinus;
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Sint16 sAccYPlus, sAccYMinus;
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Sint16 sAccZPlus, sAccZMinus;
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float flNumerator;
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Sint16 sRange2g;
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#ifdef DEBUG_PS4_CALIBRATION
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HIDAPI_DumpPacket("PS4 calibration packet: size = %d", data, size);
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#endif
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sGyroPitchBias = LOAD16(data[1], data[2]);
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sGyroYawBias = LOAD16(data[3], data[4]);
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sGyroRollBias = LOAD16(data[5], data[6]);
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if (ctx->is_bluetooth || ctx->is_dongle) {
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sGyroPitchPlus = LOAD16(data[7], data[8]);
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sGyroYawPlus = LOAD16(data[9], data[10]);
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sGyroRollPlus = LOAD16(data[11], data[12]);
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sGyroPitchMinus = LOAD16(data[13], data[14]);
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sGyroYawMinus = LOAD16(data[15], data[16]);
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sGyroRollMinus = LOAD16(data[17], data[18]);
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} else {
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sGyroPitchPlus = LOAD16(data[7], data[8]);
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sGyroPitchMinus = LOAD16(data[9], data[10]);
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sGyroYawPlus = LOAD16(data[11], data[12]);
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sGyroYawMinus = LOAD16(data[13], data[14]);
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sGyroRollPlus = LOAD16(data[15], data[16]);
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sGyroRollMinus = LOAD16(data[17], data[18]);
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}
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sGyroSpeedPlus = LOAD16(data[19], data[20]);
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sGyroSpeedMinus = LOAD16(data[21], data[22]);
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sAccXPlus = LOAD16(data[23], data[24]);
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sAccXMinus = LOAD16(data[25], data[26]);
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sAccYPlus = LOAD16(data[27], data[28]);
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sAccYMinus = LOAD16(data[29], data[30]);
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sAccZPlus = LOAD16(data[31], data[32]);
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sAccZMinus = LOAD16(data[33], data[34]);
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flNumerator = (sGyroSpeedPlus + sGyroSpeedMinus) * GYRO_RES_PER_DEGREE;
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ctx->calibration[0].bias = sGyroPitchBias;
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ctx->calibration[0].sensitivity = flNumerator / (sGyroPitchPlus - sGyroPitchMinus);
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ctx->calibration[1].bias = sGyroYawBias;
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ctx->calibration[1].sensitivity = flNumerator / (sGyroYawPlus - sGyroYawMinus);
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ctx->calibration[2].bias = sGyroRollBias;
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ctx->calibration[2].sensitivity = flNumerator / (sGyroRollPlus - sGyroRollMinus);
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sRange2g = sAccXPlus - sAccXMinus;
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ctx->calibration[3].bias = sAccXPlus - sRange2g / 2;
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ctx->calibration[3].sensitivity = 2.0f * ACCEL_RES_PER_G / (float)sRange2g;
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sRange2g = sAccYPlus - sAccYMinus;
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ctx->calibration[4].bias = sAccYPlus - sRange2g / 2;
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ctx->calibration[4].sensitivity = 2.0f * ACCEL_RES_PER_G / (float)sRange2g;
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sRange2g = sAccZPlus - sAccZMinus;
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ctx->calibration[5].bias = sAccZPlus - sRange2g / 2;
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ctx->calibration[5].sensitivity = 2.0f * ACCEL_RES_PER_G / (float)sRange2g;
