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SDL/src/render
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Sylvain b17aa5d080
SW_RenderGeometry: remove a few static analysis false positives (see bug #4600)
2021-08-27 07:16:40 +02:00
..
direct3d
Fixed bug #4671 - D3D_QueueGeometry: use "count / 3" (Thanks alittlesail!)
2021-08-20 07:50:30 +02:00
direct3d11
Change 'size_indice' to 'size_indices'
2021-08-19 00:10:59 +02:00
metal
Change 'size_indice' to 'size_indices'
2021-08-19 00:10:59 +02:00
opengl
Change 'size_indice' to 'size_indices'
2021-08-19 00:10:59 +02:00
opengles
Change 'size_indice' to 'size_indices'
2021-08-19 00:10:59 +02:00
opengles2
Add (uintptr_t) casts
2021-08-19 00:10:59 +02:00
psp
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
software
fix -Wshorten-64-to-32 warnings in android builds.
2021-08-19 12:11:10 +03:00
vitagxm
Remove 'support' for rgb/bgr textures, that was causing issues with them
2021-07-19 10:14:13 -04:00
SDL_d3dmath.c
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_d3dmath.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_render.c
SW_RenderGeometry: remove a few static analysis false positives (see bug #4600)
2021-08-27 07:16:40 +02:00
SDL_sysrender.h
Change 'size_indice' to 'size_indices'
2021-08-19 00:10:59 +02:00
SDL_yuv_sw_c.h
Remove old YUV fixme
2021-02-10 10:22:18 -05:00
SDL_yuv_sw.c
Fix software UpdateNVTexture non fullscreen (bug #5430)
2021-01-05 21:54:03 +01:00
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