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ctx->hardware_calibration = SDL_TRUE;
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for (i = 0; i < 6; ++i) {
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float divisor = (i < 3 ? 64.0f : 1.0f);
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#ifdef DEBUG_PS4_CALIBRATION
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SDL_Log("calibration[%d] bias = %d, sensitivity = %f\n", i, ctx->calibration[i].bias, ctx->calibration[i].sensitivity);
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#endif
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/* Some controllers have a bad calibration */
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if ((SDL_abs(ctx->calibration[i].bias) > 1024) || (SDL_fabs(1.0f - ctx->calibration[i].sensitivity / divisor) > 0.5f)) {
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#ifdef DEBUG_PS4_CALIBRATION
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SDL_Log("invalid calibration, ignoring\n");
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#endif
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ctx->hardware_calibration = SDL_FALSE;
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}
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}
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} else {
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#ifdef DEBUG_PS4_CALIBRATION
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SDL_Log("Calibration data not available\n");
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#endif
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}
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}
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static float
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HIDAPI_DriverPS4_ApplyCalibrationData(SDL_DriverPS4_Context *ctx, int index, Sint16 value)
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{
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float result;
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if (ctx->hardware_calibration) {
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IMUCalibrationData *calibration = &ctx->calibration[index];
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result = (value - calibration->bias) * calibration->sensitivity;
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} else if (index < 3) {
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result = value * 64.f;
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} else {
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result = value;
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}
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/* Convert the raw data to the units expected by SDL */
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if (index < 3) {
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result = (result / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
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} else {
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result = (result / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
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}
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return result;
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}
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static int
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HIDAPI_DriverPS4_UpdateEffects(SDL_HIDAPI_Device *device)
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{
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SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
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DS4EffectsState_t effects;
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if (!ctx->enhanced_mode) {
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return SDL_Unsupported();
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}
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SDL_zero(effects);
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effects.ucRumbleLeft = ctx->rumble_left;
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effects.ucRumbleRight = ctx->rumble_right;
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/* Populate the LED state with the appropriate color from our lookup table */
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if (ctx->color_set) {
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effects.ucLedRed = ctx->led_red;
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effects.ucLedGreen = ctx->led_green;
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effects.ucLedBlue = ctx->led_blue;
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} else {
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SetLedsForPlayerIndex(&effects, ctx->player_index);
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}
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return HIDAPI_DriverPS4_SendJoystickEffect(device, ctx->joystick, &effects, sizeof(effects));
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}
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static void
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HIDAPI_DriverPS4_TickleBluetooth(SDL_HIDAPI_Device *device)
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{
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/* This is just a dummy packet that should have no effect, since we don't set the CRC */
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Uint8 data[78];
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SDL_zero(data);
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data[0] = k_EPS4ReportIdBluetoothEffects;
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data[1] = 0xC0; /* Magic value HID + CRC */
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SDL_HIDAPI_SendRumble(device, data, sizeof(data));
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}
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static void
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HIDAPI_DriverPS4_SetEnhancedMode(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
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if (!ctx->enhanced_mode) {
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ctx->enhanced_mode = SDL_TRUE;
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SDL_PrivateJoystickAddTouchpad(joystick, 2);
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO);
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL);
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HIDAPI_DriverPS4_UpdateEffects(device);
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}
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}
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static void SDLCALL SDL_PS4RumbleHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
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{
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SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)userdata;
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/* This is a one-way trip, you can't switch the controller back to simple report mode */
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if (SDL_GetStringBoolean(hint, SDL_FALSE)) {
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HIDAPI_DriverPS4_SetEnhancedMode(ctx->device, ctx->joystick);
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}
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}
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static void
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HIDAPI_DriverPS4_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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{
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SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
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if (!ctx) {
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return;
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}
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ctx->player_index = player_index;
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/* This will set the new LED state based on the new player index */
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HIDAPI_DriverPS4_UpdateEffects(device);
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}
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static SDL_bool
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HIDAPI_DriverPS4_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_DriverPS4_Context *ctx;
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SDL_bool enhanced_mode = SDL_FALSE;
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ctx = (SDL_DriverPS4_Context *)SDL_calloc(1, sizeof(*ctx));
|
|
if (!ctx) {
|
|
SDL_OutOfMemory();
|
|
return SDL_FALSE;
|
|
}
|
|
ctx->device = device;
|
|
ctx->joystick = joystick;
|
|
ctx->last_packet = SDL_GetTicks();
|
|
|
|
device->dev = hid_open_path(device->path, 0);
|
|
if (!device->dev) {
|
|
SDL_free(ctx);
|
|
SDL_SetError("Couldn't open %s", device->path);
|
|
return SDL_FALSE;
|
|
}
|
|
device->context = ctx;
|
|
|
|
/* Check for type of connection */
|
|
ctx->is_dongle = (device->vendor_id == USB_VENDOR_SONY && device->product_id == USB_PRODUCT_SONY_DS4_DONGLE);
|
|
if (ctx->is_dongle) {
|
|
ctx->is_bluetooth = SDL_FALSE;
|
|
ctx->official_controller = SDL_TRUE;
|
|
enhanced_mode = SDL_TRUE;
|
|
} else if (device->vendor_id == USB_VENDOR_SONY) {
|
|
Uint8 data[USB_PACKET_LENGTH];
|
|
int size;
|
|
|
|
/* This will fail if we're on Bluetooth */
|
|
size = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdSerialNumber, data, sizeof(data));
|
|
if (size >= 7) {
|
|
char serial[18];
|
|
|
|
SDL_snprintf(serial, sizeof(serial), "%.2x-%.2x-%.2x-%.2x-%.2x-%.2x",
|
|
data[6], data[5], data[4], data[3], data[2], data[1]);
|
|
joystick->serial = SDL_strdup(serial);
|
|
ctx->is_bluetooth = SDL_FALSE;
|
|
enhanced_mode = SDL_TRUE;
|
|
} else {
|
|
ctx->is_bluetooth = SDL_TRUE;
|
|
|
|
/* Read a report to see if we're in enhanced mode */
|
|
size = hid_read_timeout(device->dev, data, sizeof(data), 16);
|
|
#ifdef DEBUG_PS4_PROTOCOL
|
|
if (size > 0) {
|
|
HIDAPI_DumpPacket("PS4 first packet: size = %d", data, size);
|
|
} else {
|
|
SDL_Log("PS4 first packet: size = %d\n", size);
|
|
}
|
|
#endif
|
|
if (size > 0 &&
|
|
data[0] >= k_EPS4ReportIdBluetoothState1 &&
|
|
data[0] <= k_EPS4ReportIdBluetoothState9) {
|
|
enhanced_mode = SDL_TRUE;
|
|
}
|
|
}
|
|
ctx->official_controller = SDL_TRUE;
|
|
} else {
|
|
/* Third party controllers appear to all be wired */
|
|
ctx->is_bluetooth = SDL_FALSE;
|
|
enhanced_mode = SDL_TRUE;
|
|
}
|
|
#ifdef DEBUG_PS4
|
|
SDL_Log("PS4 dongle = %s, bluetooth = %s\n", ctx->is_dongle ? "TRUE" : "FALSE", ctx->is_bluetooth ? "TRUE" : "FALSE");
|
|
#endif
|
|
|
|
/* Check to see if audio is supported */
|
|
if (device->vendor_id == USB_VENDOR_SONY &&
|
|
(device->product_id == USB_PRODUCT_SONY_DS4_SLIM || device->product_id == USB_PRODUCT_SONY_DS4_DONGLE)) {
|
|
ctx->audio_supported = SDL_TRUE;
|
|
}
|
|
|
|
if (HIDAPI_DriverPS4_CanRumble(device->vendor_id, device->product_id)) {
|
|
ctx->effects_supported = SDL_TRUE;
|
|
}
|
|
|
|
if (!joystick->serial && device->serial && SDL_strlen(device->serial) == 12) {
|
|
int i, j;
|
|
char serial[18];
|
|
|
|
j = -1;
|
|
for (i = 0; i < 12; i += 2) {
|
|
j += 1;
|
|
SDL_memcpy(&serial[j], &device->serial[i], 2);
|
|
j += 2;
|
|
serial[j] = '-';
|
|
}
|
|
serial[j] = '\0';
|
|
|
|
joystick->serial = SDL_strdup(serial);
|
|
}
|
|
|
|
/* Initialize player index (needed for setting LEDs) */
|
|
ctx->player_index = SDL_JoystickGetPlayerIndex(joystick);
|
|
|
|
/* Initialize the joystick capabilities
|
|
*
|
|
* We can't dynamically add the touchpad button, so always report it here
|
|
*/
|
|
joystick->nbuttons = 16;
|
|
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
|
|
joystick->epowerlevel = ctx->is_bluetooth ? SDL_JOYSTICK_POWER_UNKNOWN : SDL_JOYSTICK_POWER_WIRED;
|
|
|
|
if (enhanced_mode) {
|
|
HIDAPI_DriverPS4_SetEnhancedMode(device, joystick);
|
|
} else {
|
|
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE,
|
|
SDL_PS4RumbleHintChanged, ctx);
|
|
}
|
|
return SDL_TRUE;
|
|
}
|
|
|
|
static int
|
|
HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
|
{
|
|
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
|
|
|
|
ctx->rumble_left = (low_frequency_rumble >> 8);
|
|
ctx->rumble_right = (high_frequency_rumble >> 8);
|
|
|
|
return HIDAPI_DriverPS4_UpdateEffects(device);
|
|
}
|
|
|
|
static int
|
|
HIDAPI_DriverPS4_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
|
{
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
static SDL_bool
|
|
HIDAPI_DriverPS4_HasJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
return SDL_TRUE;
|
|
}
|
|
|
|
static int
|
|
HIDAPI_DriverPS4_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
|
{
|
|
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
|
|
|
|
ctx->color_set = SDL_TRUE;
|
|
ctx->led_red = red;
|
|
ctx->led_green = green;
|
|
ctx->led_blue = blue;
|
|
|
|
return HIDAPI_DriverPS4_UpdateEffects(device);
|
|
}
|
|
|
|
static int
|
|
HIDAPI_DriverPS4_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
|
|
{
|
|
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
|
|
Uint8 data[78];
|
|
int report_size, offset;
|
|
|
|
if (!ctx->effects_supported) {
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
if (!ctx->enhanced_mode) {
|
|
HIDAPI_DriverPS4_SetEnhancedMode(device, joystick);
|
|
}
|
|
|
|
SDL_zero(data);
|
|
|
|
if (ctx->is_bluetooth) {
|
|
data[0] = k_EPS4ReportIdBluetoothEffects;
|
|
data[1] = 0xC0 | 0x04; /* Magic value HID + CRC, also sets interval to 4ms for samples */
|
|
data[3] = 0x03; /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */
|
|
|
|
report_size = 78;
|
|
offset = 6;
|
|
} else {
|
|
data[0] = k_EPS4ReportIdUsbEffects;
|
|
data[1] = 0x07; /* Magic value */
|
|
|
|
report_size = 32;
|
|
offset = 4;
|
|
}
|
|
|
|
SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), size));
|
|
|
|
if (ctx->is_bluetooth) {
|
|
/* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
|
|
Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
|
|
Uint32 unCRC;
|
|
unCRC = SDL_crc32(0, &ubHdr, 1);
|
|
unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
|
|
SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
|
|
}
|
|
|
|
if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
|
|
return SDL_SetError("Couldn't send rumble packet");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
HIDAPI_DriverPS4_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
|
{
|
|
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
|
|
|
|
if (!ctx->enhanced_mode) {
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
if (enabled) {
|
|
HIDAPI_DriverPS4_LoadCalibrationData(device);
|
|
}
|
|
ctx->report_sensors = enabled;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet)
|
|
{
|
|
static const float TOUCHPAD_SCALEX = 1.0f / 1920;
|
|
static const float TOUCHPAD_SCALEY = 1.0f / 920; /* This is noted as being 944 resolution, but 920 feels better */
|
|
Sint16 axis;
|
|
Uint8 touchpad_state;
|
|
int touchpad_x, touchpad_y;
|
|
|
|
if (ctx->last_state.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) {
|
|
{
|
|
Uint8 data = (packet->rgucButtonsHatAndCounter[0] >> 4);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
|
}
|
|
{
|
|
Uint8 data = (packet->rgucButtonsHatAndCounter[0] & 0x0F);
|
|
SDL_bool dpad_up = SDL_FALSE;
|
|
SDL_bool dpad_down = SDL_FALSE;
|
|
SDL_bool dpad_left = SDL_FALSE;
|
|
SDL_bool dpad_right = SDL_FALSE;
|
|
|
|
switch (data) {
|
|
case 0:
|
|
dpad_up = SDL_TRUE;
|
|
break;
|
|
case 1:
|
|
dpad_up = SDL_TRUE;
|
|
dpad_right = SDL_TRUE;
|
|
break;
|
|
case 2:
|
|
dpad_right = SDL_TRUE;
|
|
break;
|
|
case 3:
|
|
dpad_right = SDL_TRUE;
|
|
dpad_down = SDL_TRUE;
|
|
break;
|
|
case 4:
|
|
dpad_down = SDL_TRUE;
|
|
break;
|
|
case 5:
|
|
dpad_left = SDL_TRUE;
|
|
dpad_down = SDL_TRUE;
|
|
break;
|
|
case 6:
|
|
dpad_left = SDL_TRUE;
|
|
break;
|
|
case 7:
|
|
dpad_up = SDL_TRUE;
|
|
dpad_left = SDL_TRUE;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
|
|
}
|
|
}
|
|
|
|
if (ctx->last_state.rgucButtonsHatAndCounter[1] != packet->rgucButtonsHatAndCounter[1]) {
|
|
Uint8 data = packet->rgucButtonsHatAndCounter[1];
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
|
}
|
|
|
|
/* Some fightsticks, ex: Victrix FS Pro will only this these digital trigger bits and not the analog values so this needs to run whenever the
|
|
trigger is evaluated
|
|
*/
|
|
if ((packet->rgucButtonsHatAndCounter[1] & 0x0C) != 0) {
|
|
Uint8 data = packet->rgucButtonsHatAndCounter[1];
|
|
packet->ucTriggerLeft = (data & 0x04) && packet->ucTriggerLeft == 0 ? 255 : packet->ucTriggerLeft;
|
|
packet->ucTriggerRight = (data & 0x08) && packet->ucTriggerRight == 0 ? 255 : packet->ucTriggerRight;
|
|
}
|
|
|
|
if (ctx->last_state.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) {
|
|
Uint8 data = (packet->rgucButtonsHatAndCounter[2] & 0x03);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, 15, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
}
|
|
|
|
axis = ((int)packet->ucTriggerLeft * 257) - 32768;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
|
|
axis = ((int)packet->ucTriggerRight * 257) - 32768;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
|
|
axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
|
|
axis = ((int)packet->ucLeftJoystickY * 257) - 32768;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
|
|
axis = ((int)packet->ucRightJoystickX * 257) - 32768;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
|
|
axis = ((int)packet->ucRightJoystickY * 257) - 32768;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
|
|
|
if (packet->ucBatteryLevel & 0x10) {
|
|
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
|
} else {
|
|
/* Battery level ranges from 0 to 10 */
|
|
int level = (packet->ucBatteryLevel & 0xF);
|
|
if (level == 0) {
|
|
joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
|
|
} else if (level <= 2) {
|
|
joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
|
|
} else if (level <= 7) {
|
|
joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
|
|
} else {
|
|
joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
|
|
}
|
|
}
|
|
|
|
touchpad_state = ((packet->ucTouchpadCounter1 & 0x80) == 0) ? SDL_PRESSED : SDL_RELEASED;
|
|
touchpad_x = packet->rgucTouchpadData1[0] | (((int)packet->rgucTouchpadData1[1] & 0x0F) << 8);
|
|
touchpad_y = (packet->rgucTouchpadData1[1] >> 4) | ((int)packet->rgucTouchpadData1[2] << 4);
|
|
SDL_PrivateJoystickTouchpad(joystick, 0, 0, touchpad_state, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_state ? 1.0f : 0.0f);
|
|
|
|
touchpad_state = ((packet->ucTouchpadCounter2 & 0x80) == 0) ? SDL_PRESSED : SDL_RELEASED;
|
|
touchpad_x = packet->rgucTouchpadData2[0] | (((int)packet->rgucTouchpadData2[1] & 0x0F) << 8);
|
|
touchpad_y = (packet->rgucTouchpadData2[1] >> 4) | ((int)packet->rgucTouchpadData2[2] << 4);
|
|
SDL_PrivateJoystickTouchpad(joystick, 0, 1, touchpad_state, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_state ? 1.0f : 0.0f);
|
|
|
|
if (ctx->report_sensors) {
|
|
float data[3];
|
|
|
|
data[0] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 0, LOAD16(packet->rgucGyroX[0], packet->rgucGyroX[1]));
|
|
data[1] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 1, LOAD16(packet->rgucGyroY[0], packet->rgucGyroY[1]));
|
|
data[2] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 2, LOAD16(packet->rgucGyroZ[0], packet->rgucGyroZ[1]));
|
|
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, data, 3);
|
|
|
|
data[0] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 3, LOAD16(packet->rgucAccelX[0], packet->rgucAccelX[1]));
|
|
data[1] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 4, LOAD16(packet->rgucAccelY[0], packet->rgucAccelY[1]));
|
|
data[2] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 5, LOAD16(packet->rgucAccelZ[0], packet->rgucAccelZ[1]));
|
|
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, data, 3);
|
|
}
|
|
|
|
SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state));
|
|
}
|
|
|
|
static SDL_bool
|
|
HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
|
|
SDL_Joystick *joystick = NULL;
|
|
Uint8 data[USB_PACKET_LENGTH*2];
|
|
int size;
|
|
int packet_count = 0;
|
|
|
|
if (device->num_joysticks > 0) {
|
|
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
|
|
}
|
|
if (!joystick) {
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
|
#ifdef DEBUG_PS4_PROTOCOL
|
|
HIDAPI_DumpPacket("PS4 packet: size = %d", data, size);
|
|
#endif
|
|
++packet_count;
|
|
ctx->last_packet = SDL_GetTicks();
|
|
|
|
switch (data[0]) {
|
|
case k_EPS4ReportIdUsbState:
|
|
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[1]);
|
|
break;
|
|
case k_EPS4ReportIdBluetoothState1:
|
|
case k_EPS4ReportIdBluetoothState2:
|
|
case k_EPS4ReportIdBluetoothState3:
|
|
case k_EPS4ReportIdBluetoothState4:
|
|
case k_EPS4ReportIdBluetoothState5:
|
|
case k_EPS4ReportIdBluetoothState6:
|
|
case k_EPS4ReportIdBluetoothState7:
|
|
case k_EPS4ReportIdBluetoothState8:
|
|
case k_EPS4ReportIdBluetoothState9:
|
|
if (!ctx->enhanced_mode) {
|
|
/* This is the extended report, we can enable effects now */
|
|
HIDAPI_DriverPS4_SetEnhancedMode(device, joystick);
|
|
}
|
|
/* Bluetooth state packets have two additional bytes at the beginning, the first notes if HID is present */
|
|
if (data[1] & 0x80) {
|
|
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t*)&data[3]);
|
|
}
|
|
break;
|
|
default:
|
|
#ifdef DEBUG_JOYSTICK
|
|
SDL_Log("Unknown PS4 packet: 0x%.2x\n", data[0]);
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ctx->is_bluetooth && packet_count == 0) {
|
|
/* Check to see if it looks like the device disconnected */
|
|
if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->last_packet + BLUETOOTH_DISCONNECT_TIMEOUT_MS)) {
|
|
/* Send an empty output report to tickle the Bluetooth stack */
|
|
HIDAPI_DriverPS4_TickleBluetooth(device);
|
|
}
|
|
}
|
|
|
|
if (size < 0) {
|
|
/* Read error, device is disconnected */
|
|
HIDAPI_JoystickDisconnected(device, joystick->instance_id);
|
|
}
|
|
return (size >= 0);
|
|
}
|
|
|
|
static void
|
|
HIDAPI_DriverPS4_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
|
|
|
|
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE,
|
|
SDL_PS4RumbleHintChanged, ctx);
|
|
|
|
SDL_LockMutex(device->dev_lock);
|
|
{
|
|
hid_close(device->dev);
|
|
device->dev = NULL;
|
|
|
|
SDL_free(device->context);
|
|
device->context = NULL;
|
|
}
|
|
SDL_UnlockMutex(device->dev_lock);
|
|
}
|
|
|
|
static void
|
|
HIDAPI_DriverPS4_FreeDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
}
|
|
|
|
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 =
|
|
{
|
|
SDL_HINT_JOYSTICK_HIDAPI_PS4,
|
|
SDL_TRUE,
|
|
HIDAPI_DriverPS4_IsSupportedDevice,
|
|
HIDAPI_DriverPS4_GetDeviceName,
|
|
HIDAPI_DriverPS4_InitDevice,
|
|
HIDAPI_DriverPS4_GetDevicePlayerIndex,
|
|
HIDAPI_DriverPS4_SetDevicePlayerIndex,
|
|
HIDAPI_DriverPS4_UpdateDevice,
|
|
HIDAPI_DriverPS4_OpenJoystick,
|
|
HIDAPI_DriverPS4_RumbleJoystick,
|
|
HIDAPI_DriverPS4_RumbleJoystickTriggers,
|
|
HIDAPI_DriverPS4_HasJoystickLED,
|
|
HIDAPI_DriverPS4_SetJoystickLED,
|
|
HIDAPI_DriverPS4_SendJoystickEffect,
|
|
HIDAPI_DriverPS4_SetJoystickSensorsEnabled,
|
|
HIDAPI_DriverPS4_CloseJoystick,
|
|
HIDAPI_DriverPS4_FreeDevice,
|
|
};
|
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI_PS4 */
|
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|